What stats are people prioritizing early on, Vitality (defense), or Strength (damage)?
Offense all day. I dance around so much that doing damage is more important than tanking hits. In a perfect world I shouldn't even get hit--which is a big change of pace coming from turn based RPGs where you can't actively control whether a character is getting hit or not.
Yep, Behemoth quest is bugged. How am I supposed to RIDE THAT CHOCOBO now?
How is it bugged?