Lunafreya Nox Fleuret
Member
Yes, use various directions on the analog stick with your attacks to do those moves.
Either I didn't pay attention somewhere or I forgot about it. Thanks.
Yes, use various directions on the analog stick with your attacks to do those moves.
Any tips on chapter 9'sleviathan fight
In the post Ch. 4 load screen, I turned to my friend and literally said "I feel like the story is about to get a lot better."
2 minutes later, the load screen finishes...
1. No resolution to Ardyn driving them around in an Nflheim airship.
2. No reaction from the main characters to chapter 4. The only thing they talk about is their car.
3. Character who I've barely been introduced to shows up, Ignis tells me, "She's a spirit.", and she spouts a lot of incomprehensible fantasy mumbojumbo.
4. Next quest objective is given by a pop-up text box, name-dropping Ramuh even though Gentiana didn't.
how can anyone find the camera during combat acceptable?
how can anyone find the camera during combat acceptable?
Reminds me of og kh camera. Not having to much of a problem with it until I fight around a bunch of treeshow can anyone find the camera during combat acceptable?
Reminds me of og kh camera. Not having to much of a problem with it until I fight around a bunch of trees
What control type are people using?
I find putting attack on circle and block/dodge on square super inefficient. Type B looks like the smarter choice with L1 being block/dodge. Are people switching to that and finding more success?
Half the time I can't even tell when an enemy is attacking, so it's hard to judge the timing of when to let go of circle and hit square. Not really feeling the combat at all yet.
Hey hey I said it reminded me lol. Kh is not to officially be compared to ff. Kh is god tier no ff combat will ever come close(even if it was better I'd never admit)OG KH's camera is nowhere near as bad as this game's. I say this as someone who fully completed it for the first time in 2016.
how can anyone find the camera during combat acceptable?
I hate bombs in FF but I swear this game has the worst incarnation of this enemy type, ever.
What control type are people using?
I find putting attack on circle and block/dodge on square super inefficient. Type B looks like the smarter choice with L1 being block/dodge. Are people switching to that and finding more success?
Half the time I can't even tell when an enemy is attacking, so it's hard to judge the timing of when to let go of circle and hit square. Not really feeling the combat at all yet.
Go on...I finally decide to proceed on with the story, around 80 hours in.
I reach chapter 13, and I'm thinking "hey, this isn't too bad".
Then, an hour into the chapter, literally everything bad that could happen happens to me irl. I get an email that I failed one of the final exams, ten seconds later, I get one of the worst phone calls you could ever imagine, five minutes after hanging up, my girlfriend comes out of the bathroom with horrible news.
It's like, what the living fuck is even going on here - is this the curse of chapter 13?
Guess I won't be able to play the game for a few days (weeks?) now. Thank god there were save points all over this chapter...
I hate bombs in FF but I swear this game has the worst incarnation of this enemy type, ever.
Yes, use various directions on the analog stick with your attacks to do those moves.
What control type are people using?
I find putting attack on circle and block/dodge on square super inefficient. Type B looks like the smarter choice with L1 being block/dodge. Are people switching to that and finding more success?
Half the time I can't even tell when an enemy is attacking, so it's hard to judge the timing of when to let go of circle and hit square. Not really feeling the combat at all yet.
I've completed this a long time agoWait until you get to one of the optional dungeonsCostlemark Tower. Those pieces of shit will explode and then regenerate new spawn. There are 5 in one small cramped area and they also added in a Ronin enemy wtf.
Good luck with that in the highest level dungeons where you can't have enough magic to deal with them before they blow up.What's so bad about them, with the normal red ones you can destroy them easily with magic.
It took me a couple of years of lurking and a few years of being a junior to realize that I am in an extreme manority here. I can't find anything wrong with the story. Maybe it's because I grew up in the 8 bit genre where story didn't mean as much as game play.
Anyhow, on topic, I can't consistently get good scores in finesse. Not sure what I'm doing wrong.
Type-0 didn't work at all for me. The main story was insanely short, story missions were one location, copied-and-pasted rooms, some cutscenes, random jumps, some more random jumps, next chapter starts, another jump, view Codex to read some incredibly important text or even watch some important scenes for the first time, rinse and repeat. Didn't help that the main cast was easily the worst in any JRPG I have ever experienced (yes, I even liked Star Ocean 4's cast more), the localization was awful, the battle system was whatever, the game was a grindfest, etc. etc.
Luckily, FFXV has the incredible world, soundtrack, visuals, characters, and battle system. Plus I think the voice acting is great for the most part. It's just that, main story-wise, so far, it's giving me similar vibes.
Hey hey I said it reminded me lol. Kh is not to officially be compared to ff. Kh is god tier no ff combat will ever come close(even if it was better I'd never admit)
-huge kh stan
Yeah this is not necessarily untrue. I forgave it to a certain length but that was also probably because I played it sparsely. xP The cast was okay, just...given really weird cringey lines and delivery imo. >_<
You can hold this L right now my guy. Jk. I feel you I kinda want a ffxv-2(in no way would it work without some B's story stuff)So far, I would say if they eventually patch the lock-on, and if they ever patch not being able to cancel animations, it'll easily be my favorite ARPG battle system. It feels so damn good.
I like KH's combat a lot, but I have honestly never experienced anything more satisfying than warping, and the aerial combat in this game is amazing. I love zipping closer and farther away from the enemy whilst attacking.
To me, KH2's combat is a little too floaty.
It sucks how we'll never get another game with combat like this, because I would love to experience this exact same battle system with a good camera, a good (aka a normal) lock-on system, and cancel-able animations. I hate how I'm gonna say goodbye to warping after this game.
Yeah which is why I didn't care for the cast... at all. They had zero development, zero personality, zero... everything. Abysmal. And yes, the voice acting and dialogue were seriously embarrassing, far more than anything from FFXIII.
But also all the wierd awkward noises they make when silence would do just fine during cutscenes.
Oh Exentryk,ancient Versus follower of Yore, what do you think of the game so far ?
I like KH's combat a lot, but I have honestly never experienced anything more satisfying than warping, and the aerial combat in this game is amazing. I love zipping closer and farther away from the enemy whilst attacking.
To me, KH2's combat is a little too floaty.
It sucks how we'll never get another game with combat like this, because I would love to experience this exact same battle system with a good camera, a good (aka a normal) lock-on system, and cancel-able animations. I hate how I'm gonna say goodbye to warping after this game.
I HATED that shit in metal gear solid.
I still think I'm intrigued enough to try this game.
Poor poor Iggy 😔
Just out of interest, what's your opinion on DMC4SE?
So any first time FF'ers that like the game?
Am I missing something here? I can't find the stone.
Am I missing something here? I can't find the stone.
The camera is also one of the worst I've ever contended with in a real time action game, RPG or otherwise. It's so damn frustrating, makes it hard to enjoy what would otherwise be decent combat.No but seriously guys I'm not seeing enough complaints about the lock-on. It's seriously the worst in any game I've ever played and it's ironic too because this game has the largest regular amount of enemies per encounter I've experienced in an RPG (10+ is not uncommon at all), so it's even more surprising that the lock-on flat-out does not work properly. Even when using hard lock-on, it'll sometimes randomly slip-up. Use a team attack? You are no longer locked on to anything afterwards. Killed one enemy out of the current 25 you're facing? You are no longer locked on to anything. Have fun spending the next 5+ seconds desperately attempting to lock onto that enemy that you want to lock-on to, while you're getting attacked by 7 enemies at once, 8 including the camera.
Oh, that might been the case. I'll try to look around. Really hate the place as I was ambush by the imperial twice.It's somewhere in the radius shown on the minimap, not the exact spot of the !.
Okay, I'll do that. Hopefully that fixes the problem if that's really the issue.Is this the Dino quest? You need to patch your game and/or reload your game. It happened to me before and it just appeared.