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Final Fantasy XV |OT| There and back again.

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Ishida

Banned
Good to know.

I'm level 50 and just about to head to Altissia so my level should end up at around high 50's / low 60's by the end of the main story.

You are going to obliterate everything in your path. Final bosses will look like Level 1 hunts. :p
 
What are the advantages of C? I'm finding A to be just fine, but maybe you can convince me.

I don't have the game in front of me right now to look at what type A is, but I like having my main action buttons on the triggers. Feels more natural and I can easily press them both while also having access to the face buttons for all my menu commands.
 

Zakalwe

Banned
I have about 400 AP saved up. Are the stat upgrades worth it? I have the X10 health one but none of the others.

Sure, every little helps. The reason they don't seem super appealing is because food gives such great buffs.

They're totally safe to ignore. Skills like Impervious and Airdance are much more fun/rewarding.
 

pahamrick

Member
Is just walking around the only way to raise Gladio's Survival level? Level 10 Survival is the last trophy I'm needing, and it feels like he's been stuck on level 9 forever despite me walking every where lately.
 

Adaren

Member
Cheers. That is one of the worst design decisions I've ever heard.. and not at all consistent with even past Final Fantasy games. Truly bizarre and unacceptable.

Yeah, I remember feeling quite accomplished when I figured out that screen.

3 levels of horizontal scrolling on a single screen. It's madness!
 

RDreamer

Member
I'm still surprised that my assessment from the Duscae demo seems to have held. This game feels like the XV team tried to straight up make Dragon Age Inquisition and managed to make it worse in almost every way imaginable.

-Combat is worse with much less actual tactical options (surprising since Inquisition itself had way less than Origins)... Inquisition also had a better fucking camera and no stupid shrubs getting in the goddamned way
-The gameplay loop in this sort of game really relies on your party, and XV's party is infinitely less interesting, and the banter is more sparse than Inquisition anyway. I really don't see myself connecting as much with any of these in the way I did with characters like Cassandra and Iron Bull
-Inquisition at least gave you a bit of a story hook at the beginning... here it's fucking nothing
-At least the environment was more varied in Inquisition, too... you may be doing silly fetch quests in both games but I found the environments and art more interesting in Inquisition at least so far.

I guess at least XV might have the edge in the music department?

But yeah if GAF shits on Inquisition I have no doubt the hate is coming for this game real soon.
 
WTF!?

Costlemark Tower

Who the hell at Square Enix thought it was a good idea to fight three Red Giants and one of those Snake monsters AT THE SAME TIME along with fighting the camera as well!? Fuck off. I beat them though using a billion Elixirs. Lord.
The second and third fights in that room are a punishment for not solving the block puzzle properly.
 

LotusHD

Banned
What are the advantages of C? I'm finding A to be just fine, but maybe you can convince me.



I have 113 on chapter 3 :CCC

Control Type B is better than C imo, but at the very least, Control Type A sucks because you can't comfortably both hold down the attack and dodge/defend button at the same time, due to how close the buttons are to one another. Type B has the attack button at Square, and the Dodge button at L1, making it easy for you to get attacks in while holding the dodge button. As a result of that, you get your attacks in, and whenever you get attacked, you just automatically dodge. Becomes much more annoying to pull off when sticking to Control Type A, to the point where I'm honestly baffled that that is considered the default.
 
Question regarding quests.
Im trying to get the Sturdy Helixhorn.

best way to farm it?
Do I need to attack the HORN or any part of the body. just kill it and it will drop?

eat meal that gives 50% increased drop rate
Save just before fight

If it does not drop, load save and repeat?
 
I think I'm gonna stop up and do a lot of side quests now. I just started Chapter 4, but I wanna level up, because I can't take on these lvl 30 daemons popping up at night, and some other monsters like the snake at the river.

Also I find it almost impossible to get a Game Over screen on Normal difficulty. I haven't died yet, even when my maximum bar went to zero, I just got a message telling me to do something about it, and then I used a phoenix down and got back up.

Well when you're griding up esrly, it would be difficult to get game over at that point in the game.

I barely entered level 30 yesterday at chapter 7 and got a game over. Only 1 Phoenix down.

Also the reason those monsters are difficult to beat at night is because I don't think you're meant to fight them. Snake at the river, I said nope and avoided it at all costs. If my team is 10 levels lower than the enemy I don't even try to fight them if I can avoid them.

Now if you are level 30 at chapter 4 and get a game over anytime in the next 4 chapters then you messed up.
 
Loved Ch. 6 for the genuine road trip feel. Now 7 is topping it with
Aranea and this fantastic underwater dungeon.
The open world sidequesting I did in Ch. 2 and 3 was fun, but probably low point for me so far.
 

Ray Down

Banned
Question regarding quests.
Im trying to get the Sturdy Helixhorn.

best way to farm it?

eat meal that gives 50% increased drop rate
Save just before fight

If it does not drop, load save and repeat?

That basically what I did, but I was doing a certain quest that would spawn 2 Duplicorns in a certain area.
 

Ydelnae

Member
Stop making me go back to any restaurant to complete hunt quests! It's not fun! Stop this nightmare, specially in Altissia.
 

Ferr986

Member
What are the advantages of C? I'm finding A to be just fine, but maybe you can convince me.

To me, having full control of the camera stick, because you don't need to use the face buttons unless you need to use the items.

Control Type B is better than C imo, but at the very least, Control Type A sucks because you can't comfortably both hold down the attack and dodge/defend button at the same time, due to how close the buttons are to one another. Type B has the attack button at Square, and the Dodge button at L1, making it easy for you to get attacks in while holding the dodge button. As a result of that, you get your attacks in, and whenever you get attacked, you just automatically dodge. Becomes much more annoying to pull off when sticking to Control Type A, to the point where I'm honestly baffled that that is considered the default.



You don't really need to hold lock on btw, just hold lock and then the button map at the same time and it goes into hard lock.
 

Zedark

Member
Where can you do Chocobo races? Haven't noticed a place to them.

It's a little to the southeast of the chocobo ranch. It's a small shop with a billboard saying "chocobo races".

Edit:
Across the road from the Wiz Chocobo Post. You should see the track on your map.

Indeed. It is the coloured circular curves you see near the chocobo ranch on the map.
 
Actually coming around to this game a bit and starting to enjoy it slightly. Even if the characters make me want to turn it off.

I still consider it the worst Final Fantasy game I have ever played though.
 

crimilde

Banned
Where do you go if you choose the meat? I was this close to choosing that but ended up saying egg for whatever reason.

Oh I see. Is it a tough fight? That doesn't sound as bad as having to go through a whole dungeon, at least to me. Fun as it was at the time.

I don't remember the Behemoth's level, but it was not difficult at level 40ish where I was.
 

Gbraga

Member
I don't have the game in front of me right now to look at what type A is, but I like having my main action buttons on the triggers. Feels more natural and I can easily press them both while also having access to the face buttons for all my menu commands.

Yeah, makes sense. One of the biggest changes from Type C to me seems to be having control over the camera while running without having to claw :p

I guess I could already do this with pressing L3, but pressing L3 is disgusting.
 
Loved Ch. 6 for the genuine road trip feel. Now 7 is topping it with
Aranea and this fantastic underwater dungeon.
The open world sidequesting I did in Ch. 2 and 3 was fun, but probably low point for me so far.

Yup, first 3 chapters were a drag. Everything from there has picked up. Although I am getting tired of raiding these mobile bases.
Btw that dungeon in spoiler has been toughest for me.
 

LotusHD

Banned
To me, having full control of the camera stick, because you don't need to use the face buttons unless you need to use the items.





You don't really need to hold lock on btw, just hold lock and then the button map at the same time and it goes into hard lock.

I didn't say anything about lock-on though...
 

mrmickfran

Member
That moment when you take down an Iron Giant and think that you're hot shit only for a red Giant to come out and slaughter you.
 

Zakalwe

Banned
I'm still surprised that my assessment from the Duscae demo seems to have held. This game feels like the XV team tried to straight up make Dragon Age Inquisition and managed to make it worse in almost every way imaginable.

The DA:I comparison is lazy and superficial dude, you could do this with almost any western RPG in the last 10 years. There isn't the kind of insightful connection you think there is.

-Combat is worse with much less actual tactical options (surprising since Inquisition itself had way less than Origins)... Inquisition also had a better fucking camera and no stupid shrubs getting in the goddamned way

Combat is in no way worse. It's many times more engaging, fun, and responsive.

DA:I was a mix of "press A to awesome" and incredibly awkward "tactical" options. It was technically serviceable, but utterly bland and unremarkable.

-The gameplay loop in this sort of game really relies on your party, and XV's party is infinitely less interesting, and the banter is more sparse than Inquisition anyway. I really don't see myself connecting as much with any of these in the way I did with characters like Cassandra and Iron Bull

The brothers have some of the best character interactions I've ever seen in a game. DA:I's characters were a huge step back for the franchise and are incredibly lifeless and dull in comparison.

A couple of characters stood out, but for the first time in a Bioware game I found myself skipping through conversations to just get on with it.

-Inquisition at least gave you a bit of a story hook at the beginning... here it's fucking nothing

There is story hook in FFXV, the story is disjointed and at times desperately needs more padding, but, to be completely honest, i can't even remember DA:I's story.

FFXV's story may be a mess, but it's much more enjoyable than DA:I. The ending is much, much more satisfying in XV, too.

-At least the environment was more varied in Inquisition, too... you may be doing silly fetch quests in both games but I found the environments and art more interesting in Inquisition at least so far.

DA:I had more varied landscapes, but they were so poorly designed and utterly/lifeless that it didn't matter. Exploration was only rewarded by more dull combat and dozens of pointless collectathons.

in comparison, FFXV's world is a joy to move through. Combat is great, movement is fun, dungeons are awesome, random boss type enemies add challenge, items are worth finding, and the open world is littered with pieces of character interaction that are triggered by taking various actions (fishing, fighting, camping, etc...) that it's one of the few open worlds that adds meaningful reward to exploration.

I guess at least XV might have the edge in the music department?

it sure does!

But yeah if GAF shits on Inquisition I have no doubt the hate is coming for this game real soon.

There is goingto be a huge vocal minority who will shit on this game fro ma great hieight forever. Such is the nature of a 10year development cycle and such ridiculous expectation. Those who feel disappointment at that level won't let it go for a looooon time.

However, and I guarantee you this, those who have found joy in the characters, world, combat, and even story (it's a mess at times, but it all comes together incredibly well in the end) will praise this for years to come as a unique experience in the series and gaming in general.

I get that you're disappointed, but the majority seem to disagree.
 

Carbonox

Member
Yup, first 3 chapters were a drag. Everything from there has picked up. Although I am getting tired of raiding these mobile bases.
Btw that dungeon in spoiler has been toughest for me.

I just did that chapter and I think it was the first time I felt truly overpowered.

Quadcast Firaga one-shotted the boss. :( :lol

Loved the guest character though. Great seeing them in action with you.
 
Yeah, makes sense. One of the biggest changes from Type C to me seems to be having control over the camera while running without having to claw :p

I guess I could already do this with pressing L3, but pressing L3 is disgusting.

Wait, is running on circle with Type A? That's gross.
 

nOoblet16

Member
This is like summarizing any game as "I just pressed X and used certain abilities when I need them." Um... that's the entire fucking point.

Personally I thought XIII's difficulty was perfect. I never found it too hard, but then again not many Final Fantasies are if you compare them to something like SMT. I did find it challenging enough, fair, and compelling in a way that XV as of now is definitely not doing for more.
Yep that's such a reductionist argument people have made for years.

None of the FF games are particularly hard games and you coudl get by just abusing moves for much of it. Except Lightning Returns which just happens to be one of the hardest JRPGs out there (I guess this is where someone who hates XIII series asks me that I haven't played many JRPGs have I? And you know what? You'd be wrong LR is tough.)
 

Gbraga

Member
Control Type B is better than C imo, but at the very least, Control Type A sucks because you can't comfortably both hold down the attack and dodge/defend button at the same time, due to how close the buttons are to one another. Type B has the attack button at Square, and the Dodge button at L1, making it easy for you to get attacks in while holding the dodge button. As a result of that, you get your attacks in, and whenever you get attacked, you just automatically dodge. Becomes much more annoying to pull off when sticking to Control Type A, to the point where I'm honestly baffled that that is considered the default.

I mostly use block to blink and time my weapon switches, so square works for me that way. But yeah, B and C seem to be objectively better, as far as what it gives you access to at any given time.

I'm still surprised that my assessment from the Duscae demo seems to have held. This game feels like the XV team tried to straight up make Dragon Age Inquisition and managed to make it worse in almost every way imaginable.

-Combat is worse with much less actual tactical options (surprising since Inquisition itself had way less than Origins)... Inquisition also had a better fucking camera and no stupid shrubs getting in the goddamned way
-The gameplay loop in this sort of game really relies on your party, and XV's party is infinitely less interesting, and the banter is more sparse than Inquisition anyway. I really don't see myself connecting as much with any of these in the way I did with characters like Cassandra and Iron Bull
-Inquisition at least gave you a bit of a story hook at the beginning... here it's fucking nothing
-At least the environment was more varied in Inquisition, too... you may be doing silly fetch quests in both games but I found the environments and art more interesting in Inquisition at least so far.

I guess at least XV might have the edge in the music department?

But yeah if GAF shits on Inquisition I have no doubt the hate is coming for this game real soon.

Honestly, I've seen this comparison a few times, and it only makes me want to play Dragon Age Inquisition. I love Origins, but didn't play Inquisition yet because of the poor reception. If it's as comparable to this game as people make it seem, I'll probably have a blast.

Is the PS4 version good?

EDIT:

The DA:I comparison is lazy and superficial dude, you could do this with almost any western RPG in the last 10 years. There isn't the kind of insightful connection you think there is.



Combat is in no way worse. It's many times more engaging, fun, and responsive.

DA:I was a mix of "press A to awesome" and incredibly awkward "tactical" options. It was technically serviceable, but utterly bland and unremarkable.



The brothers have some of the best character interactions I've ever seen in a game. DA:I's characters were a huge step back for the franchise and are incredibly lifeless and dull in comparison.

A couple of characters stood out, but for the first time in a Bioware game I found myself skipping through conversations to just get on with it.



There is story hook in FFXV, the story is disjointed and at times desperately needs more padding, but, to be completely honest, i can't even remember DA:I's story.

FFXV's story may be a mess, but it's much more enjoyable than DA:I. The ending is much, much more satisfying in XV, too.



DA:I had more varied landscapes, but they were so poorly designed and utterly/lifeless that it didn't matter. Exploration was only rewarded by more dull combat and dozens of pointless collectathons.

in comparison, FFXV's world is a joy to move through. Combat is great, movement is fun, dungeons are awesome, random boss type enemies add challenge, items are worth finding, and the open world is littered with pieces of character interaction that are triggered by taking various actions (fishing, fighting, camping, etc...) that it's one of the few open worlds that adds meaningful reward to exploration.



it sure does!



There is goingto be a huge vocal minority who will shit on this game fro ma great hieight forever. Such is the nature of a 10year development cycle and such ridiculous expectation. Those who feel disappointment at that level won't let it go for a looooon time.

However, and I guarantee you this, those who have found joy in the characters, world, combat, and even story (it's a mess at times, but it all comes together incredibly well in the end) will praise this for years to come as a unique experience in the series and gaming in general.

I get that you're disappointed, but the majority seem to disagree.

Ok, maybe not.

Wait, is running on circle with Type A? That's gross.

Yep.

I think it's great for stamina refresh, but sucks to controle the camera. Nothing too major, though. Hundreds and hundreds of hours fo playing Souls made me learn to claw very quickly if I need to turn the camera while sprinting.

Yep that's such a reductionist argument people have made for years.

None of the FF games are particularly hard games and you coudl get by just abusing moves for much of it. Except Lightning Returns which just happens to be one of the hardest JRPGs out there (I guess this is where someone who hates XIII series asks me that I haven't played many JRPGs have I? And you know what? You'd be wrong LR is tough.)

This sounds great! XIII-2 was such a letdown because they made all of the cool shit from XIII a waste of time, it literally was the press X to win game people accuse XIII of being. Except for the final boss.
 

Falk

that puzzling face
The worst thing about FFXV for me personally right now is that it's reignited my appetite for RPGs (both WRPG and JRPG) and I have such a huge backlog, and virtually no free time this coming two/three months.

Deciding whether I should start on Trails in the Sky (YEAH YEAH I KNOW), DA:I, Berseria import, Setsuna retail, or Neptunia VII.

Someone help.

I've played all three to completion and don't recall LR being any tougher than the other two.

Final boss on normal comes out of nowhere and curbstomps you compared to everything before it.
 

ZeroX03

Banned
Except Lightning Returns which just happens to be one of the hardest JRPGs out there (I guess this is where someone who hates XIII series asks me that I haven't played many JRPGs have I? And you know what? You'd be wrong LR is tough.)

I've played all three to completion and don't recall LR being any tougher than the other two.
 

level1

Member
I just did that chapter and I think it was the first time I felt truly overpowered.

Quadcast Firaga one-shotted the boss. :( :lol

Loved the guest character though. Great seeing them in action with you.

Ramuh triggered after like 30 seconds here for some reason. Fight was over in a jiffy but it was pretty epic so can't complain
 

crimilde

Banned
The worst thing about FFXV for me personally right now is that it's reignited my appetite for RPGs (both WRPG and JRPG) and I have such a huge backlog, and virtually no free time this coming two/three months.

Deciding whether I should start on Trails in the Sky (YEAH YEAH I KNOW), DA:I, Berseria import, Setsuna retail, or Neptunia VII.

Someone help.

Setsuna!
 

Shahadan

Member
The worst thing about FFXV for me personally right now is that it's reignited my appetite for RPGs (both WRPG and JRPG) and I have such a huge backlog, and virtually no free time this coming two/three months.

Deciding whether I should start on Trails in the Sky (YEAH YEAH I KNOW), DA:I, Berseria import, Setsuna retail, or Neptunia VII.

Someone help.

More gigantic puzzles instead pls
 

jb1234

Member
The worst thing about FFXV for me personally right now is that it's reignited my appetite for RPGs (both WRPG and JRPG) and I have such a huge backlog, and virtually no free time this coming two/three months.

Deciding whether I should start on Trails in the Sky (YEAH YEAH I KNOW), DA:I, Berseria import, Setsuna retail, or Neptunia VII.

My vote is for Trails in the Sky.
 

Gbraga

Member
The worst thing about FFXV for me personally right now is that it's reignited my appetite for RPGs (both WRPG and JRPG) and I have such a huge backlog, and virtually no free time this coming two/three months.

Deciding whether I should start on Trails in the Sky (YEAH YEAH I KNOW), DA:I, Berseria import, Setsuna retail, or Neptunia VII.

Someone help.



Final boss on normal comes out of nowhere and curbstomps you compared to everything before it.

Also didn't play Trails, I need to play it urgently. Feels like such a terrible sin. >_>
 

Hobbes211

Member
How long did it take? Did you search areas with no frog and leave thinking there may have been one there and youre just missing it? Did you return to any areas to double check? I'm pretty sure without a guide its one of the worst sidequests ive ever seen.

Honestly, while these are almost pointless, they aren't that hard. Listen, and you can hear the frogs when you're close.
 
The worst thing about FFXV for me personally right now is that it's reignited my appetite for RPGs (both WRPG and JRPG) and I have such a huge backlog, and virtually no free time this coming two/three months.

Deciding whether I should start on Trails in the Sky (YEAH YEAH I KNOW), DA:I, Berseria import, Setsuna retail, or Neptunia VII.

Someone help.



Final boss on normal comes out of nowhere and curbstomps you compared to everything before it.

Tokyo Mirage Sessions. Seriously.
 

Ray Down

Banned
The worst thing about FFXV for me personally right now is that it's reignited my appetite for RPGs (both WRPG and JRPG) and I have such a huge backlog, and virtually no free time this coming two/three months.

Deciding whether I should start on Trails in the Sky (YEAH YEAH I KNOW), DA:I, Berseria import, Setsuna retail, or Neptunia VII.

Someone help.



Final boss on normal comes out of nowhere and curbstomps you compared to everything before it.

So it's the Seymour Flux of that game.
 

jb1234

Member
i hate you

*winks*

If it helps, I finished it in 35 hours and did most of the side content. Of course, that was just FC and there's reportedly another 50 or so in SC. :p

Setsuna is not worth anybody's time. There's nothing special or unique about that game. Competently put together, but has no soul. It's like twenty hours of just going through the motions. It should be at the bottom of any backlog.

Yeah, Setsuna was one of my biggest disappointments of 2016. I was so stoked about it too.
 

ZeroX03

Banned
Setsuna is not worth anybody's time. There's nothing special or unique about that game. Competently put together, but has no soul. It's like twenty hours of just going through the motions. It should be at the bottom of any backlog.

Those other games all have some value to playing them at least.
 

nOoblet16

Member
Tbh even if there were no story issues there would have been people claiming it to be one of the worst FF games out there because that's just how FF fanbase is...divided. One group likes one thing while the other hates the very same thing.

Case in point how there are:

1) People that acknowledge the narrative feels lacking but love the game for its combat and open world because there is so much to do and the world is amazing...while there are people who feel the narrative is lacking and hate the combat and open world because there is nothing to do and the world is lifeless.

2) People who love the game because of the bros then there are people who hate the bros.

3) People who love the ending and it's execution but also people who hate it and it's execution.


My point being this thread is full of people who love one thing and people who hate the same thing and both kind of people want to be vocal and tell the other they are wrong (admittedly the hate side a bit more though). And this is how it is in every single Final Fantasy thread !
 
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