Hello GAF, I figured I'd ask here but I'm interested in getting FFXV but I haven't found many of the reviews to be helpful. First, I have no nostalgia for the FF series, I've literally never played one before (never liked the turn based combat). So, none of that love is going to resonate with me as it might with say MGS. Second, I place a lot of emphasis on story when it comes to my games, especially RPGs. I don't need the most original story ever, I just need a good plot that makes sense, good characters, decent writing, and at least halfway decent voice acting. I don't care how great the gameplay is if a story doesn't grab me, especially in an RPG, I'm probably going to dislike it. Which is why I currently cannot force myself to play Dishonored 2 at the moment, terrible story and terrible writing.
Thus, with all that said do you think FFXV would be a good buy for me? To help out further here are some of my favorite RPGs: Mass Effect, Dragon Age (ALL of them), Fallout: New Vegas, Alpha Protocol, The Witcher series, Deus Ex (both original and new entries).
I loved the characters but the writing is subpar. Judging from your post, you'll most likely hate it. The plot and story is simple but told in a convoluted mess.
Is using dodge/phase (square) liberally generally a good idea in fights? I know you hold it during the dodge/parry popup, but what about during the rest of the fight, especially in a larger group? Not quite sure if I should spam that button to get behind, just run around, or hit X.
Hello GAF, I figured I'd ask here but I'm interested in getting FFXV but I haven't found many of the reviews to be helpful. First, I have no nostalgia for the FF series, I've literally never played one before (never liked the turn based combat). So, none of that love is going to resonate with me as it might with say MGS. Second, I place a lot of emphasis on story when it comes to my games, especially RPGs. I don't need the most original story ever, I just need a good plot that makes sense, good characters, decent writing, and at least halfway decent voice acting. I don't care how great the gameplay is if a story doesn't grab me, especially in an RPG, I'm probably going to dislike it. Which is why I currently cannot force myself to play Dishonored 2 at the moment, terrible story and terrible writing.
Thus, with all that said do you think FFXV would be a good buy for me? To help out further here are some of my favorite RPGs: Mass Effect, Dragon Age (ALL of them), Fallout: New Vegas, Alpha Protocol, The Witcher series, Deus Ex (both original and new entries).
I'm only at the beginning, but this game so far has all the things you might not like - plot is OK, dialogue ranges from decent to cringeworthy, and the voice acting can be hilariously bad at times. But it's got this weird charm and it somehow has me hooked when I normally don't play games like that anymore. It helps that it's got some fun side quests and monster hunts, plus the combat system is more fun that previous FF games.
You'd be taking a risk, but if you're looking for an RPG to sink a lot of time into this could be the one.
The problem is that all the characters are paper thin archetypes with literally 1 interest that you can level up. It's not like other games where an ensemble cast usually has their own things going on. The one time that they do is gonna be fucking DLC lmao. These dudes live to drag Noctis' ass around.
The gameplay is a mishmash of Dragon Age Inquisition x Xenoblade Chronicles X x Final Fantasy Type-0, with combat that can be compelling if you're willing to give it long enough to mature with more abilities/gear/etc. The narrative itself isn't actually poor or poorly written, but the editing/pacing are awful and if you don't put in extra time to work through the out-of-game material (animated film, cg film, text material) then you will find the transitions abrupt and the character motivations confusing. It's not at all the type of that's going to pull you towards an ending consistently by providing enticing narrative drops along the way, if that's what you're looking for then I'd wait until the supposedly free updates that will fill in the rest of the story and clean up the pacing.
I loved the characters but the writing is subpar. Judging from your post, you'll most likely hate it. The plot and story is simple but told in a convoluted mess.
I'm only at the beginning, but this game so far has all the things you might not like - plot is OK, dialogue ranges from decent to cringeworthy, and the voice acting can be hilariously bad at times. But it's got this weird charm and it somehow has me hooked when I normally don't play games like that anymore. It helps that it's got some fun side quests and monster hunts, plus the combat system is more fun that previous FF games.
You'd be taking a risk, but if you're looking for an RPG to sink a lot of time into this could be the one.
The gameplay is a mishmash of Dragon Age Inquisition x Xenoblade Chronicles X x Final Fantasy Type-0, with combat that can be compelling if you're willing to give it long enough to mature with more abilities/gear/etc. The narrative itself isn't actually poor or poorly written, but the editing/pacing are awful and if you don't put in extra time to work through the out-of-game material (animated film, cg film, text material) then you will find the transitions abrupt and the character motivations confusing. It's not at all the type of that's going to pull you towards an ending consistently by providing enticing narrative drops along the way, if that's what you're looking for then I'd wait until the supposedly free updates that will fill in the rest of the story and clean up the pacing.
Alright, consensus seems to be that at the very least I'd be taking a risk and should wait for a sale. I should point out that I'm fine with a "bro story," where its more about the characters than the plot, that's basically what Dragon Age II and Mass Effect 2 were and I loved them both. But, I also despise have to put outside work into figuring out the story of a game. Lore should be an extra topping, icing on the cake, not the main entree. You can play all of Mass Effect and not once need to open up the Codex to understand anything about the plot, rather it's used an extra bit of filler and world building.
This is why I'm struggling with Dishonored 2 at the moment, so much text crap to read which I skip because the plot presented has done nothing to hook me in for further lore reading. Anyway, thanks for the input GAF I guess I'll wait and I guess finish my 6th or so DA:I playthrough.
But, I also despise have to put outside work into figuring out the story of a game. Lore should be an extra topping, icing on the cake, not the main entree. You can play all of Mass Effect and not once need to open up the Codex to understand anything about the plot, rather it's used an extra bit of filler and world building.
Alright, consensus seems to be that at the very least I'd be taking a risk and should wait for a sale. I should point out that I'm fine with a "bro story," where its more about the characters than the plot, that's basically what Dragon Age II and Mass Effect 2 were and I loved them both. But, I also despise have to put outside work into figuring out the story of a game. Lore should be an extra topping, icing on the cake, not the main entree. You can play all of Mass Effect and not once need to open up the Codex to understand anything about the plot, rather it's used an extra bit of filler and world building.
This is why I'm struggling with Dishonored 2 at the moment, so much text crap to read which I skip because the plot presented has done nothing to hook me in for further lore reading. Anyway, thanks for the input GAF I guess I'll wait and I guess finish my 6th or so DA:I playthrough.
To be fair, I also didn't find the DA:I narrative compelling in the slightest, so I'm not sure how relevant my recommendations in that area might be now considering the fact that you enjoyed it enough to play the game multiple games. FFXV does actually fit into the same general mold as the rest of the games on your list, in the sense that it's an open world action RPG with a fairly strong personality/identity and an appreciable depth of mechanical complexity. If you truly value compelling, tightly-tuned narrative that highly then yeah, it would be a risk, but considering the similarities to the other games you listed I don't know if it would be that much of a risk; I doubt you would absolutely hate it. There aren't a whole lot of these type of games being made (high budget, AAA open world action RPGs with established IP) because they're so expensive and potentially risky for publishers, so personally I'm willing to take a few more risks rather than face the alternative of being bored for another two years. Hell, I even played through a solid chunk of The Technomancer earlier this year.
So I decided that I'm probably going to get the Lucian skull crest as a tattoo because that shit is cool af and fits artistically with the other stuff I want to get done so it wouldn't seem out of place which is great.
level 17 and just tried to beat the 9 monsters above the chocobo ranch that are level 12 and got destroyed, didn't even kill 1, theirs no spots up high to warp too, if you warp in they all attack you, warp out they follow you and attack, used potions like crazy. everytime I attack, I have no chance of defending and go into critical. maybe IU should revisit this in a few levels.
Well, beat the game earlier and while I was going to do the Sealed Dungeons and the Secret Dungeon, I keep hearing that the Sealed Dungeons are kinda ass with damage sponge bosses and the Secret Dungeon doesn't inspire confidence
because I don't think this is going to wow me like the AssCreed 2 tombs did; it's probably going to be clear that this is a platforming dungeon in a game not designed around platforming.
So yeah, I'm probably going to call it until NG+ and most of the DLC hits, or I get a Pro next year.
In short, it was definitely a flawed game but I still found it enjoyable enough to stick with for almost 45 hours. It's flawed in the sense that it's an open world game that plays like it was from 5 years ago with all kinds of bad QoL features (not being able to wait until night fall without going to a caravan or cheating the system by accepting a night time hunt is just baffling in 2016), load screen inceptions, and fairly limited fast travel. The side quests started to get pretty dull about halfway into the game when I realized that the only entertaining side quests are going to be the dungeons.
And there is no excuse why you are limited to one hunt at a time when Final Fantasy XII realized that it would be fucking dumb and would only serve for padding out the gameplay by having you run back and forth needlessly. And that game figured this out almost 10 years ago!
The bros kind of grew on me, which is good because outside of the main villain, every other character is on some complete throwaway status. The story, while very barebones, doesn't really reach the low depths of FFXIII; XIII was just poorly told from start to finish, XV has good moments, but it is clear that the story had multiple rewrites and was just flat out rushed in the third act.
The combat system is a good start I think; as Costlemark Castle shows, the battle system is not designed for a massive amount of enemies at all. But it gets the job done in some weird halfstep between KH and turn-based. Too bad a lot of the more interesting moves like airdancing are locked behind obscene amounts of AP.
In short, I think this game is slightly more than the some of its parts; it is a very flawed game, but it has charm and its highs are actually quite remarkable. In terms of FF games, I would probably put it mid-to-high tier overall. With that said, I really hope SE can learn from this, because I think that with a little bit more attention to genre norms, a little bit more focus in terms of telling a coherent and complete story, and a little bit more time in terms of making more varied enemy encounters/etc, this one could have been a remarkable juggernaut of a game (as the ambition was definitely there). But for now, it's a good game that's not going to make or break FF any time soon, which could be a good or a bad thing depending on what SE expected out of this Frankenstein's Monster of a game.
I was driving to a hunt and when I reached Lestallum the game suddenly went into a loading screen for about 5 seconds before resuming like nothing happened. Huh.
Any word on the December patch? Been out of the loop since I am holding off playing due to other things, but will have some time soon and just curious if any new information/rumors about the Dec patch has been revealed.
Was that last demon really the king of Nif? How anticlamatic is that? While Noct was getting sucked into the stone what the fuck was the chancellor saying? The in game music and sound effects was way too loud and he was whispering. Overall chapter 13 felt like it was missing alot of story content to put what was going on into some form of context. Chapter 13 felt like it should have been epic in both gameplay and story but it fell short because the gameplay changes drastically with nothing making much sense story wise.
And now I'm at the end of the game trying to figure this shit out.
Just put my first 3 and a half hours in, got to level 7 at Gauldin Quay.
Really loving it so far, I'm amazed at all the little touches and character interactivity.
I wandered into the mines and was scared shitless by a level 50 something guy with a samurai sword. Ran away but nabbed some good loot down there.
Spotted a few odd glitches (npcs walking into doorways or two sat on the same seat and clipping inside each other) and I had one hard crash which sent my PS4 into a continuous loop of booting and switching off (had to remove the FFXV disc to resolve it) which is a bit disconcerting but we'll see how it fares.
Is there a way to fix the goddamn camera so I can see more than spinning bushes whenever I'm in a fight and I'm anywhere other than the freaking desert?
Just finished the game (~87 hrs playtime) with a fair amount left to do on top of all the post-game stuff. Was hovering around 8.5/10 for the majority of the time, but some nice touches at the end raised it to a 9/10 for me.
Its a different sort of FF, but I approve. Particularly of the small-scale focus on the party and their personal journey. Obviously a lot is going to hinge on your tolerance for taking the rough with the smooth -it has some rough spots to say the least- and particularly if the core group of characters "clicks" with you... but on balance, I can say I've enjoyed this the most of any mainline (non sequel, non-MMO) entry since X.
just started this on regular ps4, is it just me or is there some really bad aliasing? And hair just looks bad that its distracting? I feel like when im not moving the camera, things are fine but once i move or if characters are moving in cutscenes i start see splotches on their skin and the hair looks terrible. Is that normal?