So I have a couple at S rank but no paralouge. Do I have to be at a certain point?
Some of them are locked behind certain chapters like Kaze after 15 or 16.
So I have a couple at S rank but no paralouge. Do I have to be at a certain point?
Some of them are locked behind certain chapters like Kaze after 15 or 16.
Make sure your avatar has a A rank support with him as well.And that's exactly who it is lol, thanks.
Nope his stats are the exactly same, strategy's the same too just freeze Ryoma with Elise and mop up the rest.
Make sure your avatar has a A rank support with him as well.
Yup.Really? Guessing it's story related?
Oh those guys
thanx![]()
Uhh, Gunter is not getting any supports now.
He did in chapter 2 with Jakob and Corrin, but he hasn't since 7...
For amiibo, do you need to retap them to the 3ds if you start a new save or play the other version?
Ahh thanks, guess I can't give these amiibo to my brother then lolGunter has no supports in Revelation, only in Conquest.
You can hire them from the logbook, but then you'll need to pay gold and they'll start with whatever stats they have registered there, rather than from level 1. You also need to tap the Amiibo again every time you want them to take over the weapon or accessory store, otherwise they never do that, unlike standard characters (they make exclusive weapons and accessories become available for sale).
Gunter has no supports in Revelation, only in Conquest.
What, that's so dumb.Gunter has no supports in Revelation, only in Conquest.
You'll see why he can't have supports eventually.What, that's so dumb.
Well, at least I can permanently sit him out then.
I finished Birthright chapter 15 last night and I have a couple questions:
Did I miss an opportunity to recruit Keaton? Is Kaze actually dead/gone for good? He was one of my favorite units.
So is the DLC worth it or is it garbage? I beat conquest last night and about to start birthright now. With essentially 3 games its hard to rationalize needing dlc.
Could I get some confirmation on how levels and experience gain works? This promotion stuff is kind of confusing.
If I understand this correctly, regular units can go to an effective level 40; 1 through 20 in a base class plus 1 through 20 in a promoted class. The higher a unit's level, the less experience it gains. If you use a master seal on a unit before level 20, it essentially jumps straight to effective level 21, losing out on the amount of times it can level up. Using a heart/marriage/DLC seal on a unit does not affect its level in any way.
Does that all sound right?
Felicia and Jakob kinda screw around with those rules, but other than that its really accurate.
you get Keaton in conquest. Yes, Kaze dies if he doesn't have an A rank with Corrin
Damn.Does that mean I miss out on his kid too?
Thanks!
Yeah, this is the part that gets really confusing. Do units that start promoted (specifically, Jakob and the Nohr royals) only get to level up to promoted 20, and then never again? Doesn't that make them really weak in the long run? What if I make them a class with 40 levels, like a Dread Fighter?
Double damn.Poor widow Kagero.
I restarted from chapter 6 when this happened since I found out you could save him after I saved the game. Taught me to keep multiple saves :/
oh my godddd ophelia is the best
oh my godddd ophelia is the best
With the special edition can I have two saves for the different games at the same time? One for Birthright and one for Conquest? Allowing me to flip back and forth between them? Or do I have to do one first and then can do the other second?
With the special edition can I have two saves for the different games at the same time? One for Birthright and one for Conquest? Allowing me to flip back and forth between them? Or do I have to do one first and then can do the other second?
There's multiple save slots so your free to play both campaigns at the same time.
You have like six save slots and you can play all three routes concurrently if you want to.
You have like nine save slots and you can play all three routes concurrently if you want to.
Conquest 10 was a pain and I am glad to be done with it.
Ehh Keaton.
The true debate though.
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Disclaimer: I love Conquest so far, specifically for the creative, sometimes multiple objectives. That said, some maps are plagued with an element of artificial difficulty.
I don't love reinforcements that spawn within a range of the boss. There's no way to anticipate when it will happen. I don't remember these ambushes being prevalent in previous FE. As far as I'm concerned, reinforcements should be turn-based.
Any suggestions on quality birthright characters? Also, anyone I should specifically not waste time on bc they are bad?
Also, in general for birthright, should I be leveling everyone in their starting class to 20 before worrying about anything else build/class wise?