phosphor112
Banned
The writings on the wall, man.
...oh. Lmao. I was like.. "umm." Odd though. Seems like something easy they can do.
The writings on the wall, man.
yes amazing. I'd never - ever see them patches of yellow flowers if it wasn't for this guy
1997 Honda Civic Type R
Oh.. missed opportunity to show the white rims.
And what the fuck is going on with the Fezza's tyres?
So, how many new cars have been announced so far?
And what the fuck is going on with the Fezza's tyres?
Incorrect tiling value. . Easily fixable if they realize.
The driver is also in the car for some reason.
yeah, i don't know how they didn't...
but i wonder what's going on with the game, it seems to be falling apart as the release date gets closer
Incorrect tiling value. . Easily fixable if they realize.
I think the reflections are a tiny bit over-stylised, the atmospshere, environments as well.
Too much polishing, perfect detail in every spot.
I think they are trying to make the game look cool, and some of it is also to please pixel detectives and graphic whores. What you end up with is this ultra attempt at realism that ends up looking too perfect, alas fake.
.
forza ama in reddit
www.reddit.com/r/forza/comments/1o06xi/i_recently_spent_handson_time_with_fm5_ama/
yas marina and long beach are in along with spahurst, but somebody ask the dude what tracks from forza 4 he did not see, other than kaido and tsukuba (god damit I like tsukuba)
until new media arises, here's an older video I found, where the guy playing is more interested in looking at the roadside graphics that actually racing.
he goes as slow as 10km/h and even stops so he can see better the surroundings
www.youtube.com/watch?v=LCOLB6kw9m8&hd=1
I kinda agree. Forza has tended towards a bit more 'graphic' in appearance and color, while GT has (tried to) maintain a serious clinical photographic look. Even with the presentation of menus.i honestly believe its to set the "forza look" to help distinguish it as a brand and separate it from GT.
so the 22b was announced but no picture, makes me think it hasnt been remodelled..if thats the case then that will be hilarious
cockpit view was beautiful as well, as we've come to expect from the series. Since all the cars have been redone for the new lighting engine, a lot of inaccuracies have been corrected (ie. the plastic headlamp covers on the 22B are now glass, as it is in real life).
There's.....hope? heh from the reddit ama:
I'm scrolling down, expecting the guy to say "and then my daughter woke me up," any minute now.
Lol, sorry I did that to you guys
Anyway, sounds rather fishy.
On one hand I'm sure a Forza fan would instantly check the # of tracks and remember what he saw.
OTOH, he goes rather in depth with some of the details.
better physics, and less forgiving.Can anyone be arsed to post a summary of the reddit guff?
Some interesting things in there, if true. Some disappointments as well (eg no Fuji).
better physics, and less forgiving.
career is comprised of leagues, leagues are comprised of championship series, series have a number of races. all series are introduced by the topear guys, guy on reddit says this part is excellent and sups up the career mode.
when you leave the track, instead of slowdown you now have loss of control.
dude checked against cars that he usually drove in f4, and he thought all where improved.
upgrades are the same, but you get your performance benchmarks realtime while you do the upgrades now.
he did not get to check the editor because there was no livery editor in the build he tried.
Thanks. Also, didn't he think AI was ridiculously easy, even on the hardest setting, but might improve as Drivatar gets used more?
from what I understand, drivatar will indeed provide some decent AI challenge.
so I wouldnt worry about that. like i dont worry that he found no livery editor in the build he was let in
See, I do worry about it. FM4 had "adaptive AI" in World Tour mode which was supposed to constantly adapt to your driving skill and always provide a good challenge. Did it FUCK. It was broken from day one, set to perma-easy and never fixed.
I'll believe Drivatar when I see it working, especially considering the launch-day rush. Wendl said at E3 2011 that FM4 was all but finished and would be polished and refined between June and release day, yet it still launched with bugs and glitches. My days of believing Turn 10 PR are way behind me. Fool me once... can't get fooled again.
I hope my concerns are misplaced.
we dont.How do we know that guy is legit?
So, how many new cars have been announced so far?
better physics, and less forgiving.
career is comprised of leagues, leagues are comprised of championship series, series have a number of races. all series are introduced by the topear guys, guy on reddit says this part is excellent and sups up the career mode.
when you leave the track, instead of slowdown you now have loss of control.
dude checked against cars that he usually drove in f4, and he thought all where improved.
upgrades are the same, but you get your performance benchmarks realtime while you do the upgrades now.
he did not get to check the editor because there was no livery editor in the build he tried.
Also
Nurburgring now has a GP + nordschleife connected (like pgr4's behemoth). Updated ? No idea.
Quite scary how bloody fantastic the lighting still looks in PGR4. Puts even FM5 to shame. So natural!
The replay cameras are fantastic too.
Yes I wasn't necessarily talking about that video. I was talking about the whole game.The lighting looks good, but I wouldn't say that video puts Forza 5's lighting to shame. Now, some of the original PGR4 footage with the car driving in the rain. Now that could probably give anything a run for its money.
It kills me that we'll never see another Bizarre Creations made PGR or any other BC made game.Quite scary how bloody fantastic the lighting still looks in PGR4. Puts even FM5 to shame. So natural!
The replay cameras are fantastic too.
Silverstone pulls the natural look off well, hope the cars take on a desaturated look to match.
Seriously. lolAmazing. That's how those people in the versus threads play racing games, I imagine