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Forza 5 Showroom | New cars and details for Forza 5, ongoing reveals

I'd vote on the Forza 5 approach. But I don't think you can do that *and* have the monetization schemes that Forza 5 does without souring things. Day one DLC, tokens, expensive passes, etc.
I feel like that's too much content cut, though. It's rough.

3/5ths of the cars have been cut.
1/2 of the tracks have been cut.
 

stew

Member
Do we have the confirmation that the track list on Eurogamer is the final list? Including the day one update?
 
In your guys' opinion... what's the best option?

I'll take lower quality assets over them being totally removed any day of the week.

In fact, a lot of FM4 tracks looked good enough to just upscale as they were, and I wouldn't have had a problem with it (They could have updated them as they went on)

I drove more standard cars in GT5 and my favorite tracks were the upscaled ones (Like Trial Mountain). It didn't bother me much, as I was there for the feeling and physics, rather than the visuals.

So yeah. I'm in the More Content > Visual Consistancy camp.
 
Really don't care about the cars but only 14 tracks is absurd. Still getting with the One but what an incredible disappointment. GT6 has something like 36 not including direction changes right?
 

Racer1977

Member
.........hows that working out with night and weather for
Forza5? Because we heard that before.
T10 are the biggest bullshiters in the industry, but they also make great games.

Right now, it's quite obvious the racing genre has hit a graphical brick wall, the only way to proceed is with dynamic lighting, weather etc. T10 has to sell Forza 5, but I have little doubt they are working on all of the above.
 
I feel like that's too much content cut, though. It's rough.

3/5ths of the cars have been cut.
1/2 of the tracks have been cut.
Then offer tracks for free, lower the price of the core game (Forza Prologue) or offer additional incentives.

But right now this is a slim Forza acting like a heavyweight. $110 of content on day one being offered up on one hand (not counting tokens), while the other hand cuts out a ton of content that Forza fans would have expected. Just seems tone deaf to me.
 

lil smoke

Banned
I say keep the old content in.

Oh me too. But I understand it is totally subjective there. I would not want to be a painter and using the older assets, I guess.

As a racer, I'm in hood view and I get pretty damn immersed to where I don't look/think about graphics. I do notice them when looking at older Forzas though.

I'm slowly getting over the frustration. People are right, it is a launch title, starting a new learning curve. I know that when I play online, I will still have a lot of fun, and that is the only bottom line for playing with toys. I will enjoy myself with FM5 regardless.
 
I would have kept the old content, especially the tracks.It's not as though we were inundated with track choice in FM4. The franchise couldn't really afford to lose any tracks, but half of them?!
If there was one thing the community was more or less in agreement with, was the need for more tracks. (With the proviso that any additions would be integrated into career and multiplayer.) Seeing half of them being cut is not going down well.
 

LeBoef

Member
Any of you other suckers getting the LCE/LE like me? (Plus the Season pass)

:(

Thinking about going from le to standard edition :/

Usualy i prefer to buy one or two car packs which i like instead of paying for something in front i dont know anything about. But atm i dont know if i need any car dlc.

Used to t10s track dlc i dont expect any new content on the long term. Suddenly fm just looks like a transition game to pcars for me.
 

faberpach

Member
I think that the pressure of next gen comparison has affected a lot of the content that was taken out of the game, lower assets would have been used to compare and this is the MS title to showcase at launch.

Sad but this is just a day one title....
 
I think that the pressure of next gen comparison has affected a lot of the content that was taken out of the game, lower assets would have been used to compare and this is the MS title to showcase at launch.

I was thinking this too.

They know that this will be scrutinized and compared to FM4 with a magnifying glass. So reusing assets would have probably been a bad idea.

They may have gotten away with it if it wasn't a launch title. But all eyes are on the "Next-gen graphics" so it has to look as good as it can.

But looking back at some of my FM4 pics. Some of these tracks could have easily been used with just minor updates. Like some better trackside/ground textures and more spectators:

YeVxvuS.jpg


nwW1Twj.jpg


g38QRtZ.jpg
 
I think that the pressure of next gen comparison has affected a lot of the content that was taken out of the game, lower assets would have been used to compare and this is the MS title to showcase at launch.

Sad but this is just a day one title....

It would have made much more sense for Horizon2 to be the launch game, with perhaps a Forza Motorsport prologue addendum.

Something like 10 or so cars and a couple of tracks. Using their upgraded physics, sounds, shaders and lighting would have whet the appetite whilst giving T10 the time needed to provide a full fat Forza Motorsport.

I would have loved to be a fly on the wall when the T10 guys and gals were told that FM5 was going to be a launch title. Smiles or grimaces do you reckon?
 

faberpach

Member
It would have made much more sense for Horizon2 to be the launch game, with perhaps a Forza Motorsport prologue addendum.

Something like 10 or so cars and a couple of tracks. Using their upgraded physics, sounds, shaders and lighting would have whet the appetite whilst giving T10 the time needed to provide a full fat Forza Motorsport.

I would have loved to be a fly on the wall when the T10 guys and gals were told that FM5 was going to be a launch title. Smiles or grimaces do you reckon?


They should have launched with PGR but then that is in my dream world....
 
I would have loved to be a fly on the wall when the T10 guys and gals were told that FM5 was going to be a launch title. Smiles or grimaces do you reckon?

Bit of both I expect.

They should be very proud of the technical achievement. 1080p60 and looking so good.

Yes it's a shame there's not as much content as we'd hoped - but they've done things the right way round. Getting the base technology right as a strong platform for new content.
 
Just catching up. 14 tracks is a joke but some of old ones were shite and I'm happy to see them go.

Someone asked if the 200/14 was on the disc, do we know this yet?
 

Xanadu

Banned
There were some inaccuracies, and some cars were old-spec that we'd updated from Forza 2 to 3 to 4. But they didn't have the poly count where we wanted it - and they weren't as easy to up-res, so we just recaptured them. Some of them, the spec was good and we could add polygons where we needed them. So it came down to this rating system - and any track or car that wasn't an A grade got either chucked or recaptured.

some of them such as the f40 we just ignored!
 

Mascot

Member
Damn, those latest images are absolutely stunning, but what sad couple of days this has been for the franchise. I was hoping for good news after the DLC debacle but halving the track count... well, that ain't it. Those 14 tracks - most of which we've already played to death in other Forzas - are going to get very repetitive very quickly, no matter how gorgeous they now look. No wonder this news was kept hidden from the public for as long as possible.

FM5 is Forza Prologue in everything but name (and RRP). There's no way I'm spunking over £500 to play a better looking but vastly stripped-down version of a game I already own, new tracks or not. Especially when I can sit in my racing cockpit and use my Fanatec rig playing nearly twice as many tracks on FM4.

And if that argument wasn't strong enough for me, then shit like THIS just hammers home the nails:

So why the decision to charge for the LaFerrari?

"We found that we ship a game that has over 200 cars, and they're all to this level of detail with huge diversity. It's been a successful program for us, having the paid DLC. Those that don't want it don't have to get it, and those that want it can buy it. The season pass allows them to buy it as a subscription."


So long, Forza. It's been emotional.
 

Xanadu

Banned
Damn, those latest images are absolutely stunning, but what sad couple of days this has been for the franchise. I was hoping for good news after the DLC debacle but halving the track count... well, that ain't it. Those 14 tracks - most of which we've already played to death in other Forzas - are going to get very repetitive very quickly, no matter how gorgeous they now look. No wonder this news was kept hidden from the public for as long as possible.

FM5 is Forza Prologue in everything but name (and RRP). There's no way I'm spunking over £500 to play a better looking but vastly stripped-down version of a game I already own, new tracks or not. Especially when I can sit in my racing cockpit and use my Fanatec rig playing nearly twice as many tracks on FM4.

And if that argument wasn't strong enough for me, then shit like THIS just hammers home the nails:

So why the decision to charge for the LaFerrari?

"We found that we ship a game that has over 200 cars, and they're all to this level of detail with huge diversity. It's been a successful program for us, having the paid DLC. Those that don't want it don't have to get it, and those that want it can buy it. The season pass allows them to buy it as a subscription."


So long, Forza. It's been emotional.

will you be playing GT6 or assetto corsa?
 

Mascot

Member
will you be playing GT6 or assetto corsa?

GT6 probably, but not AC - I don't have a gaming PC.

Still flabbergasted that non-racing (hell, even non-DRIVING) features have taken priority over tracks (and cars). Forzavista has a lot of apologising to do to true fans of the series.

My God, does Dan not realise by now that racing games live and die by the number and variety of their circuits?
 
I'm sure the drop in tracks affect a lot of Forza players and I feel bad for you but sorry I'm excited as hell to get this poxy game and start driving them.

We always knew there'd be cuts, some serious omissions and questionable inclusions aside, I know I can get 12 months out of this.

No Suzuka.

No Hockenheim.

Alps.

Still in shock.
 

p3tran

Banned
yeah, speaking of bad news, listening to all this shit about how now "winner" is everyone up to third place, and "second" is everyone fourth to seventh etc....

yeah, my expectations for elaborate leaderboards etc... well, they dont look very compatible to what's been written above... do they? :D

oh well....
 

p3tran

Banned
I still don't understand how a brand new track to the series like Hockenheim gets cut.

let me help you understand better

skinner.gif


could be:
"we feel that 200 next gen cars and 14 next gen tracks represent a daaaamn good value for money"
"that being said, we have a very large number of fans (our datacenters dont lie), and our new sport will be to milk them dry! "
"but you dont need to buy anything more. only if you decide you want to. we do offer a subscription though. honey, bring me my fake beard, I have to go on camera soon"
 
let me help you understand better
I wonder if it could be performance issues they still have to work out on some of these tracks? That's pure speculation out of the oracle of my butt cheeks and I honestly don't know if that'd be better or worse. Probably worse.

Kaido's pretty big. So is the ring. I dunno.
 

Snubbers

Member
Very disappointing news..

I get the launch game rush causing massive content cut..

I don't get
1. Shafting legacy wheel users.. no way in hell I'm buying an XB only wheel ever.. If fanatec or someone else doesn't do a cross platform wheel, then screw MS
2. top tier DLC pricing for CARS.. not tracks, fuckin CARS.. even with 60 cars extra, that's still half of FM4..

As awesome as the game looks.. I can't play on a pad.. It's not the same experience as a dedicated wheel setup (for me)..

Sad news indeed, I feel genuinely disappointed and although I'd given my XB1 preorder away, I might have caved in and found one in a store had FM5 really blown me away and their was news of Fanatec working on a new cross platform wheel..

As it stands, a PS4 is almost not worth having at launch for a driving game nut.. I can see my spending more time on GT6 which is slowly heading in the direction I prefer, and then we should get pCars and Assetto Corsa landing..

Bah Humbug..
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
14 tracks flat out sucks, but at least there is a good number of new tracks and i definitely agree with their decision to actually redo them rather then port them as is tradition. the tracks included look fantastic.

this though... better be PR speak for we'll announce the track pack latter to generate more buzz when we need it.

"We're looking at what we're going to add as DLC. Obviously we're committed to cars - that's something we do very well. We're looking at tracks as well to see what we can do there."

i need more tracks dan. NEED.
 

T.O.P

Banned
Welp, i'm getting the game for free anyway...might as well buy the season pass




ugh



do we know how many tracks per dlc? i'm kinda lost with the info blowout of today
 

Jamesways

Member
So 14 tracks. Well, I was close. I said in an earlier thread that I wouldn't have been surprised if it was 12 to start with.

Tracks will be back as they finish them, too much of a cash grab not to, and you know damn well they won't be free. So figure what, 5-10 bucks a track? Plus the possibility of more car packs down the line?

This game is going to cost a lot of money when it's all said and done.
 
One thing is sure, they need to add more tracks as soon as possible, free as a part of update/patch and through DLC as well. Make the old tracks free downloads and new tracks paid DLC etc. Otherwise game gonna get old super fast. It was painful driving on same tracks in FM4 and it was double the amount we have in FM5, can't imagine driving on 14 tracks for next two years, I just can't.
 
So 14 tracks. Well, I was close. I said in an earlier thread that I wouldn't have been surprised if it was 12 to start with.

Tracks will be back as they finish them, too much of a cash grab not to, and you know damn well they won't be free. So figure what, 5-10 bucks a track? Plus the possibility of more car packs down the line?

This game is going to cost a lot of money when it's all said and done.

5-10 a track? Jesus man, one can only hope that's a very inaccurate estimation.
 

Mascot

Member
Very disappointing news..

I get the launch game rush causing massive content cut..

I get the distinct impression that development has been fraught with problems and Turn 10 bit off more than they could chew in the time allowed. I wonder if Dan regrets promising every single car having Forzavista? I can easily see that being a massive, massive drain on resources.
 

Jamesways

Member
dont do it!



well cars are a dollar each, it has to be quite a bit more than that

Xanadu, do you remember what the cost was for the track DLC in 2 and 3? I thought it was 5 bucks each.

I said 10 'cause you know, next gen, laser scanned!
Same tracks as in 4, but now laser scanned!
 
I can't imagine them being less than $5 per track, which in reality means $10 per track and that what's gonna happen.
My bet is $12-15 with some cars and challenges, but honestly if they market it as an expansion I wouldn't be surprised to see $16-20. They could always include morning/dusk variations.

This is MS. My rule of thumb is to expect 25%-100% more than I think is reasonable ;P

Look how much Rally went for in Horizon.
 
I get the distinct impression that development has been fraught with problems and Turn 10 bit off more than they could chew in the time allowed. I wonder if Dan regrets promising every single car having Forzavista? I can easily see that being a massive, massive drain on resources.

I wonder if Forzavista is as big a problem as folks think.

If the cars were going to be modelled in this detail anyway the only difference is adding the points where doors and other parts of the car open. In terms of time spent on the car model and the damage for that model - is opening a few doors and hoods really going to add a huge amount of time?
 
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