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Forza 5 Showroom | New cars and details for Forza 5, ongoing reveals

This place is awfully quiet, but then morale is low. I'd like to think we've hit rock-bottom in terms of bad news, but I'm bracing myself just in case.

Moving on, I'm honestly not the least bit sad to see Tsukuba, Motegi, and Sedona gone. Especially Sedona. I can't think of a track that was more unappealing to drive than that full course layout. It had all the flow of solid granite. I usually just hired an AI driver to get it over with.

Not having Sonoma, Road America, or Suzuka, however, hurts me in ways I didn't know was possible.
 

Rains

Member
This place is awfully quiet, but then morale is low. I'd like to think we've hit rock-bottom in terms of bad news, but I'm bracing myself just in case.

Moving on, I'm honestly not the least bit sad to see Tsukuba, Motegi, and Sedona gone. Especially Sedona. I can't think of a track that was more unappealing to drive than that full course layout. It had all the flow of solid granite. I usually just hired an AI driver to get it over with.

Not having Sonoma, Road America, or Suzuka, however, hurts me in ways I didn't know was possible.
Maple valley and the ring atleast we know where getting the latter
 

shandy706

Member
You make a good point. I do not understand how smaller studios like people doing PCars can build more tracks and cars with less money and faster than T10 and PD.

Looking at the latest build pCars doesn't seem to have nearly as accurate data on the tracks.

I compared some straights that appear to be pretty bumpy in F5 and GT and the PCars vehicle is gliding along like the straight has zero divots or bumps.

Considering today was supposed to be floodgate day, FM.net is pretty quiet. A complete car list, but they haven't posted a track list, or gone through features of the game etc.

Cross your fingers that it means they may be pulling the hand-brake and looking at a 180 on a few things.
 
One would think that with such a small amount of tracks T10 would at least offer 4 different settings for each track morning/noon/sunset/overcast. I didn't see a single preview mention anything about that.

BADNED, HELIOS do you guys know anything about it? Are there different settings available for each track or each track has only one setting?
 

CrunchinJelly

formerly cjelly
Considering today was supposed to be floodgate day, FM.net is pretty quiet. A complete car list, but they haven't posted a track list, or gone through features of the game etc.
 

Mascot

Member
Considering today was supposed to be floodgate day, FM.net is pretty quiet. A complete car list, but they haven't posted a track list, or gone through features of the game etc.

People are too busy riding the rollercoaster...

image002.jpg
 
Maple valley and the ring atleast we know where getting the latter

After all these years, I'm getting a little sick of Maple Valley, too. I always preferred FM1's Alpine Ring. It struck me as a poor man's Spa, though, so it'd probably be redundant now. Rio it is then. Bring back Rio, Turn 10!

As for the 'Ring, if they plan on selling the oversized monstrosity from previous games, they can get fucked. My hope is that the delay has given the track team time to recapture the Nordschleife properly. I know the cost of laser-scanning a track that size is said to be prohibitively expensive, but I'd imagine Microsoft's pockets are deep enough.

There are still missing circuits that were scanned by SmartGeometrics as well, so with any luck, the paltry launch roster will be bolstered in the coming months.
 

Hawk269

Member
I just have to add my disappointment in the track count as well. To me it is like 12 tracks, because I never liked nor counted the test tracks as real circuits. The thing I need to know is how many ribbons are we going to have on each track. For example, Prague, how many Ribbon does that track have. If it has let's say 4 ribbons or so, then that would be good.

Regardless though, 14 tracks is a little low. Let's just hope that there are more released shortly after launch.
 

user_nat

THE WORDS! They'll drift away without the _!
That level of content has pretty heavily crushed my interest.

How the heck are all the FM4 and Horizon DLC cars not being created at an acceptable level for 5? Are Turn 10 that stupidly short sided or do they just want to sell us everything again?
 
You make a good point. I do not understand how smaller studios like people doing PCars can build more tracks and cars with less money and faster than T10 and PD.

Well, just look at the quality.

Even if the track itself is more accurate in pcars (I don't know if that is actually the case), track detail can't be compared.

That trailer with the Huayra that was posted earlier? Awful.
 

CrunchinJelly

formerly cjelly
That level of content has pretty heavily crushed my interest.

How the heck are all the FM4 and Horizon DLC cars not being created at an acceptable level for 5? Are Turn 10 that stupidly short sided or do they just want to sell us everything again?

They need to swallow their pride and just dump all of the Forza 4 cars and tracks in to the game.

Yea, they're gonna look a bit shit but something is better than nothing.

We are still missing the scanned tracks:

Long Beach Grand Prix Circuit (USA)
Autodromo Nazionale Monza (Italy)
Pacific Raceways (USA)
Nurb

If there ends up being a track pack then these stuff better be added for free.
 

Mascot

Member
If tracks have been held back to resell as DLC then that would be scandalous, but I don't believe that to be the case here (unlike the LaFerrari straight-up wallet-rape). I just think the overall task was too much to bear.

Hey, remember us all wishing for track DLC over the past few years, how we'd all throw money at it no questions asked? Well, take a look at what went and happened.

Forza Motorsport 5 |OT| Making Wishes Come True
 

scandisk_

Unconfirmed Member
Seriously, if it's 300 cars and 20 tracks

NO ONE WOULD BE COMPLAINING!

HEAR THAT TURN 10? arrrrrghhhh, FIX THIS SHIT!
 

p3tran

Banned
I'm convinced many of those tracks will be back. The big issue is...how much will it cost us.

One would think that with such a small amount of tracks T10 would at least offer 4 different settings for each track morning/noon/sunset/overcast. I didn't see a single preview mention anything about that.

SmartGeometrics?

And the oval, can't remember the name.


We are still missing the scanned tracks:

Long Beach Grand Prix Circuit (USA)
Autodromo Nazionale Monza (Italy)
Pacific Raceways (USA)
Nurb

If there ends up being a track pack then these stuff better be added for free.


you are starting to get it.

Rick-Ross-Throwing-Money.gif

good news is, if turn 10 decided to be a whore, we can have baldie lapdancing just for laughs

I will GENUINELY be surprised if this isn't what it looks like it is..
 
That level of content has pretty heavily crushed my interest.

How the heck are all the FM4 and Horizon DLC cars not being created at an acceptable level for 5? Are Turn 10 that stupidly short sided or do they just want to sell us everything again?

That's the question that's been rolling around my mind. Greenawalt stated that they've been planning FM5 for four years, which would put us at nov09. Just after FM3's release.

Now, I'm not claiming that they began coding then, but knowing the XBoxOne was on the horizon, wouldn't future proofing assets as much as possible be common sense?
The culling of so many FM4, FM4 DLC, and Horizon original cars seems extraordinary to me, unless one of the GFX experts on here could explain just how time intensive material shaders would be to update. Because it looks to me that all of the FM4 models are perfectly fine in terms of polygons.

The cutting of seemingly perfectly usable cars is not as astonishing as going to the trouble of creating the Hockenheim and Sonoma tracks, yet dropping them for the next game. This is more puzzling when you consider that tracks that we've played almost to death, like Sebring and Laguna Seca, were given priority over these fresh tracks. Are we really to believe that the older tracks were easier to up-scale?!

The whole thing seems off to me, and I can only think they simply ran out of time. Even I'm not cynical enough to believe they would take 60% of the car roster and 50% of the tracks only to sell them back to us, right?
 
Maybe they'll try to sugar the pill a bit. Say offer us Hockenheim GP circuit for free, and if we want the shorter versions and sunset we've got to pay. Kind of how they do the car packs with one freebie.

I'd consider that fair in a way. People get to have all the vanilla tracks for free and those of us OCD types will open our wallets for the various versions we probably never use anyway but have to have.
 
Not surprised about the content chop. It's something we've seen before at the beginning of a new gen. GT2->3, PGR2->3. I understand. It still stings however.

We all know plenty of work went into bringing the existing cars and tracks up to snuff, but if you just look at the number themselves, the "what's new?" content is rather chilling. It's like five tracks, and twenty cars. I certainly know that's way oversimplified, but that's what the piece of paper says. I'm not really a numbers guy. I care more about the experience as a whole, but that raises even my eyebrow.
 

Jamesways

Member
One would think that with such a small amount of tracks T10 would at least offer 4 different settings for each track morning/noon/sunset/overcast. I didn't see a single preview mention anything about that.

BADNED, HELIOS do you guys know anything about it? Are there different settings available for each track or each track has only one setting?

I want to echo this. It's been a question I've had for a while. Surely they'd offer other times of day with these 14 tracks, right? Or do they have to completely rebuild each to move the sun/have clouds?
 

p3tran

Banned
...now where is that dude I always thought he was too cynic about forzaDan..
ah, here he is!

Forza PR bending the truth, news at 11.

not only this post, basically all your posts on the subject. I like to call myself fair, so I have to hand it to you:
Tyron, you my friend are right! 8)
 

Gestault

Member
stop downplaying this bs

My deeply troubling pattern of making a passing joke after having given some rounded perspective, including criticizing the limited number of tracks? We have different opinions on the ramifications of this. You'll have to learn to not be upset by that when you encounter it. Also, I was legitimately bothered that McDonalds increased the price of their coffee :/
 

Shaneus

Member
Not surprised about the content chop. It's something we've seen before at the beginning of a new gen. GT2->3, PGR2->3. I understand. It still stings however.

We all know plenty of work went into bringing the existing cars and tracks up to snuff, but if you just look at the number themselves, the "what's new?" content is rather chilling. It's like five tracks, and twenty cars. I certainly know that's way oversimplified, but that's what the piece of paper says. I'm not really a numbers guy. I care more about the experience as a whole, but that raises even my eyebrow.
I'm more surprised at some of the content that didn't make it. Not having Maple Valley at launch is really surprising, considering it's a) a fantasy track, and b) one of the best looking tracks in FM4 for photography.
 

Gestault

Member
I'm more surprised at some of the content that didn't make it. Not having Maple Valley at launch is really surprising, considering it's a) a fantasy track, and b) one of the best looking tracks in FM4 for photography.

Boom, precisely this. I know there will be some cool ambiance/settings for photo-work with the new tracks, but there's some serious oversights with what I'd consider "classics" being left out here. And it's not like there wouldn't have been incredible opportunities (artistically) to update them. Lost opportunity mixed with actual shortcomings sting.
 

p3tran

Banned
We all know plenty of work went into bringing the existing cars and tracks up to snuff, but if you just look at the number themselves, the "what's new?" content is rather chilling. It's like five tracks, and twenty cars. I certainly know that's way oversimplified, but that's what the piece of paper says. I'm not really a numbers guy. I care more about the experience as a whole, but that raises even my eyebrow.

I would not worry about this. from what I can understand, tracks will be offered way before we get bored. "you dont NEED to get them, but they are offering a subscription model just in case you want" :D

it seems to me that microsoft changed the drm policy, but decided not to revise its expected numbers. ;)
I expect 100ish euro pass for titanfall
 

p3tran

Banned
Edit: Still waiting on some kind of implementation of racing rules and flags though. Maybe in Forza 6?
yeah, considering that now "gold" means podium, "silver" means 4th-7th and "bronze" means anything but last, I can really see it coming, and coming fast :D
maybe according to the color of the flags you see during racing, you get an icecream at the end of the race :D


edit:
about maple valley, maybe prague's design will kind of fit that bill until they bring it back...
 

dejay

Banned
I wouldn't mind any of this if the game was at a more realistic price point considering the content it (doesn't) offer and/or if we had an idea of exactly what was in the DLC pipeline regarding tracks and how much they'll cost. As it is I'll wait for a substantial price drop and they won't get any of the full price revenue they were going to get from me this month.
 
I'm more surprised at some of the content that didn't make it. Not having Maple Valley at launch is really surprising, considering it's a) a fantasy track, and b) one of the best looking tracks in FM4 for photography.

Well I certainly hope it makes it's way back. It's one of my favorite tracks in the series.

I'm a big fan of fictional tracks in general. When you play the number of racing games a lot of us do, it's the bespoke ones that are the most memorable. How many Silverstones are at my fingertips right now? Ten? Lagunas? I don't even care about them. Somebody will, and I can appreciate that, but it just straight faces me.

Forza used to have great fictionals, now they have virtually none.
 

shandy706

Member
stop downplaying this bs

My deeply troubling pattern of making a passing joke after having given some rounded perspective, including criticizing the limited number of tracks? We have different opinions on the ramifications of this. You'll have to learn to not be upset by that when you encounter it. Also, I was legitimately bothered that McDonalds increased the price of their coffee :/

He meant stop downplaying the increase in the price of McDonald's Coffee.

The new cost of a delicious McD's coffee is a horror well beyond the trials of Forza 5.
 
He meant stop downplaying the increase in the price of McDonald's Coffee.

The new cost of a delicious McD's coffee is a horror well beyond the trials of Forza 5.
In McDonald's defense, while the price has gone up and you only get a little under half the coffee you were used to, customers will find added value in the running historical brewing commentary that plays when you stir fast enough using the special McDonald's swizzle sticks. And for the first time ever the liquid coffee will now cast reflections on the inside wall of the cup with images of the picking and roasting process.
 

Shaneus

Member
Boom, precisely this. I know there will be some cool ambiance/settings for photo-work with the new tracks, but there's some serious oversights with what I'd consider "classics" being left out here. And it's not like there wouldn't have been incredible opportunities (artistically) to update them. Lost opportunity mixed with actual shortcomings sting.
What's even more baffling is that the Horizon equivalent of Maple Valley was one of the most showcased (and honestly, best looking) areas of the game:
vAZruoy.jpg
OH3PI0L.jpg
ORrKqJk.jpg
 

nib95

Banned
Have the number of cars and tracks now been confirmed? Is there a full track list any where? There's 207 cars in the OP.
 
As one of the biggest and most supportive Forza fans out there, this is my opinion and its not a rage.

Absolute bullshit.

Cutting so many cars and almost all the classic tracks of the franchise is something I cant believe, this as bad as GT5 with standard cars and other mistakes.

This game will have less cars than Forza 1! , it will not have almost all the classic fantasy tracks.

This game is being rushed, clearly its not ready and its being damaged by horrible DLC policies cutting cars from the carlist to be sold as DLC. Turn10 have atleast 3 outsourced companies making 3d models, so I dont believe for one second that 200 is all the cars they have. And even if is true then I question the decision to drop 480 cars just to add more detail (and they are using same base 3d models)

Dear MS, now I wont buy the Xbox One until probably Forza 6 (or a Goty Forza 5 with more cars and tracks).

Dear Turn10, I hope you sell enough to see pass this mistake and make a great Forza 6.
 
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