RANT
This is ridiculous, sorry T10. 4 years in the making and 14 tracks is all you could come up with ?
Even if you did remodel/remake them all from scratch (which you didn't, see Laguna Seca) that would be an incredibly low number.
Brand new racing franchises launching in the coming months (that couldn't rely on existing assets and had to build everything from scratch) have more than that. 14 is just not acceptable for today's standards.
The biggest complaint the series has been drawing is the number of tracks and your new game has like half the tracks of its predecessor ???
Far less than its main competitor, which also features a track creator ?
This is inexcusable. Either very poor resource management or milking the user base to unprecedented levels.
Hockenheim ? Infineon ? For god's sake, you just had to update the textures, replace those ugly trees with marginally less ugly looking ones and call it a day.
And 200 cars ? What happened to the other 460 you already had, modeled to great detail ?
The game looks amazing.
The most recent batch of pics and vids (compressed to hell and back and then back to hell and back again) looks great. It's great to see Prague again, looking good as ever (and it shows the feedback from the bumpy road surface is a lot better than it used to be) and the incredible lighting on Yas Marina and Sebring.
I have the console and game preordered and paid (actually, FM5 was free; preorder deal) but next time you'll have to show your cards and come clean.
Oh and you better deliver, because your joke was an expensive one and it will take some pretty epic effort on your side (and a shitton of free DLC) for gamers to trust you again.
I hope the surprise reveal is full Prague ribbon is a 15 miles epic drive, at this point but EH, somehow i doubt it.
Also, the super surprising reveal Saladine is hiding from us has something to do with the fact we saw the driver in a couple of those forzavista showroom pics and the garage door opening on what looks like a race track.