https://twitter.com/aegies/status/515051828686241792
So I imagine no ABS/TCS/STM, driving line corners only (OFF seems to be impossible for a games reviewer), normal drivatars (how many drivatar difficulties are in this game and where does normal rank? 3rd easiest?)
It's weird to see Gies reviewing a racing game. Don't think I've ever heard that dude talk about a racing game before.
https://twitter.com/aegies/status/515051828686241792
So I imagine no ABS/TCS/STM, driving line corners only (OFF seems to be impossible for a games reviewer), normal drivatars (how many drivatar difficulties are in this game and where does normal rank? 3rd easiest?)
And back to topic:
Have you all got your tickets for the HYPE TRAIIIIIIIIIIIN?!
I will check on this! Thanks!Have you tried setting your console from automatic DNS to Google DNS (8.8.8.8)?
Made a hell of a difference for me.
Eurogamer gave it a 9?
As good as Gran Turismo 6.
Won't be long until Metro give it 1/10
Que? GC @Metro are usually pretty good
I've never jumped on Gies, and even this makes me..
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That doesn't even makes sense. Every open world game I've ever played, no matter the genre, tends to be a learn by mistake/over time sort of game. Every moment can be tense. That's what makes them so intriguing. In the case of FH2, blasting through trees at night for example, it's a heart pounding situation where you know you could fail at any moment.
When you do pull it off...it feels awesome.
Daniel Bloodworth's review is all I need, I hope it goes up before release.
Metro have one of the lowest metascore averages of all publications. They are responsible for lowering the score of most games on Metacritic.
I've never jumped on Gies, and even this makes me..
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That doesn't even makes sense. Every open world game I've ever played, no matter the genre, tends to be a learn by mistake/over time sort of game. Every moment can be tense. That's what makes them so intriguing. In the case of FH2, blasting through trees at night for example, it's a heart pounding situation where you know you could fail at any moment.
When you do pull it off...it feels awesome.
So I imagine no ABS/TCS/STM, driving line corners only (OFF seems to be impossible for a games reviewer), normal drivatars (how many drivatar difficulties are in this game and where does normal rank? 3rd easiest?)
I think the rewind feature negates that entirely, unless that's not allowed for online play, which I'd have to imagine isn't.
I think the rewind feature negates that entirely, unless that's not allowed for online play, which I'd have to imagine isn't.
I think the rewind feature negates that entirely, unless that's not allowed for online play, which I'd have to imagine isn't.
The first game had Easy, Medium, Hard and Insane. Regardless, if you find opponent difficulty in a Forza game too easy, you raise the difficulty until you're at the highest level. We're not talking about some shooter that has a few preconfigured settings, in Forza everything can - and should - be separately configured to your heart's content. All it takes is to enter the menu and change a few settings.
Whoa, may have to unblock you from twitter when this happens!y when I get my Xbox One.
https://twitter.com/aegies/status/515051828686241792
So I imagine no ABS/TCS/STM, driving line corners only (OFF seems to be impossible for a games reviewer), normal drivatars (how many drivatar difficulties are in this game and where does normal rank? 3rd easiest?)
And back to topic:
Have you all got your tickets for the HYPE TRAIIIIIIIIIIIN?!
Whoa, may have to unblock you from twitter when this happens!![]()
Does he specifically complain about Drivitar difficulty?
I only play 98+ games
Does he specifically complain about Drivitar difficulty?
But it also revealed that the other drivers you race against start at one nominal difficulty level that never really changes as the game goes on. I never found a shift in the challenge presented by my opponents.
But they never got any better in my time with the game, a problem Drivatars also suffered in Forza Motorsport 5. Races later in the game weren't much more challenging than when I started, shy of some very poorly explained staged events.
I don't know - if you find the game too easy either from the AI perspective (on normal setting) or by using the rewind stuff, just disable the latter and increase the former. It's not the game's fault if you don't use the options it offers.
Turn it off then.
have any reviews mentioned ai rubber-banding? it was definitely present in horizon 1 and i hope to god its missing in 2.
WutTerrible reviews so far imo. I predicted a 91. Like with Destiny, I was way off. I called an 80 for that game. I'm not sure what's wrong with the reviewing process this generation so far. It's been pretty terrible so far.
I will check on this! Thanks!
That's like saying this emulated arcade game with infinite continues is fine because you can quit yourself after three turns.
I mean, you could, but you probably won't. The inherent difficulty is watered down unless you make up your own rules.
have any reviews mentioned ai rubber-banding? it was definitely present in horizon 1 and i hope to god its missing in 2.
I often read that, but I doubt it was true. The game never felt rubberbandy to me, because once the AI was ahead, I could not catch up, but left some other behind pretty far.
Terrible EDIT.... I should say disappointing reviews so far imo. I predicted a 91. Like with Destiny, I was way off. I called an 80 for that game. I'm not sure what's wrong with the reviewing process this generation so far. It's been pretty terrible so far.
I predict a solid 8.8 from IGN.....which would be equal to 9.5 in terms of last gen review standards.
Or instead of using the AI second to last in terms of difficulty, then complaining that as he progressed, got better cars and got better at the game, he started to find it too easy......That's like saying this emulated arcade game with infinite continues is fine because you can quit yourself after three turns.
I mean, you could, but you probably won't. The inherent difficulty is watered down unless you make up your own rules.
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I only play indie games, that are so indie no one has even heard of them to be able to review them!
This post says it best and I feel the same way.