Ghost of Yotei |OT| Jin there, done that

The devs really put a lot of effort into using the dualsense to enhance moment-to-moment gameplay. The crushing swings of the odachi feels amazing to use lol
Only few standalone games have made terrific use of DualSense (Returnal, Ratchet Rift Apart, Astro Bot, Nioh 2 PS5 Remaster). Ghost of Yotei is right up there with those games that I've listed. Extra points for having the haptic feedback playout when the music plays during cinematics or when the raindrops hits the map screen.
 
Man FUCK the Kitsune section. All the quests, the "story", the """"puzzles""" - it's all absolutely terrible.

Legit some of the worst videogaming moments I've played all year. A literal insult to player's time and intelligence.

Really disliked all of that. The puzzle box stuff in the same area was probably the worst "puzzle" I've seen in a video game. There is no logic to it at all. Just randomly try shit until it opens.
 
PS5 is saying the game progression, which only focuses on the main story, is at 50% when you hit chapter 2.

This is where I'm sort of throwing in the towel.

The game is bloated like every open world game and it's beyond formulaic. I'll say at least the Kitsune area tried to spice it up slightly with puzzle boxes and ambushes but you're still :
-Buying maps
-Go to location to bathe, cut bamboo, pray to a shrine, hunt a bounty, follow a fox
-Scripted story beats, shimmy through this, stealth kill that, fight a boss that is the same as the last 20 bosses
-Ride horse follow wind

This is absolutely a 20 hour game stretched immensely thin. The combat is good on harder difficulties, but the story is meh and I don't feel gripped enough to see Atsus story to the finish.

Every game has a core repetitive loop and what you described is a core loop of the Tsushima and Yotei. Either you like it and not get bored of it or you get bored of it. I for one thoroughly felt immersed with Tsushima and I'm even more immersed in the world of Yotei.
 
Every game has a core repetitive loop and what you described is a core loop of the Tsushima and Yotei. Either you like it and not get bored of it or you get bored of it. I for one thoroughly felt immersed with Tsushima and I'm even more immersed in the world of Yotei.
Core gameplay loops are meant to be fun and/or immersive. When it becomes formulaic and repetitive as shit without being fun, it draws you out of the game and you tend to sour your experience.

This is avoidable by the game not overstaying its welcome or by being able to mix things up with better pacing.

I'm glad you enjoyed it, but I find a game like kingdom come deliverance 2s open world never overstayed its welcome and I wanted more after 127 hours. That's a real testament to that game drawing a player in.
 
Not a fan at all of the painting minigame. I wish I could HOLD X to skip. It's a yawner. And the flicking minigame is another yawner.

I am enjoying this game much more than GoT.

I like the painting and seeing what it turns into. The coin game is horrrible. Probably have to turn the trigger shit on for it to work right, but I'm not doing that.

I started out liking Yotei more than Tsushima, but the story is exhausting. So much filler in the middle section. I could change my mind but if these last two targets take as long as the first three (snake really doesn't count) then I'm going to be forcing myself to finish it. Hopefully that is not the case.
 
Bit shit at taking photos in game but I really like this one I took.

y6O3ZJTWjgca2OA6.jpg
 
Finished up EVERYTHING but main quests in Kitsune area,did the first 2 main missions aswell. God the crimson kimono is absolutely insane for stealth..i wish this was armor set early on but both the kusarigama and the kimono you get rather late if you go to oni first..which i still think is the right order to do it.

65h in
 
Absolutely amazing sequel, an improvement at almost every single aspect.

One thing that stood out is the blood effects, in tsushima there seems to be much more blood splatter flying everywhere and with some simple physics simulations, in Yotei these are much less apparent unfortunately.
 
It's amazing, I should've never doubted Sucker Punch. Can't stop playing, the time just melts away as I play and it's always driving me to interesting places and quests that all have great rewards. Just walking around this beautiful game world is often reward enough.
 
It's amazing, I should've never doubted Sucker Punch. Can't stop playing, the time just melts away as I play and it's always driving me to interesting places and quests that all have great rewards. Just walking around this beautiful game world is often reward enough.

Ditto sentiment, I'm already 50hrs in and got 4 more left in the Yotei six.
 
I like it enough because the combat is awesome. Just claw, fight and cheat your way to victory especially on hard. But yeah, not having any cities to just vibe in (which Ac Shadows has in spades) and most sidequests devolve into Atsu fighting like 10 people is kinda uninspired. Im in the Oni region and can already feel the repetition. Its either camps, wanted posters or platforming to a bath/ skill point.
 
killed the third main bad guy and I have to say Lethal difficulty while extremely tight and fair and all that, is becoming a little too much for me. I don't have the reaction times I once had as a fat fingered 40 year old, but at the same time the Souls veteran in me that platinum'd all of Miyazaki's masterpieces I find myself both unable to git gud and unable to admit defeat and drop the difficulty.
 
Oh.....and all the bullshit about this game being woke were just that: bullshit. There is nothing woke here at all.
is the ending actually Atsu is in a relationship with Kitsune helping raise some kid? Or was that a meme someone posted in here ?
 
is the ending actually Atsu is in a relationship with Kitsune helping raise some kid? Or was that a meme someone posted in here ?

Complete fiction. I saw that same meme and thought it was a stretch to call it woke, but either way it is just false. The kitsune woman (forgot her name) doesn't even live with Atsu and the kid. She rides up on her horse at the end to visit. The kid acts surprised, like she hasn't seen her in a while. The kid and Kitsune practice playing their guitars. And.....that's it. People just made up shit about them being lesbians because they can't stand being wrong.
 
Complete fiction. I saw that same meme and thought it was a stretch to call it woke, but either way it is just false. The kitsune woman (forgot her name) doesn't even live with Atsu and the kid. She rides up on her horse at the end to visit. The kid acts surprised, like she hasn't seen her in a while. The kid and Kitsune practice playing their guitars. And.....that's it. People just made up shit about them being lesbians because they can't stand being wrong.
Ok good. Now I'll work to the end.
 
Just finished the game and loved it. However, I miss how easily and frequent it was in GoT to yeet the bad guys off high places with the side kick.

It's way too slow of a build up to the yari sidekick in GoY.
 
Complete fiction. I saw that same meme and thought it was a stretch to call it woke, but either way it is just false. The kitsune woman (forgot her name) doesn't even live with Atsu and the kid. She rides up on her horse at the end to visit. The kid acts surprised, like she hasn't seen her in a while. The kid and Kitsune practice playing their guitars. And.....that's it. People just made up shit about them being lesbians because they can't stand being wrong.
tenor.gif
 
Last edited:
giphy.gif


Предсказуемая с самого начала встречи… все было разыграно именно так, как я и задумался, и сделало без каких-либо нюансов.

Вам нужно играть в игры с реальными, впечатляющими историями, неожиданными поворотами и качественным сценарием, как в Clair 33
I agree with you about Oyuki's arc, but using the dog's dream as an example, dude?
 
Last edited:
Had a harder time with Oni than I expected, but got fucker down after a while! Started chucking empty sake jugs at him to interrupt his fire trail technique.

Also, one thing I'll agree with SkillUp's review is that the writing for the villains is pretty lame, at least for Oni. What the hell was up with trying to garner sympathy for him right before the duel? Seemed incredibly out of place.
 
Finished the game. Like this way more than GoT. I found GoT's open world incredibly boring and repetitive, but I didn't didn't feel that way with GoY.
Story is meh,but GoT story was lame as well. The twist is really stupid and I hate how Jubei die, Like wtf dude just ran in and got killed in middle of the boss fight. Should let Oyuki die instead, She is the most boring character in the game
The gameplay is still rock paper scissor at its core, but we have more tools/weapons to break the rule.
Better sequel than Spider Man 2, GoW Ragnarok for sure.
 
Last edited:
I'm showing right at 81 hours. I liked it, but I liked Tsushima more. Better story. Gameplay was about the same overall with some good tweaks

How long ago did you play Tsushima? I beat it less than a couple of days before GoY came out and GoY feels much better overall. Not saying it's night and day but if I had to go back to review both against each other it would be 7 and a 9. Everything just comes together so much better in the sequel.
 
Last edited:
Oni done, what a pathetic sob, and his fight was pretty easy, i guess i'm too op now.

The whole lore of the game make little to no sense, saito want to "protect" the land from the shogun and the matsumae clan and he is charismatic enough to convince a shitload of people that he is their saviour but him and his men are no better than the fucking mongols and wherever you go, everyone hates them and they burn the land, steal, harass people or keep them prisoners and kill innocents at every chance they have, but somehow everyone willingly join his army of thugs to save the land from the "bad shogun", fucking hilarious :lollipop_grinning_sweat:

Even the generic, shitty mongols were a better thought enemy faction.

The game is slowly losing me, i think i'm just gonna do the main story without anymore distractions so i can be done with it and finally start cronos or wait for bl2 release.

I heard the first act was the strongest so i expect the level of writing to go even lower even if i don't know how they can manage something worse tbh.

P.s. they should have gone with a fix order of kills for the yotei 6, sp doesn't have the writing chops nor the budget to make an open hunt style, entire sections where killing the kitusne is not even mentioned and they only talk about the snake kill, you don't have enough budget or talent to register enough voice lines to make something as reactive and organic as rdr2 or even fucking hades2 where charas react to every single small change...
 
Last edited:
The game has a lot of content but it's just not exciting.
Yep, the more organic nature of the open world can only go that far when the activities to find are still super samey or basic or downright bad, giving some little story\lore flavours to every activity is not enough to make them feel more fun than they are, at the end of the day, you find a shitty ubisoft-ish minigame that use the shitty controller gimmicks, or an impossible to fail, lame, scripted climb section or a small\medium skirmish with some ultra basic stealth mixed in and not much else, and like tsushi, the rewards are not always worth and the combat feels good but it's very thin and repetitive after a while and except for SOME duels, extremely easy when you reach a certain level of equipment and upgrades, i basically stopped stealthing in camps to reduce the number of enemies, 1vs20 feels pretty fair now.

Bounties are generally the best sidecontent and also the myth sidequest but they are inferior to the myths of tsushi for now except the spider lily one.

Don't get me wrong, the structure and how organic it feel is definetily a step forward in perfecting that ubisoft style of open world, but they need to find better side activities or a muuuuuch stronger writing to make even mundain stuff feel fun, tw3 had even worse sideactivities but the writing was on a whole other level and the world was just more interesting.
 
Last edited:
Every time I'm on the fence to buy I see comments like those above and I just hop right off of it again :messenger_grinning_smiling:
I don't like influencing other people, we are all different.

Just remember our opinions about callisto.

I'm very strict with scores, my 7 is probably another dude 8,5-9.
 
Last edited:
I don't like influencing other people, we are all different.

Just remember our opinions about callisto.

I'm very strict with scores, my 7 is probably another dude 8,5-9.

No one is influencing me, it's just interesting to see the varying opinions, which actually helps push me towards purchasing more than the typical 100% positive circlejerks (it's one of the reasons I haven't tackled Exp 33 yet. It's been built up so damn much).
 
No one is influencing me, it's just interesting to see the varying opinions, which actually helps push me towards purchasing more than the typical 100% positive circlejerks (it's one of the reasons I haven't tackled Exp 33 yet. It's been built up so damn much).
Did you play Tsushima? It's arguably the same, better in some aspects (combat, I'd say), worse in others (the story, but let us be frank, it wasn't exactly stellar in Tsushima either). It gets a pass from me, but should there be a third game, they really need to shake things up a bit. Because it's just too same-y, as it is. Having said that, it's still fun to play.

(as for E33, yeah, you really need to play it, it's great)
 
Did you play Tsushima? It's arguably the same, better in some aspects (combat, I'd say), worse in others (the story, but let us be frank, it wasn't exactly stellar in Tsushima either). It gets a pass from me, but should there be a third game, they really need to shake things up a bit. Because it's just too same-y, as it is. Having said that, it's still fun to play.

(as for E33, yeah, you really need to play it, it's great)

I did play Tsushima. Twice.

Enjoyed the combat. Enjoyed the visuals (though when you're hungover, all of those leaves and particle effects do ZERO favors) didnt give a fuck about the story and the side characters were uninteresting to me along with having their side quests last way too long. The most fun I had were fighting the individual straw ronin that you had to hunt down and taking down the camps.
 
Last edited:
Then you are gonna probably like this one aswell unless the whole samurain vs mongols angle was like 90% of the appeal for you.

It was cool enough but I didnt care about the details. I liked how the head bad guy looked like John MIlius though.

What was most insulting was being unable to skip dialogue and cutscenes.
 
Last edited:
Top Bottom