DeaconOfTheDank
Member
The devs really put a lot of effort into using the dualsense to enhance moment-to-moment gameplay. The crushing swings of the odachi feels amazing to use lol
Only few standalone games have made terrific use of DualSense (Returnal, Ratchet Rift Apart, Astro Bot, Nioh 2 PS5 Remaster). Ghost of Yotei is right up there with those games that I've listed. Extra points for having the haptic feedback playout when the music plays during cinematics or when the raindrops hits the map screen.The devs really put a lot of effort into using the dualsense to enhance moment-to-moment gameplay. The crushing swings of the odachi feels amazing to use lol
The devs really put a lot of effort into using the dualsense to enhance moment-to-moment gameplay. The crushing swings of the odachi feels amazing to use lol
Man FUCK the Kitsune section. All the quests, the "story", the """"puzzles""" - it's all absolutely terrible.
Legit some of the worst videogaming moments I've played all year. A literal insult to player's time and intelligence.
PS5 is saying the game progression, which only focuses on the main story, is at 50% when you hit chapter 2.
This is where I'm sort of throwing in the towel.
The game is bloated like every open world game and it's beyond formulaic. I'll say at least the Kitsune area tried to spice it up slightly with puzzle boxes and ambushes but you're still :
-Buying maps
-Go to location to bathe, cut bamboo, pray to a shrine, hunt a bounty, follow a fox
-Scripted story beats, shimmy through this, stealth kill that, fight a boss that is the same as the last 20 bosses
-Ride horse follow wind
This is absolutely a 20 hour game stretched immensely thin. The combat is good on harder difficulties, but the story is meh and I don't feel gripped enough to see Atsus story to the finish.
Core gameplay loops are meant to be fun and/or immersive. When it becomes formulaic and repetitive as shit without being fun, it draws you out of the game and you tend to sour your experience.Every game has a core repetitive loop and what you described is a core loop of the Tsushima and Yotei. Either you like it and not get bored of it or you get bored of it. I for one thoroughly felt immersed with Tsushima and I'm even more immersed in the world of Yotei.
Not a fan at all of the painting minigame. I wish I could HOLD X to skip. It's a yawner. And the flicking minigame is another yawner.Creative use of the touchpad as well with the painting minigame
Not a fan at all of the painting minigame. I wish I could HOLD X to skip. It's a yawner. And the flicking minigame is another yawner.
I am enjoying this game much more than GoT.
It's amazing, I should've never doubted Sucker Punch. Can't stop playing, the time just melts away as I play and it's always driving me to interesting places and quests that all have great rewards. Just walking around this beautiful game world is often reward enough.
Oh.....and all the bullshit about this game being woke were just that: bullshit. There is nothing woke here at all.
is the ending actually Atsu is in a relationship with Kitsune helping raise some kid? Or was that a meme someone posted in here ?
Ok good. Now I'll work to the end.Complete fiction. I saw that same meme and thought it was a stretch to call it woke, but either way it is just false. The kitsune woman (forgot her name) doesn't even live with Atsu and the kid. She rides up on her horse at the end to visit. The kid acts surprised, like she hasn't seen her in a while. The kid and Kitsune practice playing their guitars. And.....that's it. People just made up shit about them being lesbians because they can't stand being wrong.
Complete fiction. I saw that same meme and thought it was a stretch to call it woke, but either way it is just false. The kitsune woman (forgot her name) doesn't even live with Atsu and the kid. She rides up on her horse at the end to visit. The kid acts surprised, like she hasn't seen her in a while. The kid and Kitsune practice playing their guitars. And.....that's it. People just made up shit about them being lesbians because they can't stand being wrong.
I agree with you about Oyuki's arc, but using the dog's dream as an example, dude?![]()
Предсказуемая с самого начала встречи… все было разыграно именно так, как я и задумался, и сделало без каких-либо нюансов.
Вам нужно играть в игры с реальными, впечатляющими историями, неожиданными поворотами и качественным сценарием, как в Clair 33
?????I agree with you about Oyuki's arc, but using the dog's dream as an example, dude?
I agree with you about Oyuki's arc, but using the dog's dream as an example, dude?
?????
Idk wtf any of that is. I typed in English which is all I know how to write so idk how GAF did that unless a mod did it?![]()
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Idk wtf any of that is. I typed in English which is all I know how to write so idk how GAF did that unless a mod did it?
Done. Ok game. Not Sucker Punch's best. Story lost its way and was all over the place. Enjoyed the gameplay quite a bit though. 7/10
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You guys almost had me grab it yesterday. How long did it take for the plat? And did you enjoy Tsushima more?
I'm showing right at 81 hours. I liked it, but I liked Tsushima more. Better story. Gameplay was about the same overall with some good tweaks
Yeah unfortunately this is my opinion also. I'm going to stick with it as its a lot of money to just put on the play later pile.The game has a lot of content but it's just not exciting.
Yep, the more organic nature of the open world can only go that far when the activities to find are still super samey or basic or downright bad, giving some little story\lore flavours to every activity is not enough to make them feel more fun than they are, at the end of the day, you find a shitty ubisoft-ish minigame that use the shitty controller gimmicks, or an impossible to fail, lame, scripted climb section or a small\medium skirmish with some ultra basic stealth mixed in and not much else, and like tsushi, the rewards are not always worth and the combat feels good but it's very thin and repetitive after a while and except for SOME duels, extremely easy when you reach a certain level of equipment and upgrades, i basically stopped stealthing in camps to reduce the number of enemies, 1vs20 feels pretty fair now.The game has a lot of content but it's just not exciting.
I don't like influencing other people, we are all different.Every time I'm on the fence to buy I see comments like those above and I just hop right off of it again![]()
I don't like influencing other people, we are all different.
Just remember our opinions about callisto.
I'm very strict with scores, my 7 is probably another dude 8,5-9.
Did you play Tsushima? It's arguably the same, better in some aspects (combat, I'd say), worse in others (the story, but let us be frank, it wasn't exactly stellar in Tsushima either). It gets a pass from me, but should there be a third game, they really need to shake things up a bit. Because it's just too same-y, as it is. Having said that, it's still fun to play.No one is influencing me, it's just interesting to see the varying opinions, which actually helps push me towards purchasing more than the typical 100% positive circlejerks (it's one of the reasons I haven't tackled Exp 33 yet. It's been built up so damn much).
Did you play Tsushima? It's arguably the same, better in some aspects (combat, I'd say), worse in others (the story, but let us be frank, it wasn't exactly stellar in Tsushima either). It gets a pass from me, but should there be a third game, they really need to shake things up a bit. Because it's just too same-y, as it is. Having said that, it's still fun to play.
(as for E33, yeah, you really need to play it, it's great)
Then you are gonna probably like this one aswell unless the whole samurain vs mongols total war angle was like 90% of the appeal for you.I did play Tsushima. Twice.
Then you are gonna probably like this one aswell unless the whole samurain vs mongols angle was like 90% of the appeal for you.
I have bad news for you...It was cool enough but I didnt care about the details. I liked how the head bad guy looked like John MIlius though.
What was most insulting was being unable to skip dialogue and cutscenes.