Fried Food
Banned
Well you can watch it once you've done 2 hours, seeing that's about as far as the quick look goes.
Does it start at the beginning of the game. The QL ends about 2 hours into the game?
Well you can watch it once you've done 2 hours, seeing that's about as far as the quick look goes.
Brad is certainly an enigma. He's got an undying urge to doom other people's experiences with spoilers, but then if a tiny hint becomes the bane of his own play through, he suddenly turns into a vengeful spirit. He should tinker with his expectations, give up on having an axe to grind, or spoilers are just going to be a spirit breaker.
I know brad loves to mock and hate on people who compare technical differences between games but his recent tweet calling people here "crazy" for complaining about the lighting downgrade is really irksome. It should be reported, it is false advertising, we have been seeing footage with the old lighting system was just a month or two ago and the difference is undeniably stark and it's understandable why people would be upset. I'm surprised it's not really getting any coverage, not that it's a deal breaker or will affect my purchasing decision at all but it definitely deserves mentioning.
8 hours! woops.It's been up 8 hours now
Thing is, this is much worse than a framerate difference. I'm not one to care about framerate issues believe me or get involved in the shit fests that are digital foundry ps3 vs 360 comparisons, I've played sub 30fps games without even noticing or complaining about the framerate but I was really disappointed by the dark souls 2 downgrade from footage that they showed off not that long ago. The change is pretty dramatic.Most people, Brad included, only care about technical issues if it affects their enjoyment of the game. It's not like Brad would load up Tomb Raider on next gen consoles and rotate the camera for five minutes complaining about framerate
Thing is, this is much worse than a framerate difference. I'm not one to care about framerate issues believe me or get involved in the shit fests that are digital foundry ps3 vs 360 comparisons, I've played sub 30fps games without even noticing or complaining about the framerate but I was really disappointed by the dark souls 2 downgrade from footage that they showed off not that long ago. The change is pretty dramatic.
People do preorder games based on the footage they are shown and I can't see this as anything other than false advertising and I'm not sure why this is not getting reported on more. Brad's tweet about people complaining about this being "crazy" is terrible.
Thing is, this is much worse than a framerate difference. I'm not one to care about framerate issues believe me or get involved in the shit fests that are digital foundry ps3 vs 360 comparisons, I've played sub 30fps games without even noticing or complaining about the framerate but I was really disappointed by the dark souls 2 downgrade from footage that they showed off not that long ago. The change is pretty dramatic.
People do preorder games based on the footage they are shown and I can't see this as anything other than false advertising and I'm not sure why this is not getting reported on more. Brad's tweet about people complaining about this being "crazy" is terrible.
Thing is, this is much worse than a framerate difference. I'm not one to care about framerate issues believe me or get involved in the shit fests that are digital foundry ps3 vs 360 comparisons, I've played sub 30fps games without even noticing or complaining about the framerate but I was really disappointed by the dark souls 2 downgrade from footage that they showed off not that long ago. The change is pretty dramatic.
People do preorder games based on the footage they are shown and I can't see this as anything other than false advertising and I'm not sure why this is not getting reported on more. Brad's tweet about people complaining about this being "crazy" is terrible.
Did they actually advertise that footage as 360/PS3? I've never played a Souls game, but at first glance it's obvious that is PC/next-gen footage and not something possible for 9 year old hardware. Not just the lighting, but also the particle effects in the background and on the statues.Thing is, this is much worse than a framerate difference. I'm not one to care about framerate issues believe me or get involved in the shit fests that are digital foundry ps3 vs 360 comparisons, I've played sub 30fps games without even noticing or complaining about the framerate but I was really disappointed by the dark souls 2 downgrade from footage that they showed off not that long ago. The change is pretty dramatic.
Vinny: I know people hate menus...
Yeah some of us really do Vin-man. The South Park QL started the exact same way as the DS2 one, looking at menus, numbers and text.
By all means show the menus later on, but why not just start with the very basics? The premise of the story, and some gameplay? Now it feels like you are putting the cart before the horse.
Why does it matter? It's just a quick look it doesn't need that much direction.
Wish they would do a football manager review, would be hilarious and even if they tried playing the game, 100% menu looking.
Because its more fun (for me) to see actual gameplay than text and numbers.
Maybe people look for different things, but when looking for a game to buy, the menus of the said game are not really what i go around and ponder about.
Did they actually advertise that footage as 360/PS3? I've never played a Souls game, but at first glance it's obvious that is PC/next-gen footage and not something possible for 9 year old hardware. Not just the lighting, but also the particle effects in the background and on the statues.
It reminds me of the first Watch_Dogs trailer. I saw the bokeh lighting and thought "even my £1000 pc is going to struggle with that, no way this is current gen". In fairness, Ubisoft didn't announce platforms at that point.
The game was never announced for next-gen platforms, and I'm fairly sure that footage was announced as "the game" footage, regardless of platform.
Then again, I doubt the PC version is going to look like that.
Every quicklook should start with Vinny at the controls, who ignores everything and charges in just to see how long he can survive. Then after his death, he hands it off to someone else to give the more detailed look.Clearly, they need to do two QLs for each game. One for the menus (driver: Brad) and one for the game (driver: Vinny).
Well there was a playable build that apparently looked like that. If the lighting effects returned for the PC version, I wouldn't be shocked. I also wouldn't be surprised if the effects were stripped from all versions for one reason or another.
Looks like Dark Souls 2 on the 360 defiantly has some screen tearing and framerate problems.
Interesting to see how the PS3 version compares.
check the OT. Plenty of hate for both. Seems to be a tearing (360) vs low fps (ps3) trade off.
check the OT. Plenty of hate for both. Seems to be a tearing (360) vs low fps (ps3) trade off.
That's funny, because it was Vinny who insisted on checking the menus right away and going back to show some more when Brad was ready to move on.Clearly, they need to do two QLs for each game. One for the menus (driver: Brad) and one for the game (driver: Vinny).
I agree that its disappointing that they had to remove the lighting system, and people should be free to vent about it.
I think people get into crazy territory when they start automatically assuming that its false advertising and not a case of it being too much of a burden on the game's performance -- considering the PS3 version regularly dips below 30fps without it, I can see the latter being the case.
Did they actually advertise that footage as 360/PS3? I've never played a Souls game, but at first glance it's obvious that is PC/next-gen footage and not something possible for 9 year old hardware. Not just the lighting, but also the particle effects in the background and on the statues.
It reminds me of the first Watch_Dogs trailer. I saw the bokeh lighting and thought "even my £1000 pc is going to struggle with that, no way this is current gen". In fairness, Ubisoft didn't announce platforms at that point.
They have. Its a miracle that the game runs on 9 year old machines,Ugh great.
The really need to work on their optimisation.
Watching the Giant Bomb poster party pt. 2 - how often do they drink on camera?
pretty awesome, imo
Vinny: I know people hate menus...
Yeah some of us really do Vin-man. The South Park QL started the exact same way as the DS2 one, looking at menus, numbers and text.
By all means show the menus later on, but why not just start with the very basics? The premise of the story, and some gameplay? Now it feels like you are putting the cart before the horse.
Your pessimism is probably warranted. After reading about the DS1 port, I can't imagine them wanting to invest even the QA needed for additional effects just on one platform.It would be great if the PC version had that extra stuff, but I just can't get myself to believe it, knowing the effort japanese developers put into PC versions.
Oh well, we'll find out soon enough.
Your pessimism is probably warranted. After reading about the DS1 port, I can't imagine them wanting to invest even the QA needed for additional effects just on one platform.
I think it's worse when you consider that they were showing that build in january 2014, which isn't long ago at all and quite close to launch.
The difference between the two Dark Souls 2 gifs above is tremendous. The torches alone look so much better.
Is the missing lighting engine confirmed to be present in the PC version? I have a copy of DS2 waiting for me at Best Buy, but I'll just cancel it and wait for the PC version if the answer is yes.
huhBradley certainly does emit a strong alluring brevity. Whilst maintaining a colloquial essence I would only compare to that of the comfort found in a mid-century diamond chair.
hmm...
Given the care they gave the Dark Souls 1 port, I can't imagine there will be a spectacular difference between consoles and PC. They're probably working on figuring out keyboard controls and PC graphics options between the console and PC releases. :/
Metal Gear?Heh.