A couple of things I wanted to mention about Metal Gear. I've heard Patrick (and I think Brad as well) say that Metal Gear Solid: Peace Walker was balanced for multiplayer recently. This is definitely the biggest misunderstanding about this game. I was able to cakewalk through the game (on the PSP version with bad controls as compared to the HD version) in singleplayer only mode.
I remember watching the original Quick Look of Peace Walker and Brad was having trouble beating one of the bosses because he ran out of rocket launcher ammo. But what he didn't know (and the game doesn't explain this at all) is that you've got a little supply drop marker which you can drop 3 times to get more ammo.
If you do that, and also do the side-ops as you unlock them and build your base (as opposed to neglecting it) you should be able to beat the game easily without any help.
Also, I noticed Brad keeps speculating that Solid/Liquid are in The Phantom Pain. I'm guessing Brad hasn't noticed, but they've already showed off what everyone thinks is a young Liquid Snake in the Phantom Pain trailer from E3. Go back and watch it again if you're reading this Brad