ShadowSwordmaster
Banned
What do you think of the comment that I made?Bruh, what.
What do you think of the comment that I made?Bruh, what.
If West only stuck to playing games they liked we'd be inundated with features about mediocre fighting games, dota, and Paleolithic retro games.
Wait a minute...
That is a Roire level comment if I ever heard one.
If they ever get to KH2, you're going to miss the island real bad.
I loved KH2's introduction. The first ~75 minutes of Sora were where the game lost a lot of momentum for me.
Actually, in terms of presentation and storytelling, the introduction was one of the best parts of that game. I loved KH1 enough to be one of those people who obsessed over things like the Final Mix cutscenes, and I remember KH2 frequently letting me down. The introduction, though, was almost pitch perfect. Roxas was this charming, sweet character, Twilight Town or whatever was nice and peaceful, etc. - all the slice of life stuff, in combination with the narrative angle going from KH1 and CoM to this, just worked for me. It all seemed to be building up to something interesting.
But I find that I, in general, have a much higher tolerance for slow video game introductions than a lot of other people. I tend to enjoy those moments before the game part of the game really kicks in.
What do you think of the comment that I made?
It's a shame that DD actually sucks ass in that he dies too quick and when you want him to heal you, he doesn't. His A.I is all over the place.
e: When things go right though, he's awesome.
Finished Pyre. Game starts decently slow but the pace ramps up considerably and tangibly later on. The slower pace is because you definitely need the room to let the characters breathe before certain choices have to be made later on.
Pretty much every character you get plays differently, and they're pretty much all fun. Character upgrades are meaningful and the talismans you can equip are similar in importance.
Art and music are great, as many others have said, but I think that this game sheds the perfect amount of subtlety when it comes to Supergiant's other games. World and character-building are presented in a more understandable way, and I found myself invested even in my opponents.
I liked the rites a lot (the sports part), and I think the devs did a pretty good job with the difficulty curve. It's not one of those games that's hard to start but you feel dominant by the end, because the opponents operate on very similar skill trees to the players.
this is my favorite thing
Fair enough.Crash zoom the man in love with the crash zoom. Perfect.
It reads like an alternate version of that 2015 Year of Dreams "Guh, do they even like video games?" thing.
I mean, you set parameters for his magic usage. He does die easily, but him healing you was never an issue if you set him up right.
I thought Brad and Ben were very upbeat for the majority of that video but whatever narrative you need to latch on to for your anti-West bullshit is cool
I agree that that could be cool with the right game, but it would also need to be a heavily edited feature, which GB doesn't really do.I would like to see Giantbomb try to do a speedrun of a game.
That is a good idea.No.
Here's a good idea.
Someone from the community builds a challenging (but not bullshit) level in Mario Maker.
East and West both play the level at the same time. The team who beats it first wins. Cross-coast live stream.
No.
Here's a good idea.
Someone from the community builds a challenging (but not bullshit) level in Mario Maker.
East and West both play the level at the same time. The team who beats it first wins. Cross-coast live stream.
If it's just a normal level out of an older Mario game that would be kinda lame.That is a good idea.
That would provoke unplayable levels lol. Mario Maker frustration can be fun, to some degree.Or have both coasts make each others level. Each side would have to try and make a level that's super hard while hoping the other side makes any easier one. Would probably provoke some dirty stuff.
Either way it'd make for a nice video for the eventual Switch Mario Maker.
No.
Here's a good idea.
Someone from the community builds a challenging (but not bullshit) level in Mario Maker.
East and West both play the level at the same time. The team who beats it first wins. Cross-coast live stream.
This is the (Speed)Run
It's gotta be a dumb game nobody cares about running for them to even have a hint of a chance.
I like the KH feature so far. It's nice to seem them step out of their comfort zone.
Alex is already a speed runner though.
I'm gonna admit something here:
I still really really like playing KH2, especially the Final Mix and especially on Critical Mode.
It's tough and exciting in a way that I really love.
Exactly. I wish it was with someone who liked KH just to balance out the haze but eh, better than nothing. And the beginning of that is truly awful.
Exactly. I wish it was with someone who liked KH just to balance out the haze but eh, better than nothing. And the beginning of that is truly awful.
I suck at Splatoon 2. ;_;
Does anyone at GB like KH, though? Maybe Jason, I don't know if he's said anything about the series.
Who on the west coast likes Kingdom Hearts?
Rorie?
I generally find Sora to be the weakest character. Every other protagonist they introduce is more interesting.