Interesting. The real reason I've picked it up was for the story (having recently finished Chains of Olympus). About half way through the first, can't wait to get into the 2nd.
Dude, seriously. You're only halfway through the first? These are the best games of the last decade, why haven't you played them yet?!?! Whatever you do, beat both of those babies before tuesday.
Dude, seriously. You're only halfway through the first? These are the best games of the last decade, why haven't you played them yet?!?! Whatever you do, beat both of those babies before tuesday.
Oh no, I finished the first on my PS2, just "re"picked-up the Collection. I had the 2nd on PS2 too but never finished it. I'm getting a vague recollection of a very noticeable step up in gfx. Ahh, simpler times.
The second game has a weaker story but the gameplay presentation is really awesome. I even have my doubts the third game will be able to beat the second game's presentation. We shall see.
Let's keep in mind that these are popcorn action games to begin with so story was never key to begin with. But the second game did have less emphasis on characters and less cutscenes. It emphasized its action more, which some like Rez liked because they see it as the game not making any pretensions.
Let's keep in mind that these are popcorn action games to begin with so story was never key to begin with. But the second game did have less emphasis on characters and less cutscenes. It emphasized its action more, which some like Rez liked because they see it as the game not making any pretensions.
Ever since I finished 3 I've been eyeing the collection at work. I know the answer will probably be a resounding yes from everyone, but will 1 and 2 be worth the time if I already know the entire storyline and already have and have played 3?
Ever since I finished 3 I've been eyeing the collection at work. I know the answer will probably be a resounding yes from everyone, but will 1 and 2 be worth the time if I already know the entire storyline and already have and have played 3?
Fellow Canadians, location for Midnight launch are as follows:
- EB Games: http://www.gamestop.ca/stores/gs_playstation.aspx (Official PlayStation Street Teams will be on 2 locations for you to enjoy God of War 3 before it releases. There'll be tons of giveaways PLUS a draw for a PlayStation prize pack which will include a 250GB PlayStation 3, a Red Dual Shock 3 controller and the God of War collection).
- Best Buy: http://www.bestbuy.ca/EN-CA/GodOfWar.aspx (Free God of War T-shirt for first 100 people in store locations mentioned. Other stores will have minimum of 25).
- Future Shop - http://www.futureshop.ca/en-CA/godofwar.aspx (Official PlayStation Street Teams will be on 2 locations for you to enjoy God of War 3 before it releases).
A game for cellphones. Kratos is accused of killing Argos, Hera's pet, and the gods get kind of pissy about it. Kratos proceeds to kill kill kill kill kill the poor everything that moves, including
God of War I has the upper hand on God of War II with regards to story. In fact, beyond the opening level of God of War II, God of War I is the better game overall.
Trying hard or not still you have to admit that the story in 2 would be nothing if it wasn't for the story in first one. One of the reasons why the series is not just another dumb hack & slasher is that they actually built some character and motivation in Kratos, and the way they unveiled it was pretty admirable for an action game - slowly and carefully, and you see eventually that he is not just some dumb moron who kills everything in his way just because he feels like it. Second game kinda threw that out of the window somewhat, I guess explaining it by the fact that he went completely mad.
If you think about it, you could build a good action movie story around the story of the first game, perhaps adding more subtlety here and there. I doubt you could do the same with the second one. I also disagree with whoever said above that the 2nd game had less emphasis on story, it's just that the story itself was more forgettable.
I'm going to buy and replay the 1st and 2nd God of War so I probably won't be getting God of War 3 at launch. I still plan on getting it though nonetheless.
Why? If they can keep it even between 40-50FPS (like the DF analysis showed), rather than 30-40 like in the demo, that will feel and play more fluidly than it could at locked 30, especially now that they have the ridiculous quality for motion blur that should smooth things out.
While God of War 2 is ultimately the superior game, hands down, the original has the more impactful (if less 'eventful') story. God of War 1 was driven by rage and grief, and that humanised Kratos a little bit... God of War 2 portrayed him as a one-note angry man without any semblance of humanity.
I hope they dial Kratos down just a tiny bit in God of War 3 and imbue with him with the tiniest sliver of humanity.
Just finished reading the plot lines from God of War Chains of Olympus, God of War, God of War Betryal and God of War II on Wikipedia as well watching the last cinematics for God of War Games netherless I am pumped for tuesday.
While God of War 2 is ultimately the superior game, hands down, the original has the more impactful (if less 'eventful') story. God of War 1 was driven by rage and grief, and that humanised Kratos a little bit... God of War 2 portrayed him as a one-note angry man without any semblance of humanity.
I hope they dial Kratos down just a tiny bit in God of War 3 and imbue with him with the tiniest sliver of humanity.
I hope so too. But I don't see that happening...the Fear Nothing trailer made it abundantly clear that Kratos is going on a path that leads to nothing but chaos. He's past the grief and regret phase now.
Why? If they can keep it even between 40-50FPS (like the DF analysis showed), rather than 30-40 like in the demo, that will feel and play more fluidly than it could at locked 30, especially now that they have the ridiculous quality for motion blur that should smooth things out.
I guess it depends what you mean by fluid. A solid 30 will always feel more fluid to me than any sort of variable frame rate. The second my eye notices some change in the frame-rate, I'm instantly reminded of the technical side of the game (much like a texture-load or an extra-long load time), and when a game is all about the giant epic 'experience', I prefer not to be taken out of the experience. I mean, props to them for getting it so damn close while still looking so damn good, but if it ain't consistent then it isn't as 'fluid' as it could be at a locked frame rate.
It isn't like God 3 contains an intricate frame counting, cancel-filled game system that requires the responsiveness only 60fps can provide. I feel it would work just fine at 30.
But, hey, what can you do. This is only something I'll really care about now before I actually have the game, or maybe in a couple of months when I'm looking back on it. It won't matter on Tuesday (well, Thursday for me) when I'm actually playing the game.
Lord Error said:
Trying hard or not still you have to admit that the story in 2 would be nothing if it wasn't for the story in first one. One of the reasons why the series is not just another dumb hack & slasher is that they actually built some character and motivation in Kratos, and the way they unveiled it was pretty admirable for an action game - slowly and carefully, and you see eventually that he is not just some dumb moron who kills everything in his way just because he feels like it. Second game kinda threw that out of the window somewhat, I guess explaining it by the fact that he went completely mad.
If you think about it, you could build a good action movie story around the story of the first game, perhaps adding more subtlety here and there. I doubt you could do the same with the second one. I also disagree with whoever said above that the 2nd game had less emphasis on story, it's just that the story itself was more forgettable.
I'd argue that God 2 could work just as well without God 1's foundation. Kratos is the God of War: go.
I suspect God 1's story may have worked better at the time than it did when I played the game (mid-08, and again in the collection last year). You, and others, talk about it like it paints Kratos as some out of the ordinary, interesting (anti?) hero, but to me it was just another angry dude with a dark past presented in a fairly predictable way. It felt dated.
It wasn't bad, it just wasn't, you know, all that note-worthy. It felt like a vehicle to deliver the awesome Ancient-Greek environments and general mythos, and it did it well.
I suspect God 1's story may have worked better at the time than it did when I played the game (mid-08, and again in the collection last year). You, and others, talk about it like it paints Kratos as some out of the ordinary, interesting (anti?) hero, but to me it was just another angry dude with a dark past presented in a fairly predictable way. It felt dated.
Like you said, probably you played it too late. There were already many games out there that copied the gameplay and the character, so you played the "first" one of these type of games years later. They always feel dated ^^
While God of War 2 is ultimately the superior game, hands down, the original has the more impactful (if less 'eventful') story. God of War 1 was driven by rage and grief, and that humanised Kratos a little bit... God of War 2 portrayed him as a one-note angry man without any semblance of humanity.
I hope they dial Kratos down just a tiny bit in God of War 3 and imbue with him with the tiniest sliver of humanity.
I'm going to buy and replay the 1st and 2nd God of War so I probably won't be getting God of War 3 at launch. I still plan on getting it though nonetheless.
I'm with you. I just ordered the Collection to remind myself of the story and to basically get two games for 30 bucks. I want GoW III but just bought BC2 and can't spring for a full game. Either way it will be cheaper when I finally get it!
The costume you get for beating the game is called "Fear Kratos". I was really hoping that they'd put the God of War armor in there but oh well....maybe as DLC.
Speaking of DLC...I remember a developer from SM wrote on the official GoW forum (AFAIK) that while there is no weapon carry over in the game, it may be added in a future patch if they get the response from the fans that they want this feature back. So GAF, you know what to do
Shit that's awesome. Makes me really glad now that i have the ultimate trilogy edition on pre-order. Just need the morpheus skin to complete my collection.
Come on Santa Monica, bring on the dlc. I want the epilogue that was cut+more single player dlc+more costumes. If this really is the last Kratos God of war game then they have to go all out.
Same. Every game always had a funny joke costume, all of the ones in 3 aren't nearly as good without even mentioning the fact there's only ONE in game and the rest are scattered all over making it next to impossible to even have them all. Fucking stupid.
Same. Every game always had a funny joke costume, all of the ones in 3 aren't nearly as good without even mentioning the fact there's only ONE in game and the rest are scattered all over making it next to impossible to even have them all. Fucking stupid.
I hate the joke costume, i'll definitely will not be buying cod if it's made.
About the other costumes, i think it's very likely that we'll get a a full all 5 costumepack and each one availble for sale seperately some time after the release.
I'm two hours in and so far i've been having a blast. Texture quality still doesn't top Uncharted 2 but the art direction - especially at a certain point in the game - is definitely on par with what Jaffe described a while back.
Finished the game last night. Overall play time was about 12 hrs. Surprisingly, it actually felt much shorter than that, I guess it was the awesome pacing.
Absolutely incredible game, jaw-dropping artwork, sometimes I wish I could have had free control of the camera. I will say the graphics aren't quite as consistent. Some environments aren't as detailed as others, and some character models don't compare to the quality of Kratos' model. I didn't notice any framerate issues, I guess I'm just not very sensitive to framerate drops. The motion blur definitely helps the game feel CG-like at some points.
Overall, the sheer scale and intensity of the boss fights are just insane. Add some pretty clever puzzles
(dog kicking puzzle - lol!)
and near perfect pacing, it truly was a next-gen GOW worthy experience. The last couple hours were a blur, soaked with so much awesome. Bravo Sony Santa Monica, you guys did an amazing job!
Finished the game last night. Overall play time was about 12 hrs. Surprisingly, it actually felt much shorter than that, I guess it was the awesome pacing.
Finished the game last night. Overall play time was about 12 hrs. Surprisingly, it actually felt much shorter than that, I guess it was the awesome pacing.
Absolutely incredible game, jaw-dropping artwork, sometimes I wish I could have had free control of the camera. I will say the graphics aren't quite as consistent. Some environments aren't as detailed as others, and some character models don't compare to the quality of Kratos' model. I didn't notice any framerate issues, I guess I'm just not very sensitive to framerate drops. The motion blur definitely helps the game feel CG-like at some points.
Overall, the sheer scale and intensity of the boss fights are just insane. Add some pretty clever puzzles
(dog kicking puzzle - lol!)
and near perfect pacing, it truly was a next-gen GOW worthy experience. The last couple hours were a blur, soaked with so much awesome. Bravo Sony Santa Monica, you guys did an amazing job!
Yeah, GOW2 took me 8.5 hrs, but somehow, it felt longer than my GOW3 playthough. I think it might have been that I had more frustrating moments in GOW2.
Lifejumper said:
Thanks for the impression. What difficulty where you playing on?
We visit the team behind God of War 3 to get an up-close look at how they built the game's combat system. Edited by Richard Li. Produced by Matt Leone. Music by Revolution Void and Orchestral Pop Movement.