Fixed that for you .Kind of a mystery to me. It can store two vehicles max, but from what I can gather it doesn't always overwrite to your latest used/lost car. So it will store the first two vehicles you lose/abandon, but nothing else.
So I guess you have to travel to the impound to clear the slots quite a bit.
I don't know lady, the entire system is so incredibly backwards. It's absurd that stored vehicles don't respawn in garages when you abandon/wreck them. And it's weird that the impound only stores two vehicles and nobody really knows how this storage system is handled. Say you have bought the 500,000 dollar Bugatti and want to drive it.
- drive to your garage
- abandon car 1 to get car 2 out of the garage
- drive car 2 around for a bit, lose car 1 [maybe goes to impound] because you left it outside the garage
- drive car 2 back to the garage if you want to keep it. So no messing around anywhere, and be sure not to wreck it
- car 1 is now [probably] in the impound, you're outside the garage with no transportation
Also, bicycles get placed in garages too instead of around safehouses. What is the fucking poing of buying a bike then? I have to drive halfway through the city if I want to ride a bike.
Vehicle management is by far my biggest annoyance with this game. Whoever designed this system needs a punch in the face.
Here you go a collection of the stuff I've found
ID numbers on southern san Andreas super autos
6, 7, 8, 9 and 10 are sports and super cars same description as the other site lacking numbers and names only
ID numbers on dock tease
8 storable car but will glitch has jetski description
9 same as above
ID numbers for Warstock and cache
5 cargobob hidden but able to purchase
24 8 person vehicle
23 11 person vehicle
21 10 person vehicle
20 6 person vehicle
17 8 person vehicle
Attempts to purchase anything other that the cargobob result in an error message saying you cannot store this vehicle.
Does sleeping to pass time count towards the days you have to wear the epsilon robes? I think i slept for 1 day but i didn't get an update about the days it's been worn.
Ok, i'll keep trying.
I think it takes you saving about 40 times to do it. If you're going for 100% and you haven't gone out looking for collectibles you can do that with Michael, it takes up a good amount of time. Also dying and going to the hospital counts as time wearing the robes.
What? 40 times? I thought it was just 10 days? So far I slept from Tuesday to Saturday but I never say any updates.
Edit- lol. Just as I was typing that I just got the message saying I've worn it for 6 days.
Where did you hear 40 times from? I've only did it about 5 times now.
@Raptomex, wow, that fast? I've been playing for over 100 hours and I'm no where 100%. Though I'm not trying to. Just having fun. Too much fun. I've done 64 missions main missions and a bunch of the side stuff but I'm purposely not beating the game. I'm enjoying it a lot.
Yeah, when it comes to GTA I always go for 100% first then just do whatever. I also took the week of release off on paid vacation. If I'm going to use cheats I back up my save first. Recently I've just been replaying some heists, calling friends and robbing convenience stores.What? 40 times? I thought it was just 10 days? So far I slept from Tuesday to Saturday but I never saw any updates.
Edit- lol. Just as I was typing that I just got the message saying I've worn it for 6 days.
Where did you hear 40 times from? I've only did it about 5 times now.
@Raptomex, wow, that fast? I've been playing for over 100 hours and I'm no where 100%. Though I'm not trying to. Just having fun. Too much fun. I've done 64 missions main missions and a bunch of the side stuff but I'm purposely not beating the game. I'm enjoying it a lot.
PC most likely but nothing officially announced.Has there been any rumors or news on a next gen version of this?
Is there any way to make a lot of money without using the stock market (in offline mode)? I really don't want to mess with that and I need to buy big properties.
Damn, that's dope.
Maybe a hint of a new feature
A tommy gun. Seems to be it.What weapons are they Rapto? First time hearing about this.
And the Zippo is just a Zippo. They gave them away previously, now they're selling them in the R* Warehouse. $40 with shipping is expensive as fuck but I'm going to get one.
I think the items are available until the end of the month. The multi XP bonus is for the weekend.How long will the update be available? Or am I already too late?
I think the items are available until the end of the month. The multi XP bonus is for the weekend.
Farming heists and missions for money won't happen. You can replay the missions but nothing carries overI just finished Unknowing The Truth mission. I didn't know you could take the money until I looked at the mission stats. I tried replaying the mission to take the money but when the restore point loads it doesn't carry over. Can this be done or no?
Rockstar already confirmed they want Online to be it's own separate thing. I hope that's true. If they remove SP they'll lose a huge fanbase.It seems somewhat clear to me that Rockstar doesn't want to make GTA anymore in the traditional sense. I'm not so convinced we'll see a GTA VI and if we do, not anytime soon.
They want GTA Online to take off so that they can eventually move it over to a MMO-style game and build "Grand Theft Auto World". That way they can continually bring in revenue, focus on iterative content and world-building, and not be forced to start from scratch every 4 years. I would imagine they release every 6 months with a bulk of new content, DLC-style with a new piece of that world, having a team working on a new city or something while another team works on supplemental content.
I think GTA Online was a big test in that regard, I'm interested to see what comes of it. Although as mentioned a bunch before, I'm worried that their expansion in scope and landmass will ultimately kill the franchise. They can sell "bigger world" better than they can "more interactive world" or "more detailed environment" but those are my concerns as I feel bigger =/= better.
I bet after the DLC releases they'll assess the future of the franchise.
They don't have to remove SP to do what I explained.Rockstar already confirmed they want Online to be it's own separate thing. I hope that's true. If they remove SP they'll lose a huge fanbase.
I've got a tasty rumor for ya'll.
I don't know if I'll get banned for this but a close colleague of mine who did some work for Rockstar told me some tidbits about the next GTA.
Might be a complete lie since he's been known for lying in the past, but he swears he's seen concept work for the next GTA game.
He saw work for an Asian main character and what appeared to be a Hispanic main character.
Idk if that's even very interesting, but I thought I'd share.
Rockstar starts with a city, expands the concept from there.
It's extremely unlikely they've thought about GTA VI considering they're working on the DLC for V let alone defined a city and/or a main character.
Also, LOL.
About the city coming first? He's correct on that, though. Dan Houser and Aaron Garbut have always said that they start with the city and other details about the setting like tone and time period. Then they go from there and flesh out characters, gameplay details, etc.Your first sentence sounds a bit sketchy.
I don't care what it sounds like.Your first sentence sounds a bit sketchy.
Aaron Garbut said:The world is always designed before the game. That’s just the way we do things.
We have a chunk of preproduction where a subset of the art team lay out and build a white box city. We get the roads feeling good, the vistas working well and look at the skyline and landmarks. We spend a long time driving and building and tweaking and getting everything in place and feeling balanced, making sure the districts we have chosen will blend together naturally and as a whole create the feeling of the city. As missions and story come together, I work with the level designers to place missions and key locations and to utilise as much of the world as we can.
http://www.edge-online.com/features...aking-of-grand-theft-auto-v-our-game-of-2013/
About the city coming first? He's correct on that, though. Dan Houser and Aaron Garbut have always said that they start with the city and other details about the setting like tone and time period. Then they go from there and flesh out characters, gameplay details, etc.
Not to defend this rumor which I myself have doubts about, but why would that fact automatically dismiss the rumor?
Maybe the character artwork is in very preliminary stages. Maybe they're characters for DLC a la Ballad of Gay Tony or Lost and the Damned.
Also, what if Rockstar already has a clear idea about their next city and have moved on to characters.
It's presumptuous to think that the rumor is automatically false if you (not you specifically) are presuming that Rockstar hasn't even begun to design the next city.
Oh, I'm not saying it automatically does shoot the possibility down. I have zero clue about what's going on at Rockstar or what they're working on. But you said his sentence sounded sketchy when what he described is what Rockstar themselves have stated numerous times. I didn't mean any offense, just sayin' that it seems very early for them to be that far into their process.Not to defend this rumor which I myself have doubts about, but why would that fact automatically dismiss the rumor?
Maybe the character artwork is in very preliminary stages. Maybe they're characters for DLC a la Ballad of Gay Tony or Lost and the Damned.
Also, what if Rockstar already has a clear idea about their next city and have moved on to characters.
It's presumptuous to think that the rumor is automatically false if you (not you specifically) are presuming that Rockstar hasn't even begun to design the next city.
My friend is usually full of shit.