Thus far I really am loving the remaster. The first person mode really does change the game in a meaningful, brilliant way and the new graphical coat of paint makes an already amazing world pop even more. I put well over 100 hours into the previous-gen version, and I imagine I'll do the same here.
However, for everything I'm loving, I do have a couple of complaints about things I hoped to see more greatly improved in the next-gen versions.
Car spawns still aren't as varied as I'd like. I decided to stand in an intersection and watch how many various cars came by. I did this in a more industrial part of Los Santos. What I was hoping to see was a large variety coupled with some one-off cars coming through. Maybe a Coil or other fancy car or bike through the industrial area. Instead I saw maybe 15 cars consistently driving through my screen. A wood paneled station wagon, a couple repair trucks, several different types of coupes, a classic car, and a few varieties of larger delivery trucks. Not once did I see a motorcycle, for instance, and I watched for at least 10 minutes. Even when I walked several blocks down the street the same cars kept spawning. That was pretty disappointing. I was really, really hoping that with the vastly increased ram they would improve car variety even more. I have no doubt it's improved, and I've certainly not seen the "get in a car, every car is your car" stuff that was more commonly exhibited last-gen, but still...
Objects are still culled too quickly. One of my favorite things to do in pretty much every GTA game is to climb on top of a building and cause chaos in an intersection for as long as I can before the cops take me out. It's sort of like a mini GTA horde mode. I particularly enjoy trying to get a block to look like a war zone by filling it up with burned out husks of cars. Unfortunately, it's tough to actually properly fill a block with cars and remnants of chaos because the game culls them too quickly. I was really hoping that with, again, so much more memory to work with, GTAV on PS4 would fix this issue. It didn't. I found an intersection with two large buses. I blew both of them up and kept tabs on their husks while I fought off the cops. Once I panned the camera off it, one of the bus husks disappeared pretty fast. The other one stuck around longer, but I never really got the street filled with destruction, the game was taking it away too fast. Again, I'm sure that aspect is better than it was, but I really wanted more.