Yup. Would be surprised if Gamespot and IGN gave it less than a 9.
What's most important now, more so than any review score, is whether the multiplayer has legs.
From the Eurogamer campaign pre-review:
U wot m8.
Halo 3 has three Scarab engagements. Three.95% is more than 0. Simple math comparing separate battlegrounds across mission structures.
I've really got to a get a compilation of crazy ass posts going at this point.
Errr, dat typo
Halo 3 has three Scarab engagements. Three.
Otherwise, it is actually more linear than Halo 5, which has more open spaces, especially in missions like Sword of Sanghelios. Halo 5 has the Kraken, while not as fun as the Scarab, is definitely a similar concept.
I am hoping this is what occurs too. Warzone alone is more than enough to keep me coming back for a long damn time. I just hope others feel the same.That's really the most important thing for Halo 5. Halo 4 did really well review-wise, but it's online community didn't stick around for nearly as long.
343's commitment to Halo 5's multiplayer content is a very good step in making sure they avoid that happening again.
Early previews indicated that Halo 5 would go deeper into the Master Chief’s soul than ever.
The finished plot, as it turns out, is a lot more pedestrian. And, as it turns out, that doesn’t matter at all.
Great gameplay improvements help bolster what is other wise a weak or just alright story. Spoiler thread looks a whole lot like the MGSV one to me.
Lol. Sure man.
I'm late to the party lads but I'm getting the impression this thread could reach Uncharted 3 review thread levels of awesomeness. Anyone got a wall of shame up and running yet?
Read the following paragraph
Throughout it all, I couldn't help but notice this nagging feeling that Halo 5 was old-fashioned. In the age of open worlds, hub and spoke designs and persistent, experience point-powered shared-world shooters, Halo 5's linear, cut-scene-packed campaign just doesn't cut it. There's no levelling up here, nor are there materials to farm, public quests to soldier through, or talents to unlock. At first, I thought, Halo could do with all these things. I enjoy these things, and Halo doesn't have them.
But perhaps the fact Halo 5 doesn't have these things is its strength. Perhaps because every triple-A game nowadays has the same underlying mechanics, those same soft-grind, RPG-lite bits and bobs designed to prey on the bit of our brain that demands the numbers always go up, Halo 5's eight hour long campaign stands out. 343 might have played it safe here in an attempt to get the Halo hardcore back onside, but the result is pure, unadulterated, old-fashioned Halo fun - and that's great.
Perhaps the most important thing to say about Halo 5's campaign is it's a substantial improvement on Halo 4's campaign, which I've always maintained was a decent first effort from a new developer still finding its feet. Halo 5's missions do not revolutionise the FPS genre, or even the Halo series, but they are a welcome return to form. For me, that's good enough.
...It doesn't even seem in the same stratosphere as that one.
My Halo 5 campaign review:
Gunplay: Best Ever
Sandboxes: So-so
Story: Incomprehensible
My Halo 5 campaign review:
Gunplay: Best Ever
Sandboxes: So-so
Story: Incomprehensible
There's still time.
There's still time.
No where near Halo 1. I still liked the game though.I'm really looking more for the illusion of nonlinearity in my Halo games. It's true that CE only really had a couple of nonlinear levels, and even those really didn't go that far with it. But I still like being able to get lost in the world sometimes without instantly knowing where the critical path is.
Also no big press has listed the delay of BTB and Forge as negatives, I was expecting at least one or two.
Oh wow, wasn't expecting that from himhttps://twitter.com/DMC_Ryan/status/658542900809039872
"My quick take on Halo 5: MP is the best since Halo 2, but campaign is the WORST in the series. Story, mission design, & more are all a mess."
He is not doing the review this time but thats pretty strong for someone who GAF has accused in the past as being a halo fanboy.
Read the following paragraph
You missed a bit!
Well, Warzone kind of fills that BTB void, at least for now.
I'm late to the party lads but I'm getting the impression this thread could reach Uncharted 3 review thread levels of awesomeness. Anyone got a wall of shame up and running yet?
All I need to know if that MP is on point
Oh wow, wasn't expecting that from him
Cool to hear about mp feeling like halo 2, that was the last time I was really into halo
Hell, even Halo 4's thread was better because of the 4.0 review, lol.We're not at the point where people lost their absolute shit because someone scored the game an 8.
We're not at the point where people lost their absolute shit because someone scored the game an 8.
How did you like Halo 4s story? Or Halo 2s?
The fanboys are still sleeping. We'll see how they react in the morning.
Ya absolutely. Its most definitely a familiar feeling to the Halo 4 design. Nothing near H1 or even the Scarab H3 stuff
343 you know what has to be done
For me it not only fills that a bit but makes its own really comfortable spot. Its just...damnfun.
We're not at the point where people lost their absolute shit because someone scored the game an 8.
343 you know what has to be done
I never cared much for Big Team Battle anyways, so Warzone does look a bit more entertaining, and Arena, while lacking a bit in the map selection, seems real solid to me. I usually have major issues with all Halo multiplayer on release, and it could take a lot of updates and playlist(and loadout) fine tuning to get it more where I want it, but this looks satisfying right out of the gate.