Heisenberg007
Gold Journalism
Dang, what a fantastic episode. Neil Druckmann's debut and he nailed it!
Like I said, with the connections/deals stuff she generally had the lead. Joel in the game raised questions, concerns and a little pushback at times and there were a few moments when Tess looked at Joel to see if he agrees. In the show he seemed a little more passive, going along type to me. It's not a huge deal so far to me, I'll have to see the rest of the season before making up my mind.She leads the conversation with Robert's men
Man - "Bitch, I will bash your skull unless you turn around and get your dumb ass outta here."
Tess - "Fuck this."
Dialog between Joel and Tess on the way to Robert.
Joel - "Be careful."
Tess - "When am I not?"
Joel - "Ladies first."
Tess - "Lady? You must be thinking of someone else."
Tess - "Get your ass up here. Let's move
Joel - "Bossy today."
*Tess shoots the man in the head*
Joel - "Who was that?"
Tess - "An old headache. Don't ask.
Tess leads the conversation with Robert
Robert - "We ain't got fuckin' nothin' to talk about."
Tess - "Put your gun down."
Joel doesn't say anything.
Tess again leads the conversation and kills Robert.
Robert - "C'mon. Fuck those Fireflies. Let's go get 'em."
Tess - "That is a stupid idea."
*Tess kills Robert.*
Tess leads the conversation with Marlene when she finds out they're smuggling Ellie.
Tess - "Speaking of which - where are they?"
Marlene - "Back at our camp."
Tess - "We're not smuggling shit until I see them."
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Tess was obviously more "in charge" in the game in comparison to the actual TV show.
You should try playing the game again.
Tess took over the conversation. THAT'S being in charge. Tess was ready to shoot Ellie after finding out she was infected. Joel would often say things to Tess and then she would push back. Joel only really spoke up to Tess outside of the QZ to Tess when he felt they were in danger and that's when Tess backed down and became more sympathetic.Like I said, with the connections/deals stuff she generally had the lead. Joel in the game raised questions, concerns and a little pushback at times and there were a few moments when Tess looked at Joel to see if he agrees. In the show he seemed a little more passive, going along type to me. It's not a huge deal so far to me, I'll have to see the rest of the season before making up my mind.
I was going to say they did an amazing job at the end but I rewatched the game version and it is really much better in my opinion and highlights Joel and Tess’ relationship more.
IF I didn’t know anything about the game though, I would say they did a pretty great job.
The infected being connected will have huge implication this point forward. I expect a lot of different set pieces that isn’t in the game.
Which conversation? The Robert stuff? Marlene's new deal? Either way, it involved a deal I assume she made earlier so Joel let's her do all the talking. Tess would push back and convince Joel in the game, in the show Joel seems to need less convincing to get on boardTess took over the conversation. THAT'S being in charge. Tess was ready to shoot Ellie after finding out she was infected. Joel would often say things to Tess and then she would push back. Joel only really spoke up to Tess outside of the QZ to Tess when he felt they were in danger and that's when Tess backed down and became more sympathetic.
The things you're saying makes no sense if you actually listen to what they're saying.
Yes it is an obvious pattern (Tess, Maria, Marlene, Seraphites, Abby, Ellie) and ideology driven. Is there any piece of writing that's not informed subconsciously or deliberately in part by the writers ideology? Neil wanted to write characters that are women his daughter at that time could see and be inspired by. It is a deliberate opposition to the damsel in distress trope. It's a theme in a lot Naughty Dog games, the women in uncharted are just as capable as the men if not more (Nadine).I don't mind seeing women in charge but if it becomes a pattern then I will suspect it's some sort of theme with the writer(s) and ideology driven.
The last scene with Tess was a giant WTF, made no sense at first and left me thinking this may actually go to shit real fast...
But then I realized this is once again my vantage point bias knowing the game inside out and it really dawned on me - what they're doing here is solving one of the biggest plot holes of the game, one I see rarely discussed among the noise beatng dead horses over Joel's motivations and such.
Infected killing and devouring by default people actually makes no sense. You can try justify it in a number of ways but at its core - keeping future hosts alive is the only biologically valid way such parasite would behave.
I still hope Part 3 will stay true to the original lore, but I wouldn't mind taking some inspirations. Just bring spores back and we're good.
Overalll, a huge win for Dr. Uckmann. Curious how much more directing he gets offered in Season 2 and 3 and what does it mean for the future of his Dog duties.
I quoted the dialog. Everyone isn't a conversation with Robert's men and Marlene, it also contains conversations with Joel.Which conversation? The Robert stuff? Marlene's new deal? Either way, it involved a deal I assume she made earlier so Joel let's her do all the talking. Tess would push back and convince Joel in the game, in the show Joel seems to need less convincing to get on board
Depends how preachy it can get, it's just something that's present and not a core part of the plot it usually doesn't bother me. I don't expect writers not to be influenced by their ideologies as long as they're subtle enough about it (and fairly present opposing views if they do).Yes it is an obvious pattern (Tess, Maria, Marlene, Seraphites, Abby) and ideology driven. Is there any piece of writing that's not informed subconsciously or deliberately in part by the writers ideology? Neil wanted to write characters that are women his daughter at that time could see and be inspired by. It is a deliberate opposition to the damsel in distress trope. It's a theme in a lot Naughty Dog games, the women in uncharted are just as capable as the men if not more.
And I said Tess has moments where she looks at Joel to see if he agrees, she generally might have the lead when they're smuggling but the bigger decisions she seemed to verify with Joel in the game. I got that impression less in the TV show.I quoted the dialog. Everyone isn't a conversation with Robert's men and Marlene, it also contains conversations with Joel.
You can't say it was 40/60 when she's leading nearly every single conversation in the game. If you remove deals and conversations with others then you barely have any dialog with Tess in the game.
Joel was actually more in charge on the TV show by comparison.
They have actually doubled their studio size in the last 18 months. From ~325 to ~760 now.Naughty Dog is going to need more staff than Bungie to do all of this. I could see them doubling in size in the next two years.
And the whole "infected are all conected" is a little eh ... to much, even for a franchise with zombies, imo
To think that touching some vine on the ground would alert all infected in the area ...
Maybe they will use this as a new horde based game mechanic in the upcoming Factions game or in Part 3 of the main game series.The infected being connected will have huge implication this point forward. I expect a lot of different set pieces that isn’t in the game.
The clicker scene was perfect. Amazing direction by Neil. All the Neil haters can suck a dick. This guy has proven he can direct movie quality cutscenes in video games and now he's doing that in a tv show.
Maybe, and I know its hypocrital to say this on a game about zombies, but it's so gamey and unrealisticMaybe they will use this as a new horde based game mechanic in the upcoming Factions game or in Part 3 of the main game series.
"Lets stop talking about this kid like she has some kind of life adhead of her"
"You must have heard he want's to shoot you"
Yup it's like a hivemind mechanic. Maybe in the end it will play out in killing the fungus.Maybe, and I know its hypocrital to say this on a game about zombies, but it's so gamey and unrealistic
So what I got away from the fungal doctor was she had studied fungi her whole life and her belief was there is no cure and there is no vaccine to be made.EDIT: And tho I love the flashback scenes, like the one with the doctor on this episode, it takes away from Joel and Ellie a bit.
TLOU is all about Joel/Ellie relationship. Trying to develop world building even further is cool, but its a trade off. And it may take away from some emotional impact later on with the main characters.
Yup it's like a hivemind mechanic. Maybe in the end it will play out in killing the fungus.
So what I got away from the fungal doctor was she had studied fungi her whole life and her belief was there is no cure and there is no vaccine to be made.
I think this info was purposefully set up in the beginning of the second episode when in the second episode the main characters are making a decision about how far are they willing to risk their own lives for a possible cure or vaccine.
The cherry on top is the absolute the venom and toxicity ND^2 has received.
These people couldn't keep up with all the good will the show has received and that renewed good will the games are receiving.
I don't think I've ever seen such a completely devastating comeback against a toxic group in gaming.
You might be right. But then again we don't know how the story will play out in the end.The doctor saying that there's no cure, and the same thing with the first doctor on Episode 1 didnt land right with me
The cool thing with the original ending is the duality. You dont know if Joel made the right call or not. Maybe they would have made a vaccine?
But the tv show is making Joel's decision obvious, and it will take something away from the ending.
Have you ever heard about Tlou p2 subreddit? : ))Sorry if I am misreading your post, but what toxic group are you talking about exactly? people that don't like the show?
I mean, someones dislike of something doesn't make them toxic.. lol
Have you ever heard about Tlou p2 subreddit? : ))
I'm sure there're some people on Neogaf joined that subreddit
Episode 2 was great, and Neil nailed the mood and Clicker creepiness it in his directing debut.
The actors being Joel and Ellie are starting to quickly grow on me, and this episode was definitely more convincing in their dialogue and banter with one another. Anna Torv was fantastic as Tess.
Sorry if I am misreading your post, but what toxic group are you talking about exactly? people that don't like the show? bar the odd 'waaahh, black people playing white characters' drivel it's pretty much unanimous love around here which is good to see.
I mean, someones dislike of something doesn't make them toxic.. lol
I'm talking about the toxic group that review bombed TLOU2, have hounded Naughty Dog with hate comments, and have been calling Neil, "Neil Cuckmann" for almost 3 years...
his co-workers call him Cuckmann on twitter, including Craig Mazin. It's a total meme right now, and likely his nickname at the studioI'm talking about the toxic group that review bombed TLOU2, have hounded Naughty Dog with hate comments, and have been calling Neil, "Neil Cuckmann" for almost 3 years...
Yeah, re-read your post again and realise what you said, my bad.
I thought you were specifically talking about the thread were in.
I understand why people disliked TLOU2 but to react the way they did is just pathetic. The game and writing was amazing, and it was brutal of them to kill of a beloved character, but it worked out for an amazing story.
his co-workers call him Cuckmann on twitter, including Craig Mazin. It's a total meme right now, and likely his nickname at the studio
I'm liking the show but tbh honest I prefer the acting in the game much better, the characters have better emotion and lines delivery. I think people who haven't played the game will enjoy the show much better than us.
I consider this to be the basis of every civil conversation.I loved TLOU2 as well but the game’s writing being amazing is subjective. Many people outright hated the story, and their view is a valid one even if I disagree. Having been a fan of MGS2 & FFVIII, I have accepted that some people will hate things that I love and thats ok.
I think it's because of the casting. The characters dont resemble what we had already seen on screen which is unlike book adaptations that only relied on our imagination of these characters.I'm liking the show but tbh honest I prefer the acting in the game much better, the characters have better emotion and lines delivery. I think people who haven't played the game will enjoy the show much better than us.
How about you just enjoy this new take on the characters? They deliberately discouraged the actors from watching the game or anything relating to the game so they can give an honest portrayal instead of trying to imitate what was done by Ashley and Troy etc. Even Troy himself is loving the things Pedro is adding like Joel pulling away from Tess when she revealed she was infected. It was not scripted, it was an honest reaction by Pedro.I swear if they change a single line from that ending or change anything about that the Ellie killing Dave scene when the audio cuts out, im gonna riot.
The thing about this IP is that everything is both critically and commercially successful. And now it's only about to get bigger to the point that the TLOU2 criticism isn't even that loud anymore.The cherry on top is the absolute the venom and toxicity ND^2 has received.
These people couldn't keep up with all the good will the show has received and that renewed good will the games are receiving.
I don't think I've ever seen such a completely devastating comeback against a toxic group in gaming.
That idea is probably based on the fungal network all over the world.And the whole "infected are all conected" is a little eh ... to much, even for a franchise with zombies, imo
To think that touching some vine on the ground would alert all infected in the area ...
Still a good episode, but the first one was so much better
Yup, so far, every scene thats almost identical in dialogue is much better in the game
That idea is probably based on the fungal network all over the world.
Watch the "Fantastic Fungi" documentary on Netflix, really interesting stuff.
As for ep 2, it's a great episode and they've somehow managed to put the gameplay into the series, but it feels a bit rushed as well if you know the game.
Bigger decisions she seemed to very with Joel?And I said Tess has moments where she looks at Joel to see if he agrees, she generally might have the lead when they're smuggling but the bigger decisions she seemed to verify with Joel in the game. I got that impression less in the TV show.
Even if I change the 40/60 thing for you it would still be lower than what I rate it for the TV show.
the only change they've made in the show, that might not be better than the games, is the change from spores to tendrils. Everything else has been better. Unlike George Lucas who sat around for a decade deciding how to ruin his movies. Druckman at least took the time to say, wait that was stupid why did i do that a decade ago, lets change thatDrive by post
show is ok, they're faithful on some things and making odd/dumb choices with others. You can't beat perfection so why even try?
the more I idly think about these eps the more it annoys me