I just experienced what happens when a pirate rogue gets perfect draw and perfect juggles with ship's cannon.
I've never been destroyed so hard.
Patron was never very popular on ladder (sub-rank 5 at least) so I don't think there is much reason for the meta to suddenly change to be super aggro other than people just saying its more viable.
I agree the deck is totally viable. It was always viable without the OTK, it just had a better matchup against pure control decks because of the insane burst.Patron still shuts down face decks pretty hard but according to people here the deck is gone. Meanwhile top players like xixo, strifecro, and probably others have shown the deck archetype is still viable without the blowout of frothings, which is something I argued when people were complaining about blizzard nerfing the "only" "skilled" deck.
They dont. They want a fast paced aggro centric deck where you go face and hope for rng....
Patron Warrior had to be changed, I think most can agree on that. If Warsong Commander also had to be destroyed completely is another matter, but whatever. I agree that this is probably the most aggressive I've ever seen the meta. Though there's still Dragon Priests, Control Warriors and I see more Handlocks than Zoolocks. Lots of Hunters though now, both face and mid-range. And an unhealthy amount of Paladins, some mid-range, a few more aggro, but by far most of them are Secret Paladin. Oh there's plenty of Tempo Mages as well. And finally there's of course Druid and both the aggro and mid-range version run double combo these days. Barely any Shamans or Rogues. Not sure if I forgot any popular class/decks.
So from my experience that's at least 3/4 aggro decks that I encountered over the past few days. It makes sense though, Patron Warrior is gone (for now), so the aggro decks show up to take advantage of that. And they already were very popular. Which also makes sense unfortunately. Ladder is a grind, so people are naturally attracted to the faster decks.
I'm not sure if this is the worst state the game has ever been in though. At least it doesn't feel like a single deck completely dominates the meta which has happened before as well. Also, Grim Patron was only just nerfed and the meta is continuously shifting.
So perhaps in a few weeks it will slow down a bit again. Hopefully.
Maybe Mysterious Challenger needs to be nerfed first.
Also I agree that Force of Nature + Savage Roar combo is a little too much. With Bloodlust Shaman for example you have to really fight for board control and find the right moment to play that Bloodlust. Which then also leaves for a pretty satisfying win. With Druid you only need the one minion, sometimes two, often nothing, to survive. Then you can just play the combo and easily get 20+ damage straight from hand. More if you have a 2nd Savage Roar with an Innervate or if you played Emperor before that. That is clearly too much. For the same reason Grim Patron Warrior just got nerfed.
Honestly, you're on a forum about a competitive game. Of course we're going to discussthe meta in here.complain about
They don't want that, that just happens because they can't balance stuff properly.
They say they don't want that, but they keep adding cards and making balance changes that directly support that play style. Just like how the US government says they want peace and stability in the Middle East but keep funding and arming terrorist factions.
TFW you have lethal on board, but hunter topdecks owl and double skills you in the face... in arena
Well they're both incompetent at achieving their aims, what else is new?
When their actions consistently run directly counter to what they say, is it really incompetence or is it malice?
Wait. Patron was nerfed??? I've been away a couple of weeks and miss this? Where can I read more?
FINALLY got a Legendary out of a pack:
Keep or dust?
Congrats on the dust!FINALLY got a Legendary out of a pack:
Keep or dust?
LOL at this HS_arena, last man standing format with secret paly sure seems fair... sjow against Eloise's usual cancer decks. Hearthstone is so depressingly awful right now. So much for meta changing and exciting Blizzcon, whatever.
FINALLY got a Legendary out of a pack:
Keep or dust?
I read this thread and it's bitch bitch bitch bitch bitch bitch about 1-2 power decks.
I read this thread and it's bitch bitch bitch bitch bitch bitch about 1-2 power decks.
I play the game and it's still fun and varied. Sometimes you lose bullshit games. Oh well. The way some of you get angry about it is weird.
some guy added me to trash talk my inclusion of an abusive sergeant in dragon priest....
after I used it to death his Ysera =D
if one day control hunter becomes a thing maybe that card could be good, maybe. NO
Congrats on the dust!
The card was used in the Brawl before the release TGT. While the cards in the deck maybe didn't synergize with Acidmaw extremely well, it was more than enough for just about everyone to decide that the card wasn't great. Acidmaw is an easy card to dust.
Dust if you have any card you need. It might get some play in some wanky control hunter at some point, but that's pure conjecture now.
some guy added me to trash talk my inclusion of an abusive sergeant in dragon priest....
after I used it to death his Ysera =D
Dragon mage, tempo mage, midrange hunter, and *gasp* totem shaman.Question, what decks do you use.
some guy added me to trash talk my inclusion of an abusive sergeant in dragon priest....
after I used it to death his Ysera =D
The salt is real.We endured months of 4 mana Unleash + Buzzard bullshit
We played through half a year of Zoo being the straight up best deck at everything
We witnessed a ladder populated by >50% Face Hunter
And yet Blizzard has found a way to beat their own record. 100% braindead curvespam every single game. Midrange is nothing more than aggro with a few bombs. Combo and Control have finally been restricted to a single deck each with below-average matchups across the board. Absolute lowest fucking point this game has ever seen, and on top of that with their insane Paladin commons every single expansion they eventually fucked up arena even harder than it already was. Out of 211 arena games last month I faced 55 Mages and 52 Paladins - this month it's 14 Mages and 32 Paladins out of 72 games.
Well done, Benjamin Brodius. With no game lasting longer than 5 minutes now literally everyone can join the tempo coinflip fun and drag their green glowing cards onto the board/opponent's face during lunch break. Deck slot issue is solved as well because you only need Aggro Druid and Secredin anyway.
Why not just remove Druid altogether while you're at it?
change savage roar to your charge minions have +2 attack. lol
Didn't even think of that approach, nice.Increase player health and cards in a deck to 40.
Reynad talked about this a while back.Can Blizzard slow down the meta? Is it even possible?
I think it's gotten faster every single patch. This might actually be the slowest it's been in a while.