Control decks cannot win against Murloc OTK Paladin.
It's actually impossible unless the control deck has their own win condition or burst to kill the Paladin.
They still have huge damage even if you Entomb a piece. And if you play that piece again they can still get it back (so you have to not play it which means the you have a dead draw in your deck).Priest can Entomb one of the key pieces.
It's rough for warrior right now, this control priest fad just destroys patron and control warrior. it's so miserable. double lightbomb, double circle, double holynova, double entomb. it's too hard.
I'm watching sjow right now, he's been matched with 5 priests back to back, all control. he's playing patron. he can only win... by being lucky at times. they always have double lightbomb always. you gotta play some stupid raging worgen OTK deck at this rate. warrior got nothing this set. they really didn't in TGT either, yeah more armor and that's it.
Aren't Fierce Monkey and Obsidian Destroyer supposed to be really good for arena, where Warriors are hurting the most right now?
Aggro Warrior breh.It's rough for warrior right now, this control priest fad just destroys patron and control warrior. it's so miserable. double lightbomb, double circle, double holynova, double entomb. it's too hard.
I'm watching sjow right now, he's been matched with 5 priests back to back, all control. he's playing patron. he can only win... by being lucky at times. they always have double lightbomb always. you gotta play some stupid raging worgen OTK deck at this rate. warrior got nothing this set. they really didn't in TGT either, yeah more armor and that's it.
Aggro Warrior breh.
And yeah Warriors are in an awful spot right now in Constructed.
Shaman? Get killed by turn 6.
Priest? Get out controlled and out fatigued (thanks to Entomb).
Druid? Was always bad to begin with, get comboed. Now you gotta worry about other stickier Druid variants which CW has no chance against.
Warlock? Both variants lose to Handlock/Renolock anyway, CW loses to Zoolock too.
Paladin? Ayy LMAO!
Mage? Tempo Mage with god tier opener can wreck any Warrior. Ain't no one playing Freeze Mage anymore.
Hunter? Probably the only good match up they have left but Hunters are tier 3 level right now with more aggressive options out there... not enough Hunters to make Warriors good.
Rogue? Decent match up though Oil Rogue can really put the hurt on Patron Warrior.
The funny thing is that this new Control Priest that runs double Flash Heal can actually beat Handlock now. Basically just save your Auchenai, Harrison and Flash Heals for the Jaraxxus then draw into the combo to burst down Warlock. Having Justicar set up also helps. Seriously, you can do 5+5+4 with no board against Jaraxxus, with a Chow you can kill that's GG.
Entomb is actually the final piece of the puzzle that makes Control Priest consistent. No more getting obliterated by Twilight Drakes, Druid of the Claws, Sylvanas, Tirion, Mysterious Challenger, Highmanes etc. It also counters other stuff you may not think of normally like using it on an opponent's Deathlord in a fatigue battle. Control Priest is actually one of the few control decks that can beat other fatigue decks because of Entomb.
But you will still get whooped by Druid Combos and Shaman doing 15 damage from hand with spells. And Paladins playing on curve.
Was talking about CW. Yeah Grim Patron beats Druid but even that's not as bad as some may think. You can easily get over run by Aggro Druid or Midrange Druids can set up a few big minions and then combo you to death.You gotta be kidding about Druid. Patron in particular dances all over Malfurion's stupid antlered head.
Was talking about CW. Yeah Grim Patron beats Druid but even that's not as bad as some may think. You can easily get over run by Aggro Druid or Midrange Druids can set up a few big minions and then combo you to death.
Druid is one of the most consistent class in the game just because they have shit like ramp and combo.
If I had to play a Warrior in this meta I would still play Grim Patron don't get me wrong. Grim Patron deck does better to counter the type of aggro people are playing these days and has better ways to close out a game faster. But then you have stuff like classic CW, Handlock/Renolock and Control Priest that take a giant dump on you.
I remember when I used to be afraid of Warrior. I mean, pre-TGT I never ventured past rank 15 but after that they just scared the shit out of me. Now, this just happens. I had a Rivendale out and my Belcher spat out a Sorcerer's Apprentice and Thalnos. Raptor 1 has Belcher effect, Raptor 2 has Nerubian effect. I just laughed my way through the entire thing. He ended up using Barron Geddon and that only made my board stronger. Topdecked an Argus for the win.I was only one off lethal, so anything would have done, really.And yeah Warriors are in an awful spot right now in Constructed.
Imp Master is pretty terrible. My initial thought was that I need more 1/1 presence. But the thing is basically a 1/1 and a 1/4 and that's just wasteful =[. So I took out Acidic for Pyromancer. Which means I still need to replace Imp Master. Somewhere between Brann Bronzebeard, Argent Horserider, Harvest Golem, Mukla, Jungle Panther, MCT and Shade. It's gonna be a pita settling on one. Probably not the Panther. Just a bad Shade. Brann has good stats and a good effect but it only works twice (Dr.Boom and Healbot). Though to be fair those are both game winning effects. But he's more of a Turn 10 and Turn 8 play. Which I already have 2 of both. Golem is too slow so no. MCT is more of a tech for a thing I never run into. Mukla would play nice with Truesilver, Blessing, and Uldaman. Argent is just a good thing to have.I'm not sure I see the value of anyfin in a reno deck but idk. Wild pyro + equality is a great board clear so try to include a pyro in the list somewhere. Also I'm sure there are better 3 drops than imp master
Imp Master is pretty terrible. My initial thought was that I need more 1/1 presence. But the thing is basically a 1/1 and a 1/4 and that's just wasteful =[. So I took out Acidic for Pyromancer. Which means I still need to replace Imp Master. Somewhere between Brann Bronzebeard, Argent Horserider, Harvest Golem, Mukla, Jungle Panther, MCT and Shade. It's gonna be a pita settling on one. Probably not the Panther. Just a bad Shade. Brann has good stats and a good effect but it only works twice (Dr.Boom and Healbot). Though to be fair those are both game winning effects. But he's more of a Turn 10 and Turn 8 play. Which I already have 2 of both. Golem is too slow so no. MCT is more of a tech for a thing I never run into. Mukla would play nice with Truesilver, Blessing, and Uldaman. Argent is just a good thing to have.
So it's between Mukla, Argent Horserider, Shade, and Brann. Unless someone has a reason one of those wouldn't work. Probably Mukla (that won't work the most).
Imp Master is pretty terrible. My initial thought was that I need more 1/1 presence. But the thing is basically a 1/1 and a 1/4 and that's just wasteful =[. So I took out Acidic for Pyromancer. Which means I still need to replace Imp Master. Somewhere between Brann Bronzebeard, Argent Horserider, Harvest Golem, Mukla, Jungle Panther, MCT and Shade. It's gonna be a pita settling on one. Probably not the Panther. Just a bad Shade. Brann has good stats and a good effect but it only works twice (Dr.Boom and Healbot). Though to be fair those are both game winning effects. But he's more of a Turn 10 and Turn 8 play. Which I already have 2 of both. Golem is too slow so no. MCT is more of a tech for a thing I never run into. Mukla would play nice with Truesilver, Blessing, and Uldaman. Argent is just a good thing to have.
So it's between Mukla, Argent Horserider, Shade, and Brann. Unless someone has a reason one of those wouldn't work. Probably Mukla (that won't work the most).
You know, I love playing Priest and consider myself a Priest player, but now that so many other people are playing it, I kind of want to switch to something else.
Let's see, the current underdog is ... hunter? Eek! Maybe rogue?
Play non-aggro Shaman lol.
I watched a guy play Brann / Control Shaman last night on Zeta's stream and was completely turned off of Zeta as he kept trashing the player and his deck.
Like, Zeta always talks down to people who netdeck, but then starts talking crap about this Legend player's original Shaman deck. The Shaman player was doing well for awhile, but eventually lost.
I turned the stream off and decided to take a break from Zeta for awhile. I respect him as a Priest player, but I don't really want to support that kind of negativity.
I'd TOTALLY play control shaman and I TOTALLY regret dusting my golden Charged Hammer (to craft Dr. Boom.) I just don't have Nept, Al' Alkur, Doomhammer, or even two Earth Elementals. I played Totem Shaman for awhile after TGT, but it was too slow. Not sure what that leaves for me ... death rattle Shaman? lol
Holy crap that is genius, also discover a heal card too, although that might as well shit on aggro for all eternity.It needs a 'discover a taunt card' mechanic
Holy crap that is genius, also discover a heal card too, although that might as well shit on aggro for all eternity.
tried some taunt warrior decks, yeah this just never works. I'm not sure what it needs even.
Sparring Match
10 mana
Summon 7 taunt minions that died this game.
About a year ago CW vs CP was legit, both had about the same amount of answers and you really had to know the matchup and think about every move. You could get destroyed by Shrink+Cabal on a Belcher, or you could bait it into a high value Brawl. As Priest I often baited a trading Grom to MC for lethal. Next level plays actually gave you the edge over answer drawing dicerolls. It was almost as good as old CW mirror which has become a clown fiesta too nowadays thanks to Justicar.True, Priest has always been the class I hated playing against as a Warrior.. but their rise is because they are an even better counter to the Paladin decks that have been running rampant. Nobody can crush Uther's dreams quite the way Anduin does. I'll be happy to take a little of that collateral damage if it means seeing less of the cheap-shit Paladin decks running around. And I'll still beat a few of them anyway.
If Priest does end up becoming a bigger player in the meta, then that sounds like a great opportunity to try out Oil Rogue.
Sounds like a good card for Paladin!
Is there even a consistent counter deck to priest right now?
Because the priest deck is so reactionary I feel the matchup hinges only on priest having a bad draw.
Is there even a consistent counter deck to priest right now?
Because the priest deck is so reactionary I feel the matchup hinges only on priest having a bad draw.
Is there even a consistent counter deck to priest right now?
Because the priest deck is so reactionary I feel the matchup hinges only on priest having a bad draw.
Burst priest down with a combo. Smash his face in with aggro faster than he can clear/heal things. Outvalue him,for example an infinite value deck like warlock Jaraxxus.
As a priest I'm having trouble with these.
I dont know what priest deck you are playing but you can be sure the ones I'm against have Deathlords and holy novas on curve.
Sure, but I still lose 50% of my matches vs aggro because of unlucky draws.
Okay maybe aggro isn't consistent vs priest. But the idea still stands: priest decks are slow to start and vulnerable to combos, unless specifically built to counter that style. But those priest counter decks lose control matchups when opponent outvalues us and just keeps throwing big things at us.
Lucky for us, there are not many pure control decks in ladder right now.
I really think its becoming a problem class similar to patron.