the biggest and most impactful rng is the card draw. but that's inherent to all card games.
Tracking am cry.There are ways to reduce draw RNG. For example, imagine if every turn's draw let you choose from your top 3 cards, and the 2 you don't want go to the bottom of the deck. Less RNG, more skill, more consequences for the player.
There's RNG when you get a certain card out of 20 in your deck (that you yourself put in your deck for a specific purpose)....At some point, every card game and beyond is heavily based on RNG simply because of draws.
Then it's up to Blizzard to make the game more interesting IMO.Tracking am cry.
Blizzard isn't interested in stuff like that, for them more RNG is a good thing. Mechanics like that just results in games playing out the same way and better players winning more often which isn't really what Blizzard wants.
At some point, every card game and beyond is heavily based on RNG simply because of draws.
It's not just RNG, it's the design direction of the cards themselves. When every deck is relentlessly efficient, there's less room for individual skill and the game devolves into who draws better.
As toxic as Patron was for most players, the mirrors were highly skill intensive games.
Removal of GvG removes a good portion of the strong RNG cards in the game. Unless they mess up the expansion with a ton of RNG based cards.
Decided to do some quests in preparation for Standardmageddon and the first deck I see is a Warlock playing Shattered Sun Cleric and Gnomish Experimentor in the depths of Rank 19.
I didn't even have the heart to go through with the game. I just conceded because I didn't want to kill him with Freeze Mage.
We're likely to see a set with a power level much closer to GVG than to classic or TGT. They definitely won't aim for cards about as strong as classic in future sets because if that were to happen then the meta would never change as classic will always be legal in standard.
So I think the strongest "classic" decks will continue to be neutered. Freeze mage and druid's combo in particular, I think may be targeted. I don't think they should be eradicated. I personally don't think they're that offensive right now. I just think they could be something blizzard doesn't want to continually have to consider when introducing new cards... forever.
Reading that conversation is pretty much what we figured. Thijs and others tweeted similar thing, in that how difficult it is to have an edge over regular ladder players with current decks. It could improve in standard, hopefully but I think this is a problem for esport aspect of hearthstone actually.
They want people to watch HS, right. People won't be thrilled to watch no name ladder players playing net decks over and over again while showing nothing worth noting. The few dozen or so recognized names of HS didn't just get there because they were here from the beginning or that they stream, some of them don't even stream like ostkaka. They got there mostly show casing unique qualities or influenced the whole game with their deck building skills that these ladder players are copying now and beating them with.
It's good that just about any one can get good at ladder and come to the competition but if it's just who flips coins better with 50 percent win rates across the spectrum with tempo rush decks, it's not going to be a good esport for viewers or players. It's good that major changes are coming, hopefully they don't mess it up with the new set and game goes back to strategy and planning rather than tempo. If things are going to be like it is now, maybe they would need invitations still. People aren't going to tune in to watch Blizzcon it's just games of insert random name here vs another random name here. When you look at starcraft or dota etc. there are big names that consistently make it there. Only one person from 2014 Blizzcon made it into 2015 and with this route probably zero will in 2016 unless we start playing a different game.
Completely agree. That tournament on the weekend was awful. It was players who probably have like 50 viewers on twitch playing netdecks, it could literally have been anyone in here that replaced those players and nothing would have changed, you knew the way the match would play out after turns 3-5, there were no shocks, no crazy plays, just all by the book. That's the meta now though so I don't even blame the players, you go there to win and play the decks that give you the best chance. The game just needs that big shake up asap.
Holy shit, murloc tiny fin TWO TIMES IN A ROW WITH UNSTABLE PORTAL in arena, the best luck
Priest should get a card something like:
1 mana
Silence a weapon. Draw a card.
Silence a weapon is a cool idea but it should cost next to nothing since obvi it's hyper situational and gotsta be cheaper than ooze, but taking away wind fury, nerfing a rogues oil, killing eaglehorn, nerfing true silver, and with more weapon effects on the way I think it could be a one off in some decks
Everything should have a counter, ooze is cool but I think a cheaper silence a weapon is a neat idea
I think every class should have weapons, though some, like Priest, might have 0 strength and have a more utility-oriented purpose.
I think every class should have weapons, though some, like Priest, might have 0 strength and have a more utility-oriented purpose.
Priests might use weapons of others, stealing things from others is one of the defining themes of the class.
Mages can have staves that add spell power (equip a staff, it has 2 charges for +2 spell power, fire a frostbolt, have it hit for 3+2 and spend one charge, etc).
*puts a Soulstone on Kel'Thuzad* >_>Druids are tough. They might use staves, too, but if we go for something unique, then perhaps fangs to add bleeds or something.
Warlocks can have something like conjurer's stones - summon demons at the cost of health (or cards).
Transformable staff with healing effect or spell power to suit both archetypes (Control and Shadow priest).
I welcome the return of Benediction and Anathema!
2 weeks since announcement and no follow up since then.
Don't leave us hanging like this Blizzard... at least give us one nerfed card preview!
They're not going to say anything until the March 9th event, assuredly.
What's the March 9 event?They're not going to say anything until the March 9th event, assuredly.
Couple questions about the upcoming patch.
What should my card acquiring strategy be until then? Just save all gold and dust? I'm Skiping arena because I don't want to get GvG packs.
Once nax goes away will I still be able to play the adventure if I already bought it? Do you still get a card back for beating it on heroic?