@Kolento
Happy that Americas Winter Championship Blizzcon spot was taken by someone who actually knows how to play
Reno + Echo of Medivh = my aggro deck cries.
it must be a really boring deck to repeatedly play with though.
Damn amnesiac played solid in the Americas championship, definately a deserved win.
Secret Eater is potentially the best card in the game... If it's sound effect is "om, nom, nom, nom"
I don't think there's a chance they won't have the Secret Eater make a reference to MC, it'd be really dumb if it just made a generic monster sound.
Also a card that gives you a minion on board AND steal a secret is as bullshit as other hated cards that people demand a nerf.
This is a decent nerf that also doesn't make the card unplayable and in some situations could give a big advantage
I don't think there's a chance they won't have the Secret Eater make a reference to MC, it'd be really dumb if it just made a generic monster sound.
Why does Eater of Secrets have to be so damn swingy? Nice value for 1 secret, insane for 2+, almost unplayable for 0. Niche tech cards need a decent body so putting them in you deck doesn't lose you half of your games.
It's an insurance policy against Secret Paladin/Freeze Mage. Basically, these two decks will never be as dominant in the next meta as they are now with one or two cards like this running around, because of how it is almost a total sweep against their most common board state.
I don't think it's actually meant to be a long term tech card.
That's why I said it's insane when it hits, practically useless when it doesn't. That was literally the whole point. 4/6 for 4 while destroying 2 secrets is huge btw. Basically game winning if you're not just about to lose.I don't think 2+ is insane for 4 mana given the downside is that the card will be worthless against 6 1/2 classes.
Tech cards need a good body precisely for the reason you just brought up, that their card text is useless in most match-ups. MCT and Blood Knight have (comparatively) better bodies than Eater of Secrets. On top of that, MCT is quite reliable in the types of decks that run it.Niche cards don't need a good body considering the appeal of them is that they will provide some other advantage proportional to the benefit they draw. Cards like MCT or Blood Knight should probably be considered to have bad bodies given the current meta, but their powers also don't flat out win you the game, so their bodies are a bit stronger.
It's a straight upgrade to Yeti, and on top of that it destroyed those secrets. That's pretty huge. You can't just make a blanket statement of "oh it was designed for X and will be used for that specific thing, so Y doesn't even matter." The body might not matter sometimes, sometimes it could make all the difference in the world. And again, the reason why the body should be good isn't for the times the card fills its purpose, it's for the 60+% of matches when the card text is completely meaningless.Think about the best 4 drops, a 4 mana 4/6 (After eating 2 secrets) is still barely better than a yeti. The body on secret eater is pretty much irrelevant as it isn't an actual 4 drop, it is designed to be a late game drop that can provide a huge benefit, most likely letting you score lethal by eating any hunter trap, ice block, get down, etc.
Think about something like Harrison Jones. 6 classes run weapons somewhat commonly and it still has a pretty good body for the cost. Eater of Secrets is a more specific counter with a worse body.
Think of Flare.. it draws a card, destealths minions, and destroys all enemy secrets. For 1 mana. So it does even more cool things than Eater.
Still doesn't get play.
Kezan Mystic has the magic 4 attack to be Priest-proof, it can be played on curve without looking ridiculous, and it gives an enemy's secret to you.
Still doesn't get play. (Much) (Mainly because of Shredder)
Harrison is also playable on curve, but he only gets put in control decks that want another draw engine.
Flare was played ALL the time when it was 1 mana, and with 2 copies even.
Just make a nuetral 6/6 that copies all enemy secrets.
Or even better, pulls out enemy secrets and plays them for you lol.
Or...secret eater, gets a 1/1 buff for every secret it eats (destroys)
Flare was played ALL the time when it was 1 mana, and with 2 copies even.
I honestly believe if other classes had a 1 mana spell that just drew a card, they would be played.
A vanilla "draw a card" spell would likely only see play at 0 mana. Spending 1 mana to replace a card you would have drawn anyway is actually kind of bad. Raven Idol and Tracking are better cards then that and they don't see any constructed play right now.
But because flare had the potential upside to kill a secret or reveal a stealth minion it made a lot more sense to run it.
A vanilla "draw a card" spell would likely only see play at 0 mana. Spending 1 mana to replace a card you would have drawn anyway is actually kind of bad. Raven Idol and Tracking are better cards then that and they don't see any constructed play right now.
But because flare had the potential upside to kill a secret or reveal a stealth minion it made a lot more sense to run it.
WildDid blizzard say whether arena is going to be standard or wild?
I think both Rouge and Mage could justify a 1 mana spell to draw a card, but yeah, maybe most classes would not spring for it.
^ where is that coming from?
Yes because Rogue needs more ways to draw out their deck.Just bring this one back
Illidan sees no play because it is a BGH target on top of having only 5 HP.
From the little icons on the official Old Gods page.
3rd one from the left is presumed to be a corrupted Nat Pagle.
Maybe something like a 4 mana 6/6, 50% chance your opponent draws an extra card...?
Godlike card for Divine Favor Paladin.Maybe something like a 4 mana 6/6, 50% chance your opponent draws an extra card...?