This week's Tavern Brawl is:
Captain Blackheart's Treasure
The captain left treasure for EVERYONE, but mostly for you! Each turn, open a chest of three random cards and choose one to put in your hand.
So they finally will put that brawl
This week's Tavern Brawl is:
Captain Blackheart's Treasure
The captain left treasure for EVERYONE, but mostly for you! Each turn, open a chest of three random cards and choose one to put in your hand.
5 win hunter quest, let's see how the good old hybrid hunter is in this meta...
.... still sogood. I only lost to a fatigue warrior and that guy had everything.
Secret paladin. too easy lol.
Freeze mage, ahahaha. I have one flare and even that wasn't needed.
Druid... I felt so bad for him.
Renolock, killed him twice lol.
Hunter will always be good, with some decent curve nothing ever survives.
Tiger is such an underrated card, it complements highmane very well, I don't think you can survive tiger on 5 and Highmane on 6.
what's in your hunter deck? Mine definitely needs some work, i have one hunters mark in there for twilight guardians/giants and maybe too many secrets that are slowing me down.
FREEDOM
I told people to make sure the front door is locked so we keep the plebs out of our subscriber chat.
welcome back
Hearthstone Deck TrackerWhats the best deck tracker? I've never felt the need for one before, but playing patron i actually forgot sometimes if i already used inner rage
FREEDOM
Hey, got any more of those Overwatch beta keys?
Won my first brawl with mage pretty easily. In my second game I spent 6 turns as a priest against a mage with one health unable to do anything and eventually lost to Ant. Trying again with Priest but it seemed to be a terrible pick.
Tell him to spend ALL THE MONEY on packs/adventures or be doomed to a life of slow, grindy mediocrity like me.I think I got a friend hooked on hearthstone finally. I've been telling him about the game for a few years now, but now that he is home with his gaming PC half way across the world, he is finally giving it a shot.
WowI think I got a friend hooked on hearthstone finally. I've been telling him about the game for a few years now, but now that he is home with his gaming PC half way across the world, he is finally giving it a shot.
And as new cancer lists rise it becomes a more honest class with every expansion. Getting well faced doesn't even faze me anymore in a world where Paladin and Druid exist.Hunter is the cockroach of Hearthstone. No matter what the meta goes through... Hunter still manages to find a way.
It's almost hilarious how much better discover is then Joust.
I don't think I understand the comparison.
I don't think I understand the comparison.
Compare their strength.
Joust was a mechanic added that sucks.
Discover was a mechanic added that is very strong.
Joust really felt like an afterthought. It was like they saw the final TGT set, thought it needed some more cards and threw in joust for the heck of it.
Aggro isn't going anywhere anytime soon and it shouldn't. It's a legitimate style of deck that is healthy for the game. It's just that no single archetype should be the dominant force by a wide margin and aggro especially because of the way ladder works and how easy/cheap they are compared to other decks.If people thought aggro would go away while the greediest warlock deck ever in hearthstone exists, they're crazy or the game is completely broken.
Joust is basically a 50/50 for really good or really bad outcomes, and it doesn't really mix up the game that much because there's only 2 possible outcomes. Coin flip RNG just isn't fun.
Aggro isn't going anywhere anytime soon and it shouldn't. It's a legitimate style of deck that is healthy for the game. It's just that no single archetype should be the dominant force by a wide margin and aggro especially because of the way ladder works and how easy/cheap they are compared to other decks.
I was mostly making the statement that Hunter always manages to be the relevant in any meta. Even during the Patron days, Midrange Hunter did work especially at tournaments. Even now as there are even more aggressive options and there are tools to shutdown Hunters, they still find a way to be relevant.
Joust feels like a mechanic that fit the specific theme of the set. That of a tournament. The mechanic might not be very consistent but that doesn't mean it was an afterthought.
I still think Discover is more powerful in arena than Constructed. Semi-random draws are only good when they come at a notable discount, which is why cards like Dark Peddler or Ethereal Conjurer might see play but Jeweled Scarab or Tomb Spider probably won't.
But in arena, your deck is mostly semi-random anyway so it is a stronger effect there.
I still think Discover is more powerful in arena than Constructed. Semi-random draws are only good when they come at a notable discount, which is why cards like Dark Peddler or Ethereal Conjurer might see play but Jeweled Scarab or Tomb Spider probably won't.
But in arena, your deck is mostly semi-random anyway so it is a stronger effect there.