uhhhhhhhhh no it doesn't.
It definitely does, I abused that for my win. Summoning Stone is OpieOP.
uhhhhhhhhh no it doesn't.
It definitely does, I abused that for my win. Summoning Stone is OpieOP.
Mana Wyrm, Flamewaker, and Antonidas are obvious. Everybody is immediately familiar with Tempo Mage.
Some not-so-obvious cards....
Any Rogue Combo Card
Prophet Velen
The Trogg Family (Stonesplinter, Burly Rockjaw, Troggzor)
Mana Addict
Violet Teacher
Loatheb
Summoning Stone
Gadgetzan Auctioneer can finally make a comeback after the nerf.
Edit: You just beat me with the edit.
Reynoodle Shaman and Warlock top of the meta? What a man, bless
We're not worthyImagine if he used his powers for good instead of evil!
New Hearthstone Mythbusters:
https://www.youtube.com/watch?v=zTS_Qt6TxEM
Highlight:Temple Escape can turn into Ragnaros
It's weird that summoning stones don't follow the normal rules regarding mana-cost in hand. I'm almost positive that in previous brawls with similar mechanics, it was based off the present-cost and not the original cost. It's often a game ending play with the way it works.
Brawl was deeper than I expected though, I had a funny match where I was able to fatigue my opponent because he kept drawing too much and I got a clutch vanish.
It's weird that summoning stones don't follow the normal rules regarding mana-cost in hand. I'm almost positive that in previous brawls with similar mechanics, it was based off the present-cost and not the original cost. It's often a game ending play with the way it works.
Brawl was deeper than I expected though, I had a funny match where I was able to fatigue my opponent because he kept drawing too much and I got a clutch vanish.
The new brawl has been a lot of fun. It is great that that the only 9 cost spell is tree of life. That can make games go well beyond what they would otherwise.
This Brawl has been amazing
Had a Druid get me down to 1 HP
I play Nefarian
I get Tree of Life
Heal back up to 30
Win the game 4 turns later
got shit on today running control priest. Shit feels bad man. Think I'm mulliganning my opening hands wrong
ROFL Kripp crying over getting annhialated by Flamewakers in the Brawl.
"I am just going to instant concede against a Mage if I queue up against one..."
I don't blame him, brawls are supposed to be about having fun, there's only one person having fun in that side. I think he faced 7 mages out of 10 games.
I'm glad I beat this brawl at the very start lol.
Me too... I won with a flamewaker doing about 20 damage to face against a full board of troggs.
Not the best brawl.
I don't blame him, brawls are supposed to be about having fun, there's only one person having fun in that side. I think he faced 7 mages out of 10 games.
I'm glad I beat this brawl at the very start lol.
Been playing a new F2P account to practice arena. Anyone else feel like they do better with a super low curve and aggressive mindset? Not necessarily ignoring good plays just to do 2 more face damage, but whenever I've drafted decks with lots of 4 drops and a curve/tempo mindset, I've gotten demolished over and over. It seems for me that the more 2 drops, the better, and a few good 1 drops are fantastic.
officially part of the problemthe feels when you do crappy with control priest and lose like 10 games then go 7-0 with secret paladin.
officially part of the problem
I went back to secret paladin after spending the past 2 weeks doing other stuff... went from moderate success to roflstomp everything. Not sure how I feel about that.
Arena is all about tempo. You lose a drop early game and you tend to lose that game. Because of Inspire like mechanics, whoever gais early board control can snowball out of control. It's also harder to punish tempo plays because there are less board clears in general to work with.Been playing a new F2P account to practice arena. Anyone else feel like they do better with a super low curve and aggressive mindset? Not necessarily ignoring good plays just to do 2 more face damage, but whenever I've drafted decks with lots of 4 drops and a curve/tempo mindset, I've gotten demolished over and over. It seems for me that the more 2 drops, the better, and a few good 1 drops are fantastic.
Did they just stop making the 'hero' portraits for the classes? I'd like a Pally and lock one..
Did they just stop making the 'hero' portraits for the classes? I'd like a Pally and lock one..