Karsticles
Member
Waaaaay too much to hope for.Do you think they will give full dust for cards rotating out of Standard?
Or is that too much to hope for
Waaaaay too much to hope for.Do you think they will give full dust for cards rotating out of Standard?
Or is that too much to hope for
I wouldn't be terribly surprised if we didn't get FULL dust value for nerfed cards. I'm well aware that a full dust refund is the precedent for nerfs, but we're talking about 20+ cards getting a nerf this time and they're cards that have done their duties for us for years. I wonder if it'll only be a full refund if you just crafted them recently, or a 2x craft refund or something. I don't know. I'd just be wary of assuming.
Do you think they will give full dust for cards rotating out of Standard?
Or is that too much to hope for
Have I missed something since this interview?but we're talking about 20+ cards getting a nerf this time
IGN: Find out When Hearthstones Card Nerfs Will Be AnnouncedIGN: Okay cool. Ben Brode said a while back that you were looking at more than two cards but less than 20. Can you narrow that down a bit more for me?
Mike Donais: Sure, that sounds about right. Yeah, right in the middle right around the 10 to 12 range, basically.
They've definitely said you'll get full dust value. It's pretty much a policy.
Have I missed something since this interview?
IGN: Find out When Hearthstone’s Card Nerfs Will Be Announced
Do you think they will give full dust for cards rotating out of Standard?
Or is that too much to hope for
My bad - I'd heard people throwing around the 20+ number.
http://hearthstone.blizzpro.com/2016/03/11/whispers-of-the-old-gods-announced/Youll get full dust credit for any cards that are nerfed in classic. So make sure you hang on to your classic cards and dont dust them until it becomes nerfing time!
Nah those guys made Servent of Yogg Sauron and Spreading Madness.Did everyone that was involved in creating Crackle and Implosion get fired yet?
Did everyone that was involved in creating Crackle and Implosion get fired yet?
Nah those guys made Servent of Yogg Sauron and Spreading Madness.
I realized that only assholes are going to play Servant and they're going to piss me off with their luck.Nah those guys made Servent of Yogg Sauron and Spreading Madness.
Ancient of Lore has been mentioned a few times. I don't think Innervate/Wild Growth will be changed.If it's 10-12, then the list is probably:
1) Alexstrasza - the main problem in Freeze Mage
2) Owl - we all know this one
3) Knife Juggler - spoken of in interviews; probably a stat nerf, not an ability nerf like people want
4) Keeper of the Grove - spoken of in interviews
5) Leper Gnome - spoken of in interviews
6) Druid Combo - who knows how, but something here
7) Big Game Hunter - and it better be the biggest nerf ever
8) Molten Giant (hopefully +2 to its cost or something small)
9) Mountain Giant (ditto here)
10) MAYBE: Ice Block
11) MAYBE: Innervate (only for creature spells?)
12) MAYBE: Divine Favor? Or maybe I just want it to get nerfed, haha.
I can't think of anything else that creates significant issues or is whined about a lot right now.
Yeah, here is my updated list:Ancient of Lore has been mentioned a few times.
Also we knew one or more Rogue cards will be nerfed. Same issue as Druid cards, too prevalent in all of their decks.
Would not be shocked if they nerfed Rockbiter + Doomhammer combo.
They haven't mentioned Divine Favor yet but man so many people want that card nerfed (including myself, screw that card!).
Master of Disguise has to be getting nerfed especially with that new Dragon incoming.
Have I missed something since this interview?
IGN: Find out When Hearthstones Card Nerfs Will Be Announced
Yeah that's why they don't even have Divine Favor in their deck recipe for Murloc Paladin...Vikefin Inquistor is proof enough to me that they won't nerf Divine Favor. Divine Favor is the only reason aggro murloc Paladin actually exists.
Yeah that's why they don't even have Divine Favor in their deck recipe for Murloc Paladin...
Twilight summonerr + Huhu combo would've unstoppable right?
At turn 5 you possibly have 2 5/5 and one 6/5
Speaking of Huhu, what would happen if you used her Battlecry on something like Tentacle of N'Zoth pr Abomination? She shouldn't take any damage, right?
The funny thing about knife juggler is that if it were on played minions rather than summoned minions it would solve so many problems people have with it. Then any of the bullshit implosion, muster, uth and future crap would not piss people off.
Nah son, they still have Acidmaw plus UTH combo.It would also leave hunters without any board clear option.
Lol, that 10 mana board clear.Nah son, they still have Acidmaw plus UTH combo.
Plus Explosive Shot, Explosive Trap, Powershot and Multishot.
Neither Midrange nor Face Hunter actually uses the Juggler + UTH combo for board clear... well that's not its primary function. It's mostly to gain a huge tempo swing over the opponent who is also flooding then go face with the dogs to put the other opponent on a clock.
She would take damage. Battlecries trigger after minions hit the board.
In Standard there's going to be far less of dropping 5-6 minions in one turn and if they do then those should be cleared by UTH by itself (like that Paladin card, countered completely by UTH for 2 less mana).Lol, that 10 mana board clear.
Explosive Trap doesn't count since you can't control it. If it procced on minion attacks like Freezing Trap, I would agree with you. The rest of those spells only hit a few minions. They don't help in matchups where you need to clear 5-6 minions that all dropped in one turn.
Or with Stalagg, as one recently tried on me. I just said nope and went face.I love when a mage makes it incredibly obvious that they're trying to get you to duplicate their Reno Jackson.
Lol, that 10 mana board clear.
Explosive Trap doesn't count since you can't control it. If it procced on minion attacks like Freezing Trap, I would agree with you. The rest of those spells only hit a few minions. They don't help in matchups where you need to clear 5-6 minions that all dropped in one turn.
Are we getting any more card reveals or is it radio silence til the stream?
UTH + Juggler does 2 damage per minion, but you get to control half of it, so it can be a more efficient Explosive Trap or Holy Nova in terms of clear power. If your opponent has 1 health minions, you get to keep board presence. If there are 3 health minions, you can gang up multiple dogs on them. I had my 5 minion board cleared by this combo just last night, and Dahbomb watched it happen.UTH + Juggler isn't a board clear either. It's less consistent than an explosive trap. Oh hey, you needed all of those to go to minions but instead they went face, ok. so much for a board clear, because it's not.
I thought it was the other way around because of the Mad Scientist > Mirror Enity > Copy Minion interaction.
Or is that a bug?
The mana cost for that effect is pretty fair.Juggler acting like an arcane explosion is exactly why it needs to be nerfed in the first place.
The mana cost for that effect is pretty fair.
Holy Nova is 5 mana to deal 2 damage to all enemy characters and heal friendlies for 2.
Juggler + UTH is 5 mana to deal damage to all enemy faces
So Juggler+UTH costs the same, is roughly as powerful (flexibility of 1/1 minions), and it takes two cards instead of one.