It could lose you the game if it's in your deck for some reason.At least purify isn't a card that could lose you the game if played. so its not that bad lol.
The game in the witcher was decent and different than other stuff currently in development or available so it should be a nice alternative.I need my fix of TCG without too much of positioning shenanigan, hope Gwent can be very gud
I need my fix of TCG without too much of positioning shenanigan, hope Gwent can be very gud
And they've really tweaked the game from the Witcher 3 one to stand-alone.The game in the witcher was decent and different than other stuff currently in development or available so it should be a nice alternative.
Living Roots, Wrath, Innervate if you already have something you want to Innervate out. I might keep Violet Teacher if I have the coin too.What Token Druid usually mulligan for aside Wild Growth >_>
I'm at loss seeing load of spell to keep or not
Blizz will be really happy with the decisions by the the dumb HS designers and their even more dumb chief ben laughing brode when they realise at the end of the year that the player numbers are dropping A LOT.
The meta was already really crap (with people stop playing) and it will only get worse with karazhan.
Dunno how a design team can be so incompetent while the game is still making tons of money
In the stream they actually mention to "combo" of ancient watcher and purify.
A 2 card combo for 4 mana to get a fucking yeti for 4 mana, how impressive.
Alternatively, stop playing the game. Save gold for arena.I went to sleep and woke up and I'm still angry about purify.
This is seriously an instance that blizzard has to explain themselves. Even if their reasoning was "fuck priest and priest players, we hate the class and you" at least that'll explain purify. Otherwise it's just baffling how anyone could create that card and then everyone that approves cards signed off on that.
Good thing I decided to not pay money for this adventure and am just going to grind out the gold. I'm almost there
It can be a 2 mana 4/5 overload 2, which is better than yeti, but yeah still not exactly a great combo.
I'm sure every permutation of ancient watcher/eerie statue + silence has been tried. The fact that even with a 0 mana silence that archetype has never taken off, it's not going to take off with a 2 mana card.
Also these made me laugh http://imgur.com/a/j7ogv
I'm sure every permutation of ancient watcher/eerie statue + silence has been tried. The fact that even with a 0 mana silence that archetype has never taken off, it's not going to take off with a 2 mana card.
Also these made me laugh http://imgur.com/a/j7ogv
Stop giving blizz ideas man, lolI'm sure every permutation of ancient watcher/eerie statue + silence has been tried. The fact that even with a 0 mana silence that archetype has never taken off, it's not going to take off with a 2 mana card.
Also these made me laugh http://imgur.com/a/j7ogv
no idea what could be the best way to put the card in there since I don't play the deck at all; maybe you can remove one spell for one Giant.Yeah but can you replace in spell druid? Not ancient of wars nor the legendaries.
I have enough dust to craft Yogg and a few epics so should I go with a Yogg and load deck or a Yogg Mage?
What's ultimately disappointing is this expansion doesn't really bring a new game mechanic to the meta.
Naxx: Many Death Rattles.
GvG: Mech synergy.
BRM: Emperor. Imp Gang Boss. Flamewaker. Dragon Priest.
TGT: Joust.
LOE: Discover.
WoG: C'Thun + friends.
Kar: Purify.
What's ultimately disappointing is this expansion doesn't really bring a new game mechanic to the meta.
Naxx: Many Death Rattles.
GvG: Mech synergy.
BRM: Emperor. Imp Gang Boss. Flamewaker. Dragon Priest.
TGT: Joust.
LOE: Discover.
WoG: C'Thun + friends.
Kar: Purify.
What's ultimately disappointing is this expansion doesn't really bring a new game mechanic to the meta.
you could argue the menagerie thing is Kharazan's, rewarding a deck with a mixture of minion types and synergies.
That's unfair. This expansion brought multi-tribe synergy (Zoobot, Curator, Other Zoobot) and the Portal spells.
If you're going to give BRM credit for Emperor than you have to give Kara credit for Barnes because, like ET, it's an extremely powerful effect when used in the right deck.
You didn't see the hidden card text: "FU-Priest: Reduce your chance to fight a priest deck to almost 0%"
Thanks, but I have already worked on games and they are doing are really bad job.
I'm not sure if it's entertaining or just sad seeing every new generation of Hearthstone players realizing that the Hearthstone team only care about making as much money with the minimum amount of work. Those of us who have been around from the start have realized this ever since GvG.
Unless you're a Priest main
Rogue is pretty mediocre in both formats and you don't see Rogue mains
I could see a silence priest deck working by using the 1 drop that gains health with every spell cast. Turn 2, 1 drop - coin - ancient watcher - silence. 6 mana in stats on turn 2.
Handlock was playing ancient watcher in 2015 guys, it was preeetty good with owl and shadowflame, it wasn't that long ago, those were simpler times.
Remember handlock, a moment of silence. Rest in priest.
Does purify even get played at 0 mana? I guess thinning out your deck is good so it would, but is it even automatic at that point?
Handlock was playing ancient watcher in 2015 guys, it was preeetty good with owl and shadowflame, it wasn't that long ago, those were simpler times.
Remember handlock, a moment of silence. Rest in priest.
Cycle for zero, maybe. I might try it and toss it on my minions that have a battlecry. At 2 mana it's overcosted, specially in priest.
Compare Purify to Commanding Shout. Not only is Commanding Shout a straight-up good effect if you're looking to trade, (versus only a handful of things in your deck not minding silence) but you can play it on an empty board just for the cycle. Purify can't even do that.
I'm not sure if it's entertaining or just sad seeing every new generation of Hearthstone players realizing that the Hearthstone team only care about making as much money with the minimum amount of work. Those of us who have been around from the start have realized this ever since GvG.