Priest has a lot of expensive spells.
Problem is surviving until then. You need to play him (8 mana) and then the spell. That's a lot of tempo lost.
Priest has a lot of expensive spells.
I mean you don't get to play those expensive spells right now and only Entomb is playable, I'm not sure if anyone is crazy enough to put mind control and holy fire in their decks right now. Getting ~3 mana creature still isn't bad but with rest of priest deck yeaaah rip.
That 5 mana aoe is still played in some lists. Even 3-mana spells yield nice value for long matches.
But yeah it's a neutral legendary and not super powerful. I would never play it over Antonidas in mage.
the thing about that is antonidas has to live to be effective, its unlikely you can combo multiple spellcasts on the turn he's played.
second of all you still have to pay to cast those fireballs he gives you. the shit medivh gives you is free.
I mean you don't get to play those expensive spells right now and only Entomb is playable, I'm not sure if anyone is crazy enough to put mind control and holy fire in their decks right now. Getting ~3 mana creature still isn't bad but with rest of priest deck yeaaah rip.
Good thing no one is running weapon removal in this meta
That's a cool card. Probably strongest in Druid, innervating it out then nourishing seems really strong. Unlike other big stuff you can innervate its effects linger.
It's neat with Doom!, 10 mana, kills everything, draw cards, free 10 cost minion, and you still have the weapon...that is such a ridiculous swing it might actually make Doom usable.
Thijs hate that discard card, seem OP.. And made soulfire and doomguard bad effect into positive
I feel like if discardlock becomes a thing it'll be super frustrating due to the sheer amount of wildly varying power it would put it out based off the random throws.
Like, turn 1 flame imp, turn 2 librarian that discards/plays the 3/3 is DISGUSTING.
Did servers just get DDoS'd again?
I hope discards won't become a thing, the last thing we need right now is another broken aggressive deck. I'm not sure what goes in their heads.
Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board.Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling,but taking 20+ damage in one turn is not particularly fun or interactive.
Exactly.Succubus for a 2 mana 7/6 hnnnnnng
The biggest problem with Medivh is that if he does become popular everyone will just run weapon removal and then he's most likely a vanilla 8 mana 7/7 which is very mediocre.
The more I think about it the more I despise that card.
I play zoo I frigging knew so many opportunity to use insáne synergy of that card with Soulfire or Doomguard.
Fuck.. that card is broken as shit its probably just as broken as mad scientist
Holy shit blizz
You gonna see some doomguard play like its frigging Call of the wild
How the hell this is interactive.. you can't play around this shit at all
Succubus for a 2 mana 7/6 hnnnnnng
how to beat this weekly brawl? everytime I hit face it grows health
My 1st thought.
Gonna craft another doomsguard for this
Thijs hate that discard card, seem OP.. And made soulfire and doomguard bad effect into positive
Yeah I am not a fan of that stuff, like how they made the Overload mechanic a positive for Tunnel Trogg (overload cards are already inherently strong, hence the overload).
If Medivh had taunt I'd have considered it but I really don't think that's worth running right now.
At least in mage, if you want to play 8 mana 7/7, Rhonin is better to go with Antonidas. I'd rather get 3 fireballs and 9 damage to end the game than some random dudes and even that is not played right now.
In other classes it might have potential. People played summoning stone rogue, summoning stone is probably still better than this in rogue. It locks your daggers and only works 3 times when you have to play a lot of cheaper spells. Stone is bugged in a way that if you prepped before playing it and then sprinted you'd get 7 cost minions for example. You probably can't even do that with this.
In priest? Priest has other problems. I'm not sure who'd play this. The game gotta be way too slow for cards like this. The turn you play it, it's only a 8 mana 7/7, the value comes later, it's so bad. Same reason Rhonin never caught on and that card is still better than this.
I think people might be underrating Medivh a little bit. I think he could be pretty strong. Summoning Stone, despite its absolutely terrible body, was still almost playable in the right deck. It turns out, being able to cast removal spells while simultaneously developing your own board is very powerful. Medivh is a good body and can setup an insane tempo swing turn with Atiesh. It's also a very high value card as it will require multiple cards to deal with both the body and the weapon. The fact that his effect is a Battlecry and thus can't be silenced is also a plus.