I am more than happy to admit my deck is in no way ideal. There is not a whole lot of science behind the picks other than wanting a solid control / anti aggro base and hoping to implement the Brann, Coldlight, Violet Illusionist combo. I like control, and that combo is my favorite to pull off, so If I could put them together in a solid deck that has okay success in the current meta I would be happy,
I was looking at Hearthpwn, and saw that only three Warrior decks using the combo were submitted since MSOG, and thought maybe there was a chance to try something a bit different.
Either that or nerf spirit claw
Honestly I think spirit claw on the radar
The history of the Shaman class is that it has been garbage forever until it got broken cards that made it broken. It was a garbage class before because its spells were tuned with spell damage and Overload in mind which means you really needed to high roll with the spell damage to make Shaman do well.people suggesting a lot of drastic changes, especially to core set and hero powers of all things need to be mindful of the history of classes and not just what's going on with them in this moment in this meta.
Every once in a while I get added by random people who don't say anything then after a minute or so delete me after saying nothing - is it to try and bait out some rants or something? Seems pretty weird.
Shaman hasn't been garbage forever. There have been several times that shaman has actually been quite good. There have been a couple times where midrange and aggressive midrange shaman shined, and then times when aggro shaman and mech shaman have shined. This all happened before they got a lot of the cards they use in recent expansions. That is a better history than just calling it garbage forever.
I know this because I have played shaman all along. Actually I have played shaman mostly in the eras where they haven't had broken stuff.
I'm not worried about shaman in the future. Sometimes classes will have expansions of weakness.
While Shaman was not garbage forever, for all of pre-Naxx it was certainly the weakest class after priest. The fact that Gaara was GaaraBestShaman back then was a point to how successful he was as the only Shaman main. Sort of mirroring how Amaz became known for priest. In vanilla HS Shaman definitely was a bit too slow, needing a late Doomhammer or Alakir rockbiter combo to finish a game. But I agree once belcher and later mechs came into play, Shaman had a great run.
Personally, I very much enjoy the jade variant of shaman because it reminds me of the midrange days. Shaman was always the next best control and late game deck after warrior. Aggro shaman on the otherhand just does not feel right. Mech aggro wasn't as aggressive as this. It felt more like a tempo mage to be honest.
10/16 players in blizzcon 2014 brought shaman. Just an example of a period where shaman was not garbage. Even when UT hunter was running amok, there was a shaman midrange list that could run it into the ground quite easily due to lava bursts and doomhammer being able to race the hunter.
Pre-naxx? I started playing shaman after naxx came out so there is a gap in my memory about shaman. Hard to call it the weakest after priest though, when paladin was extremely lacking.
I think gaarabestshaman is just a name. It don't even think he became popular due to shaman at all lol
If you weren't playing the game since pre-open beta and following players from then of course you would not know about them or their history. That doesn't disprove anything I said. Tirion alone put paladin above shaman in those days because he was that powerful.
I've been playing the game since closed beta. Please re-read my post. It says I wasn't playing shaman specifically (and I should note I only meant I wasn't playing shaman heavily).
And no, tirion did not put paladin above shaman. We're talking about an era with 5 mana auctioneer. Paladin vs classic era miracle rogue where rogue could pull off 20 damage combo by turn 8.
The ranked matches are so trash in this meta. The aggro decks are ruining everything.
I honestly dont feel this meta is worse then any other we have had. While I agree that the amount of aggro decks is annoying and their power leads to, sometimes, very uninteresting and non interactive matches, it has been, and allways will be the case as long as the ranking system is the way it is.
I really think it is. I know that almost every match we'll depend on RNG to win ou lose a match but If we take the Pirate Warrior for example we will always need luck to survive until turn 5. This is really bad.
But this is hardly the first time aggro decks in HS have worked like that. (Not saying its a good thing)
That's a keeper.
Yes, I agree. But don't you think it's a little too much at the current meta? The games are too fast thanks to that, and since most decks are Shaman or Warrior the game is kinda ruined if you wanna take a more strategic approach.
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Damn Kripp goes ham on the current meta:
https://www.youtube.com/watch?v=yJmnVieooUo
I don't really agree with a couple of his points though.
Pretty good points elaborated by Kripp.
That contrast between design philosophy of lol team and HS team is immense.
Stuff like this is why Levi left.
Rest in peace Levi.
What happened? Did he just quit Hearthstone? Or did he quit the GAF HS thread? Was wondering why he wasn't posting anymore.
Video of Riot patch philosophy he was refering to:
http://www.youtube.com/watch?v=Vdf0SDk2LLg&t=0m31s
Team 5 patch philosophy is "lets be extremely slow and cautious so we don't accidentally break this cash cow we've made"
http://www.neogaf.com/forum/showthread.php?p=227731125
And you edited it out, but I didn't notice Mobius's avatar change either until you said something.
I think team 5 is more "make all changes at once" instead of slow and cautious. The meta shifts dramatically whenever they nuke cards to hell and/or unleash OP bullshit.
Video of Riot patch philosophy he was refering to:
http://www.youtube.com/watch?v=Vdf0SDk2LLg&t=0m31s
Team 5 patch philosophy is "lets be extremely slow and cautious so we don't accidentally break this cash cow we've made"
Wouldn't buffing cards encourage people to use the cards they have rather than buying new ones though? One would assume that a greedy approach for maximizing money would involve always nerfing so people always have to keep up, unless a truly significant number of players leave.While I think Riot's philosophy is better, I still think they're way too nerf happy like Hearthstone.
They really should look back at cards (Especially basic and classic) and buff them.
The fact that zero cards get buffed is stupid.
That's a keeper.
Make the minimum deck size 40 cards. That would slow the game down somewhat.
I think Kripp can be kind of an ass sometimes, but his latest video on meta is pretty good. He suggests Blizzard make bigger and more frequent changes, but it seems like Blizzard is way too averse to that.
What happened? Did he just quit Hearthstone? Or did he quit the GAF HS thread? Was wondering why he wasn't posting anymore.
Duelyst is 40 card decks with 3x of each card.maybe... Well Duelyst is 40 card decks and from what I understand those matches are very fast. it doesnt really matter how fat devs make the decks as long as folks can vomit out a bunch of over-stated minions really fast on curve
This won't make the game slow down at all, it will just make it more random.Make the minimum deck size 40 cards. That would slow the game down somewhat.
While I think Riot's philosophy is better, I still think they're way too nerf happy like Hearthstone.
They really should look back at cards (Especially basic and classic) and buff them.
The fact that zero cards get buffed is stupid.
Wouldn't buffing cards encourage people to use the cards they have rather than buying new ones though? One would assume that a greedy approach for maximizing money would involve always nerfing so people always have to keep up, unless a truly significant number of players leave.
did you watch Ben brode video on why they avoid it? Financially it is unfeasible since he claims the main 'work' they invest is actually in design and testing phases. CCG devs can merely contract out Art assets. Thus- from his point of view, buffing old cards or adding new ones are one and the same. Even Kripp had to sort of agree to that point although he still asks for constant nerfs due to this superfast meta
All that said I do look forward to a new meta- but I am looking towards the rotation. I'd love to see Reno rotate out along with Justicar. plus some of the over stated minions will go. By then I expect Pirates nerf to go green
Been saving my gold for new expansion. no real point to experimenting in this meta. I have fun sometimes but its just too fast. so saving my gold and dust
This won't make the game slow down at all, it will just make it more random.
This won't make the game slow down at all, it will just make it more random.
A big problem with ladder and patching is threat on the hearthstone championship tour. I feel like they would need to rethink the HCT before any sit infancy changes can be made.
What threat is that?
MTG purposely times a lot of their pro tour events while the meta is still being figured out. It'd be cool for Hearthstone to do the same.