charlequin
Banned
They should introduce mounts and feature the white raptor from back in the OG days.
I had a friend who was smart enough not to trade his in back when the original "swap your epic mounts" option showed up and he was getting wide-eyed compliments on it for years afterwards, lol.
I don't feel like this has been the case in Hearthstone, though. All the cards I mentioned, plus the huge Shaman push in WOTOG, all have created bad results.
I think the stuff that causes problems naturally shows up as looking more "pushed" because it's getting more attention, but there's a lot of other cards that are beneficial for the game overall that fall in the category. Just looking at the Classic set, cards like Thalnos, Sylvanas, Azure Drake, or VanCleef are all pretty clearly pushed and haven't generally speaking been negatives for the game. Pushing individual cards is one of the most effective ways to create interesting archetypes.
Twenty years of MTG/CCG balancing does not relate to Hearthstone whatsoever.
Eh, game design is game design. Pretty much 100% of the design lessons Blizzard has learned about Hearthstone in its lifespan (up to and including the current questions about weapon efficiency) are related to issues that MTG design ran into previously (and in a lot of cases it was ex-MTG designers who came in and pushed Blizzard to fix them!)
The point of buffs should be to help new players have a fighting chance against people with better collections.
This is a kind of illusory benefit. People who have random old buffed cards lying around already are the people with larger collections. You can get an equally good effect by just printing new cards at Common and Rare, i.e. the realm where even very casual players can easily craft them.
I do think they need to both release content more often and tweak balance more often, but I don't blame them for trying to figure out the best approach for both carefully before rolling it out. With frequent balance changes especially I think they've (correctly) identified that nerfing is worse than rotating in a lot of ways, so it's worth it to some degree to take the time and produce an all-encompassing philosophy they can work with in the future.