I didn't think of moroes, but barnes could be good and perhaps less risk than moroes.
I'm not sold on shadowcaster being really good for the deck.
I think maybe sprint and the mini-thistle tea.
Shadowstepping 5/5 1 mana chargers will be a strong way to get that last bit of reach needed to close out a game. In theory you could play 6 chargers. Stonetusk boars, southsea deckhand, bluegill warrior. Technically you could hit for 30 damage in one turn. I don't think that will be optimal of course. But having a few chargers and shadowsteps you can get a lot of reach.
It would be funny if it somehow makes charge a problem yet again with a bunch of super cheap 5 attack charge minions.
Quest for Face Rogue
Needs to draw 3 out of 7 cards (6 bounceback + duplicate) to activate quest, or get help from Mimic Pod. I don't know how long that would take on average.
I think the lack of draw means you're top decking too often after completing the quest.
If the quest buffs your board, then it actually could work with jades if you only ran a few. Play jade spirit 4 times, for example.
Well, at least the rogue quest gave us something to talk about.
I guess rogue will be the joke class from now on.
"If we can't give them good cards, we will give them MEMES!!!"
I don't think so. Card says "Play" not "Summon".
Unless you're talking about just after you play the reward, but the hard part is doing the quest and playing the 5 mana reward. Pretty easy to come up with good stuff after that.
I was talking about the support.Literally said every expansion, and wrong every expansion.
Frustrating. Was 2-0 in Arena with a fairly good deck with no duplicates and Reno, end up 2-3. Went second all 3 times and even drew Reno all 3 times but my opponents just had answers for everything.
And to top it off, my pack gave me STB, which doesn't grant full dust refunds anymore.
It hurts to write it, but I went 4-3 :'(
Turns out most of you were right - I should've probably picked something else over the second, or maybe even the first Ice Block, and definitely Y'Shaarj. First three games went really well - I dropped Ice Block on turn three in all three games and took those three mathces pretty easily, but from there forward it went downhill. In my fourth game I got used to having Ice Block on turn three, so I used my Kazakus and quickly realized my mistake. "It's okay", I thought, "I still have two Ice Blocks and Reno". For the first time I managed to draw Y'Shaarj and even play him. Sadly his first pull was Reno, and he was then Polymorphed and Reno was fireballed. After that, apart from making the same mistake with Solia, I was just really unlucky and didn't draw my Reno or my Ice Blocks.
All in all I enjoyed the run and the salty friend requests after the first few games, but I am sad to have let you down with this seemingly great deck.
Rogue has never been a joke class because it's basic toolset has always been strong enough. But the new archetypes that Blizzard has tried to push for Rogue have fallen flat in the past.
Grinder Deathrattle Rogue w/ Anuburak and Nzoth
Cthun Rogue with that 9 mana Assassinate card
Burgle Rogue
Jade Rogue
Mech Rogue
Stealth Rogue
Pirate Rogue (as in actual Pirate Rogue, not put just the 1 drop Pirates and exploit Patches. A ton of Rogue Pirates don't see play)
Bounce Rogue (to be determined but the have been getting tools for this archetype for some time now)
Rogue is like Hunter where they have basically been playing a similar style since forever. About the biggest shake up Rogue got was with Oil and even then they were still playing a high burst deck. But at least then it was a high burst deck that could also clear the board.
I didn't and everyone who knows Lotus Petal from MTG wouldn't have.Re: rogue. I think everyone simply discounted how much Counterfeit Coin would juice the miracle archetype. (except Blizzard, I guess, that's why all the rest of the Gadgetzan cards were either trash or niche) Any 0-cost spell going to be nuts in that class while Auctioneer still exists, especially one that gives you a mana crystal.
I hope getting rid of conceal is enough, but I doubt it - at least it will delay the combo turn by 1 or 2 turns once the expectation is that the auctioneer will die immediately.
LaaaaaaameSingle player high score party goer brawl. Easy quest completions.
Interesting interview with Lifecoach on why he quit Hearthstone: http://www.pcgamer.com/lifecoach-on..._source=twitter&utm_campaign=buffer-pcgamertw
That's crazy. Many posters in this thread told me Hearthstone was a skill-oriented game. :-OAnd at the moment, talking about competitive Hearthstone, the question is always when can you call a game competitive? If you can achieve a 1% edge, then it's kind of coin-flipping. So I think there's no disagreement in that if you have a game, and the best players of the world can only play at 1% better than an average player, then it's a pure gamble and it really has nothing to do with competitiveness at all. And while I'm not saying that Hearthstone is at 1% at the moment, [the percentage] is way too low.
The world's best player can probably have a 5% edge over a good player per game, at the moment, which is ridiculously low. That also reflects the low skill cap. Games are very short, so there are very few opportunities to even display skill, because the first few turns are the most simple. You have no resources on the board whatsoever, you have only a few Mana to interact with, and also not a big combination of cards to pick from. So there are not many places to make mistakes, and the edge vanishes.
That's crazy. Many posters in this thread told me Hearthstone was a skill-oriented game. :-O
Direct quote from Lifecoach:It still is. He is saying that the skill cap has dropped over the past year, not that it is not a skill based game.
Skill doesn't really matter.
That's crazy. Many posters in this thread told me Hearthstone was a skill-oriented game. :-O
Direct quote from Lifecoach:
"Skill doesn't really matter" is hardly misrepresentative of Lifecoach stance since that's literally what he is saying.I know you're not a fan of the game, yet continue to shit talk it whenever possible. But to quote out of context? You know the source is readily available to see, so why even try misleading? Maybe you didn't read or understand what he was saying? He doesn't actually mean there is no skill. He is saying at the top level of play the difference that skill advantages make over other top level players is not high enough. And that makes the grinding portion more important at top legend play.
This is what he said consistently throughout the article. This is a criticism that has existed for a while. Reynad has been one of the foremost voices of this criticism and he was written off as a salty player. Now lifecoach is saying it, granted he is saying it's only more recent that this has been an issue for him. He said a year ago a top player had an advantage of about 70% over the other legend players. That has dropped to a level he is uncomfortable with. He hasn't even quit the game entirely. He is just not laddering and trying to get to blizzcon/championship tournaments.
really regretting not picking fr0zen now, he about to get free win
his first opp bring anti aggro deck, about got rekt by fr0zen total combo lineup
I know you're not a fan of the game, yet continue to shit talk it whenever possible. But to quote out of context? You know the source is readily available to see, so why even try misleading? Maybe you didn't read or understand what he was saying? He doesn't actually mean there is no skill. He is saying at the top level of play the difference that skill advantages make over other top level players is not high enough. And that makes the grinding portion more important at top legend play.
This is what he said consistently throughout the article. This is a criticism that has existed for a while. Reynad has been one of the foremost voices of this criticism and he was written off as a salty player. Now lifecoach is saying it, granted he is saying it's only more recent that this has been an issue for him. He said a year ago a top player had an advantage of about 70% over the other legend players. That has dropped to a level he is uncomfortable with. He hasn't even quit the game entirely. He is just not laddering and trying to get to blizzcon/championship tournaments.
Just like against lojom, b7 misplayed and still won the 1st match.
It's 1-1 now.
that's a stupid comparison. Use poker or some shit that's actually comparable.I can teach a kid to play Pirate Warrior in a week, have him go against a pro HS player and the kid might actually win one game out of 10.
That's actually ridiculous when you think about it. Imagine training a kid for a week in a different competitive multiplayer game like say SFV (which some say is the lowest skill cap SF) and have him go against a pro, he would not win a game in 1 in a million matches.
Of course saying the game requires no skill is wrong. A person who is more experienced will have advantage in the long term averaged out. But we are talking about an average of thousands of games, not in a 3/5 where it's difficult to figure out who was the better player let alone one game. There really is not enough room or time in an average game to make critical decisions or out play your opponent.
I honestly think HS is the lowest skill cap video game that I have played from the pool of games that is played for any real amount of money/prestige. This includes other card games too.
He is basically saying what a lot have said for two years now. The game rewards grinding. Quantity of games vastly outweigh quality.
Hearthstone still is a skill based game, just not as much as a lot of other card games.
It's a casual game, which is fine
I can teach a kid to play Pirate Warrior in a week, have him go against a pro HS player and the kid might actually win one game out of 10.
That's actually ridiculous when you think about it. Imagine training a kid for a week in a different competitive multiplayer game like say SFV (which some say is the lowest skill cap SF) and have him go against a pro, he would not win a game in 1 in a million matches.
Of course saying the game requires no skill is wrong. A person who is more experienced will have advantage in the long term averaged out. But we are talking about an average of thousands of games, not in a 3/5 where it's difficult to figure out who was the better player let alone one game. There really is not enough room or time in an average game to make critical decisions or out play your opponent.
I honestly think HS is the lowest skill cap video game that I have played from the pool of games that is played for any real amount of money/prestige. This includes other card games too.
Which is fine if one is not playing the game competitively. I would never even think about trying to play HS competitively, I am fine playing it casually.
Ok I can pick Duelyst, teach a kid how to play some deck in that game for a week and he wouldn't win one in a thousand games against a pro.that's a stupid comparison. Use poker or some shit that's actually comparable.
A pro will not get good reads from a kid in poker and isn't duelyst also a round based strategy game in addition to cards?Ok I can pick Duelyst, teach a kid how to play some deck in that game for a week and he wouldn't win one in a thousand games against a pro.
And that game is a HS clone.
As far as poker goes, I think even 1 on 1 a kid playing poker will still lose out to a pro almost every time or at least way more than HS. At least you can make good reads on the opponent in that game and even though the kid will win some hands, in the end result he will lose out almost every time.
Duelyst is just HS with a grid system for playing and moving minions on.A pro will not get good reads from a kid in poker and isn't duelyst also a round based strategy game in addition to cards?
that's already much more complex though, your conclusion would naturally follow.Duelyst is just HS with a grid system for playing and moving minions on.
Ok I can pick Duelyst, teach a kid how to play some deck in that game for a week and he wouldn't win one in a thousand games against a pro.
And that game is a HS clone.
As far as poker goes, I think even 1 on 1 a kid playing poker will still lose out to a pro almost every time or at least way more than HS. At least you can make good reads on the opponent in that game and even though the kid will win some hands, in the end result he will lose out almost every time if the pot is substantial.
Of coursw a kid can easily win a hand of poker in a single bet but that's not how competitive poker is played. It's played over long, grueling periods of times with lots of decisions to be made over the course of the game. And once someone has a read on you, that's it for you.