The same exact point you made, only apparently I am not as cool as you.![]()
Nah most people just see right through your posts. Should we expect you to post this same argument in the Zelda thread in a couple weeks?
The same exact point you made, only apparently I am not as cool as you.![]()
I use the example of Bioshock Infinite a lot. The game was obviously rushed and unfinished. The first half was quality and then it just went off the rails. I enjoyed the original Bioshock, but this one had obvious game design flaws that reviewers overlooked and replaced with their own wishful thinking. I think time has proven that correct.
I am not saying that is the case here, but it is illustrative of the problem.
Like Bioshock Infinite we may not know if the game is good until first we play it and have time to digest what it has to offer. Prerelease reviews are more or less hot takes, with little if any time to fully digest and reflect upon the game.
Doom was another game I had trouble with. Really great reviews, really great word of mouth. I played the whole campaign from beginning to end and after felling the last boss I was filled with disappointment. While the game was certainly long, there simply wasn't much there. Area, kill, area, kill. There was some exploration, but I felt much less than the games that came before it. It felt like Doom 3 replacing room, kill, room, kill with open area, kill, open area, kill. Maybe the problem was pacing, I don't know. Something was wrong with it and I didn't enjoy it as much as the review score led me to believe.
If a review score is not meant to measure that kind of thing, what is it measuring?
The same exact point you made, only apparently I am not as cool as you.![]()
I use the example of Bioshock Infinite a lot. The game was obviously rushed and unfinished. The first half was quality and then it just went off the rails. I enjoyed the original Bioshock, but this one had obvious game design flaws that reviewers overlooked and replaced with their own wishful thinking. I think time has proven that correct.
I am not saying that is the case here, but it is illustrative of the problem.
Like Bioshock Infinite we may not know if the game is good until first we play it and have time to digest what it has to offer. Prerelease reviews are more or less hot takes, with little if any time to fully digest and reflect upon the game.
Doom was another game I had trouble with. Really great reviews, really great word of mouth. I played the whole campaign from beginning to end and after felling the last boss I was filled with disappointment. While the game was certainly long, there simply wasn't much there. Area, kill, area, kill. There was some exploration, but I felt much less than the games that came before it. It felt like Doom 3 replacing room, kill, room, kill with open area, kill, open area, kill. Maybe the problem was pacing, I don't know. Something was wrong with it and I didn't enjoy it as much as the review score led me to believe.
If a review score is not meant to measure that kind of thing, what is it measuring?
Nah most people just see right through your posts.
Maybe 200 is too many...
how is the consensus on the soundtrack of this game? From the reviews i read so far, its hardly getting mentioned
Almost certainly. In TW3 I had to take a huge break after burning myself out on Velen/Novigrad/White Orchard content, and had developed something of a distaste for the game. Came back to it though and enjoyed Skellige and Kaer Morhn a lot.
Are Skellige and Kaer Morhn filled with quests that I preferred, or is there simply so much content that I'd have preferred it if they'd binned half of it to prevent the burnout. Probably a mix of the two really.
I just say, "Uh, you're full of shit" in my head and move on lol. You don't have to respond to everything.One day people will get this.
Nah most people just see right through your posts. Should we expect you to post this same argument in the Zelda thread in a couple weeks?
how is the consensus on the soundtrack of this game? From the reviews i read so far, its hardly getting mentioned
how is the consensus on the soundtrack of this game? From the reviews i read so far, its hardly getting mentioned
Some will love the game and some will not, despite the reviews. Same as it ever was. Meaning... you have no point.
The aggregate is a general consensus, but consensus is not immutable. Doesn't make it meaningless.That is exactly my point - the aggregate is meaningless.
Why do all reviews have to line up 1:1 to how you felt about a particular game? You may find things problematic/disappointing that others don't and vice versa. That the scores don't reflect your views doesn't make them wrong, unless they flat out lie about something, which I don't believe happens very often. You don't have[/I to agree with everything a reviewer says, that doesn't mean they were wrong.
Should I repost it in every review thread or just the ones you want me to? It was on my mind, so I posted it. I've done such things before in the past. If you check my history, I am actually not a Legend of Zelda gusher. I am more excited for a physical Binding of Isaac on Switch than I am for Zelda.
I bought Twilight Princess on Wii and didn't play it the entire generation - I couldn't muster interest past the first area. I finally completed it by using a guide and forcing myself to. I own Skyward Sword, but still haven't played it.
It's funny how much people assume they know about me when they really don't know anything about me at all. People could be nice and ask or they can be jerks.
is there any planned DLC?
Should I repost it in every review thread or just the ones you want me to? It was on my mind, so I posted it. I've done such things before in the past. If you check my history, I am actually not a Legend of Zelda gusher. I am more excited for a physical Binding of Isaac on Switch than I am for Zelda.
I bought Twilight Princess on Wii and didn't play it the entire generation - I couldn't muster interest past the first area. I finally completed it by using a guide and forcing myself to. I own Skyward Sword, but still haven't played it.
It's funny how much people assume they know about me when they really don't know anything about me at all. People could be nice and ask or they can be jerks.
That is exactly my point - the aggregate is meaningless.
DLC plans will be announced close to release (so anytime now):
https://youtu.be/Ayek8xMMs_M?t=6m28s
how is the consensus on the soundtrack of this game? From the reviews i read so far, its hardly getting mentioned
I've said that a well written paragraph can sell me on a game more effectively than any review score or aggregate ranking canI am talking about the difference between an aggregate and a single review.
Single reviews are great if:
- They are thorough
- You know the reviewer
- You know their review history
- You know their biases
Because then you can make informed decisions about the game with that review even if that reviewer doesn't align with your interests. See my Ebert example. We disagreed on a lot, but I understand how he reviewed and liked/disliked certain things.
With an aggregate you get none of that information. You get a meaningless score that is not even indicative of the quality of the game (as others have said).
I think it's simply just a good quick reference point that the general consensus is it's a bad/decent/good/great game, of course it's not a 100% guarantee you'll like and that's why you should always have a few reviewers who you trust. But I've never really got the hate for review scores, without them I'd just have less of an idea if a game is worth a shot or not, because there's no way I'd have time to read a lot of different reviews or that I'd even want to honestly.
I mean, just remembering a post of yours I read yesterday, you went into a thread where someone was asking whether they should buy NieR or Horizon just to post this.
The same exact point you made, only apparently I am not as cool as you.![]()
The aggregate is a general consensus, but consensus is not immutable. Doesn't make it meaningless.
The aggregate is a general consensus, but consensus is not immutable. Doesn't make it meaningless.
Are review threads usually this big? I dont think I remember such a big one like this in a long time.
Well in that case, it seems to be more a measure of hype than of quality. What I mean by that is if it's based on consensus, culteral consensus, which changes over time as gamer tastes change, then really what is being measured here isn't quality, but hype.
It is a hype meter.
Take a game like Metroid Prime: Federation Force as an example. That game could have been generation and genre defining and yet I would argue the review aggregate would have still been skewed lower based on factors that have nothing to do with the quality of the game.
We get sports games every year that largely get 80+ aggregates and yet very little changes. All those reviews are saying is "yep, the game is the same as you remember it."
What I mean, is the exact same thing you said, which is that it is meaningless as a measure of quality. It measures something. I am just not sure that something is anything useful to me as a consumer.
Well in that case, it seems to be more a measure of hype than of quality. What I mean by that is if it's based on consensus, culteral consensus, which changes over time as gamer tastes change, then really what is being measured here isn't quality, but hype.
It is a hype meter.
Take a game like Metroid Prime: Federation Force as an example. That game could have been generation and genre defining and yet I would argue the review aggregate would have still been skewed lower based on factors that have nothing to do with the quality of the game.
We get sports games every year that largely get 80+ aggregates and yet very little changes. All those reviews are saying is "yep, the game is the same as you remember it."
What I mean, is the exact same thing you said, which is that it is meaningless as a measure of quality. It measures something. I am just not sure that something is anything useful to me as a consumer.
Well in that case, it seems to be more a measure of hype than of quality. What I mean by that is if it's based on consensus, culteral consensus, which changes over time as gamer tastes change, then really what is being measured here isn't quality, but hype.
It is a hype meter.
Take a game like Metroid Prime: Federation Force as an example. That game could have been generation and genre defining and yet I would argue the review aggregate would have still been skewed lower based on factors that have nothing to do with the quality of the game.
We get sports games every year that largely get 80+ aggregates and yet very little changes. All those reviews are saying is "yep, the game is the same as you remember it."
What I mean, is the exact same thing you said, which is that it is meaningless as a measure of quality. It measures something. I am just not sure that something is anything useful to me as a consumer.
That is exactly my point - the aggregate is meaningless.
Bloodborne got to 77 pages before a lock.Are review threads usually this big? I dont think I remember such a big one like this in a long time.
Well, yeah. I said as much in my other postIt's meaningless if you believe you're absolutely unique and that nobody else's experience or opinions are worth anything.. Otherwise it's a pretty good indicator of how many people are likely to enjoy a title, a fine jumping off point for finding reviews worth reading to understand why. It's just not a definitive indictor of whether any individual will like it.
I've said that a well written paragraph can sell me on a game more effectively than any review score or aggregate ranking can
But that doesn't make aggregates meaningless. They're useful for at-a-glance interest. Did people like this a lot, a little, not at all? That's it. For the why and why not, the good and bad, the intricacies of opinion, you have to dig deeper
So how do you feel about Horizon: Zero Dawn?
how is the consensus on the soundtrack of this game? From the reviews i read so far, its hardly getting mentioned
Well in that case, it seems to be more a measure of hype than of quality. What I mean by that is if it's based on consensus, culteral consensus, which changes over time as gamer tastes change, then really what is being measured here isn't quality, but hype.
It is a hype meter.
Take a game like Metroid Prime: Federation Force as an example. That game could have been generation and genre defining and yet I would argue the review aggregate would have still been skewed lower based on factors that have nothing to do with the quality of the game.
We get sports games every year that largely get 80+ aggregates and yet very little changes. All those reviews are saying is "yep, the game is the same as you remember it."
What I mean, is the exact same thing you said, which is that it is meaningless as a measure of quality. It measures something. I am just not sure that something is anything useful to me as a consumer.
Bloodborne got to 77 pages before a lock.
http://www.neogaf.com/forum/showthread.php?t=1016296
The Witcher 3 got to 92 pages.
http://www.neogaf.com/forum/showthread.php?t=1044844
your point is that if you only base your purchase based on the metacritic average, you'll have a bad time, which is no duh.
your entire first post in this thread can be summarized as "the content is important, not the score", which is no duh. informing yourself is god.
you're trying to plant a seed of doubt around this particular game using these obvious statements which is inviting the "o-ok?" and "transparency" replies. It's just weird.
I mean we all know metacritic is trash, and I will prove it with one image.
look on ye mighty, and despair
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