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I feel like my love for Nintendo games is fading

Sure but it's still a Nintendo IP and published by Nintendo exclusively for Nintendo platforms. Whether Miyamoto or whoever actually touched the game or not has little to do with it. They've had Zelda games made by Capcom in the past (among other third party outsourcing), that doesn't diminish those games as Nintendo games.

I don't know what exactly we're disputing here. Yes, the W101 is a new IP published by Nintendo. But it is one game. When discussing Nintendo's overall software strategy, we need to look beyond one game.

We do know Miyamoto and Intelligent Systems are both working on unannounced new IPs so there is definitely more in the pipeline.

We don't know that for certain. Miyamoto has been talking about creating a new character for years, and I don't know where you're getting that IntSys info. If they were working on a sequel to Fire Emblem for 3DS or a Paper Mario U, I wouldn't be the least bit shocked.

It came out (in America) in 2012, just last year. Last console or not it doesn't mean I am "digging that far back". Is it wrong to say that The Last of Us shook things up since it came out this year on PS3 rather than PS3? No, it isn't. Xenoblade was the same situation last year. There are plenty of other 3DS games Nintendo has released as well that fall in this category, which I think you know seeing as you mentioned a few of them later in your post.

Xenoblade and Kid Icarus are good examples of new experiences, but there's a couple problems here. First, Xenoblade is a perfect example of Nintendo's reluctance to release risky games. The only reason it came out last year is because Nintendo didn't even want to localize it! Compare that to how Sony really got behind the Last of Us.

As for Kid Icarus, the game released over a year and a half ago. While you are correct that is not too long ago, this is also on a separate system from Xenoblade which is on a separate system from Wonderful 101.

As a result, Nintendo has to double the workload on releasing fresh games for two different platforms. Furthermore, Nintendo has, for a variety of reasons, created an ecosystem with very poor third party support, so the brunt of supporting their systems falls on them. This makes them double down even more on "safe" sequels.

So if you're a 3DS owner and you want that big, brand new experience, is the answer to wait to have just one every year?

I don't really think it is that arguable on a per game basis as I can't recall any game in these franchises in the last few years that was actually met with anything but praise from most people. I think it is wrong to dismiss these games because they are direct sequels as they are still innovating in their franchises.

How much they are innovating within their franchises is debatable. None look to innovate to the extent that Mario Galaxy did. Personally, I own the platform already and I don't even have any interest in NSMBU. Donkey Kong I'm interested in, but is it really innovating? New camera angles and Dixie Kong?

You can say, "Look at all the Wii U owners who bought NSMB." But I would say to look at all the people who didn't buy Wii U to play it. If we can dispute the quality of these games, and we can, then it's "arguable." You obviously can't please everybody, but we're seeing a lot of people with fading love for Big N and the sales are reflecting that.

The Wii U is not in the shitty situation it is in due to the quality of the software. Outside of Game and Wario all of Nintendo's releases on the system have been top notch and all of the ones they have announced seem to be continuing that trend. Nintendo fucked up Wii U's launch, is continuing to screw up marketing the system, and blatantly lied about having games ready for the months after the platform came out which left a large drought. That is why the system is failing. That had nothing to do with the quality of the games they put on the thing though, or the quality of their games in general.

The problem is software. The problem is rarely marketing. There is a lack of software, which you mention, but the games they are releasing are too often direct sequels that offer extremely similar gameplay and aesthetics to their predecessors.

If we want to get to the heart of why people feel like they're losing their love for Nintendo (the subject of the thread), the problem is not that they don't like the marketing. The problem is in the games.
 

Into

Member
Reading your post is a tad scary, because its how i felt, but that was mid 90s when the switch was going to happen with PSX and N64.

I felt at the time (and still do) that their games did not live up to their predecessors. Mario 64 was not as good as World or SMB3, OoT and MM were not as good as Link to the Past, there was no Metroid to even compare to Super Metroid, Mario Kart 64 was a jumbled mess compared to the original Mario Kart etc.


Perhaps nostalgia does play a significant role here, but then i play games like Galaxy 1, 2, 3D Land and some of the more recent Nintendo games and they really are fantastic. Like i would put these games right next to their very best stuff on the NES and SNES.

So i am not sure if it is nostalgia alone, the quality is still there its just not as consistent, its gotten more spotty in the last 10-15 years. Perhaps due to the complexity of the games, its easier to fuck a game up today than it was back then, or maybe the developers were just more inspired back then and motivated. Its impossible to know

Nintendo stopped being the center of the industry for me a long time ago, they are just a player now, a sidekick. A developer and platform holder you should not ignore, but neither should you buy every game they release with blind devotion. Blizzard used to have that aura about them, 90s to about WoW period they could not make a bad game, but even they have lost some of that with Cataclysm and especially Diablo 3.
 

Anth0ny

Member
Your love isn't fading, they're just worse than they used to be. With few exceptions, that magic is gone. They have different goals in mind than they did during the NES, SNES, N64 and GC days. Maybe that will change in the future, but for now it's kinda a bummer.

Don't get me wrong I still love Nintendo games but I have a hard time choosing any genuine classics from the Wii, DS, 3DS and Wii U libraries. Galaxy and Galaxy 2 are there, of course, and maybe Pokemon Black/White, Fire Emblem Awakening, 3D Land, and Kid Icarus Uprising. That's about it for me.

Meanwhile, I'm discovering games I missed as a kid such as Super Metroid and Donkey Kong Country 2 and literally jizzing in my pants while playing them.
 
You're just burnt out from focusing on the same company for way too long. That's why I like to mix it up and buy all consoles and lots of game types.

If anything my love for Nintendo has grown over time. I went from hating Nintendo as a Sega kid, to completely ignoring them until Gamecube, to liking them quite a bit during Gamecube and DS heyday, to hating them early on in the Wii lifecycle. Now with Wii U and newfound respect for several Wii games, and with some stellar recent 3DS titles, I like Nintendo more than ever. I just wish they wouldn't be so damn STUPID about accounts, or I'd buy a second Wii U. But my wife could't have her account on the living room Wii U and her upstairs, so we've given up that idea of buying a second Wii U. ARE YOU LISTENING, NINTENDO?
 
Threads like this frustrate me because, though I see many people agree that Nintendo is losing/has lost their way, if you try to pinpoint exactly what the problem is with Mario and Zelda, their flagship titles, people get up in arms about you criticizing what they consider the best games ever. You can't say that Nintendo is broken and then praise the Mario Galaxies and Skyward Swords of the world; Nintendo is either as good as they ever were, or they're not. And if they're not then something has most definitely gone wrong with their flagship titles, but many Nintendo fans just don't seem to be comfortable with confronting what those problems are.
 

Dysun

Member
The Wii effectively buried my interest in Nintendo's console division. I didn't really enjoy it all that much despite being there from launch. The Wii U has done nothing to rectify that, I still enjoy alot of their handheld titles and feel they are better suited for those kinds of experiences.
 

jonno394

Member
I don't think Nintendo have got worse, just everyone else has upped their game. Back in the nes snes and n64 era, for me Nintendo games were the ultimate mark in quality. Noone could touch them. Nowadays they're still awesome but so many other devs are releasing games that are 9 or 10's for me that they're no longer the special ones, they're one of many.

Gaming wise, nothing excites me more than the announcement of a Nintendo direct or a nintendo reveal.
 

Sakura

Member
I was kind of indifferent to Nintendo during Gamecube era (I had Smash Bros, and Windwaker, but that was about it) and then completely didn't care about Nintendo during Wii era, but now I find myself really liking Nintendo for some reason. I think the 3DS is just great, and sure the sales are bad, but I still like the Wii U and look forward to its future. There are more Wii U games I like than Wii games I liked, it's crazy.
 
Threads like this frustrate me because, though I see many people agree that Nintendo is losing/has lost their way, if you try to pinpoint exactly what the problem is with Mario and Zelda, their flagship titles, people get up in arms about you criticizing what they consider the best games ever. You can't say that Nintendo is broken and then praise the Mario Galaxies and Skyward Swords of the world; Nintendo is either as good as they ever were, or they're not. And if they're not then something has most definitely gone wrong with their flagship titles, but many Nintendo fans just don't seem to be comfortable with confronting what those problems are.
Not to mention people can't even seem to reach a consensus in this thread on when Nintendo was last at their peak. I see people bringing up GCN, but besides a few more niche-y titles like Paper Mario and the Prime games, that generation was overall a disappointment for me as a Nintendo fan. While I love it now Wind Waker felt easy and rushed to me as a tween, Sunshine and Double Dash felt like huge step downs from their predecessors, Star Fox went down the shitter, DK had a ton of experimental games of varying degrees of quality without any real clear direction, Rare was gone and the rest of the 1st party GCN lineup felt like non-stop cheaply made Mario spinoffs. Besides a few exceptions like F-Zero (considering Adventures/Assault/Command I'm kind of glad they lay off SF during that gen), most franchises during the Wii era seemed to make a comeback in terms of quality that I felt fell by the wayside in the GCN days or earlier. I think it helps the Wii's worst year (2008) happened while I was too busy with my highschool finals to notice and Brawl got delayed until mid '08 in my region anyhow.

I think there's merit to thinking Nintendo's management as of late is troubling, but in terms of game software bar the more widely disliked examples like Wii Music or Other M its way too subjective a question to ask if they've fallen quality wise from a certain earlier point in history. DKCR/Pikmin3/Galaxy 2/Xenobalde are all within the same three year period after all.
 
Really the only console game from Nintendo that looks remotely interesting to me is Mario 3DWorld, and even then I really wish they would've gone for a different art style. Looks like a sterilized version of the SMG games.

Everything else I really could pass on, but at the very least their lineup is better than with the Wii circa 2008. Good god that was embarrassing. I look back to the 2008 E3, where their big hitters were literally just Animal Crossing City Folk (arguably the worst AC yet), GTA Chinatown Wars on the DS, and Wii Music, and I remember that as Nintendo's equivalent of the Dark Ages. They obviously realized "we'll make bank on whatever we put out so why try?" and it was reflected for the first time that year. I still occasionally remember Wii Music and shake my head in disbelief that they once legitimately tried to pass that off as anything remotely significant. They found their footing a bit toward the end of the Wii's life but a couple of years after the Wii's release they were just straight up lazy.
 

TDLink

Member
I don't know what exactly we're disputing here. Yes, the W101 is a new IP published by Nintendo. But it is one game. When discussing Nintendo's overall software strategy, we need to look beyond one game.

I mentioned more games than just that one. Yes they only produce a couple per year, and across multiple systems, but they are still producing at least a few new IPs or IP revivals per year, every year. Honestly I don't even know another company that releases that many on an annual basis so I'm not sure what the problem with that number is.

We don't know that for certain. Miyamoto has been talking about creating a new character for years, and I don't know where you're getting that IntSys info. If they were working on a sequel to Fire Emblem for 3DS or a Paper Mario U, I wouldn't be the least bit shocked.

I actually did misinterpret the unannounced IntSys game as a new IP. My bad. X is probably coming next year though and I would be pretty surprised if there wasn't at least something else brand new coming to 3DS and/or Wii U that has yet to be announced. It doesn't have to be new really anyways to get me excited as I am pretty excited about Bayo 2 even though it's a sequel.

Xenoblade and Kid Icarus are good examples of new experiences, but there's a couple problems here. First, Xenoblade is a perfect example of Nintendo's reluctance to release risky games. The only reason it came out last year is because Nintendo didn't even want to localize it! Compare that to how Sony really got behind the Last of Us.

Yes I completely agree Nintendo does not get behind their new IPs, and that is a huge issue with the company. However, it does not mean they aren't making them. Even if Nintendo ignores them after they push them out the door those are still extremely quality games that aren't just Mario/Zelda/etc.

As for Kid Icarus, the game released over a year and a half ago. While you are correct that is not too long ago, this is also on a separate system from Xenoblade which is on a separate system from Wonderful 101.

As a result, Nintendo has to double the workload on releasing fresh games for two different platforms. Furthermore, Nintendo has, for a variety of reasons, created an ecosystem with very poor third party support, so the brunt of supporting their systems falls on them. This makes them double down even more on "safe" sequels.

So if you're a 3DS owner and you want that big, brand new experience, is the answer to wait to have just one every year?

Nintendo makes more games per year than any other company in the industry. Honestly i think it is somewhat unreasonable to expect them to do more than they are currently doing. New IPs just don't make them money, as much as I love them. If they are making between 10 and 15 new games a year though and at least a few are new that is typically good enough for me. It also helps that I honestly don't mind the sequels so long as they remain quality (which they have) and I also own a PS3, PC, and am capable of buying third party games on Nintendo platforms as well.


How much they are innovating within their franchises is debatable. None look to innovate to the extent that Mario Galaxy did. Personally, I own the platform already and I don't even have any interest in NSMBU. Donkey Kong I'm interested in, but is it really innovating? New camera angles and Dixie Kong?

"Look to innovate" is completely different from actually innovating. I am pretty sure after these games come out people will love them because that is pretty much what always happens. Mario 3D Land is regarded by many to be the best 3D Mario ever and that just came out in 2011. Most of the people who disagree with that assessment prefer the Galaxy games instead, which are only barely further in the past and came directly before it. I don't see any reason to worry about games like Mario 3D World, especially when they do look to innovate with power ups that offer new traversal abilities and throwing in the idea of different characters with different properties into the 3D games (as well as simultaneous multiplayer with them).

We don't know a whole lot about DKCTF yet but the little they have shown, including the camera and dixie stuff, does indicate that it is not just a "rehash" of DKCR. Plus even if it was, we are talking about one of the best 2D platformers of last gen, how in any sense would that even be a bad thing?


You can say, "Look at all the Wii U owners who bought NSMB." But I would say to look at all the people who didn't buy Wii U to play it. If we can dispute the quality of these games, and we can, then it's "arguable." You obviously can't please everybody, but we're seeing a lot of people with fading love for Big N and the sales are reflecting that.

NSMBU is not a system seller. But it is a game more people will pick up as they buy systems. Look how well the Mario games have done on Wii and 3DS so far. The franchise still has the power. None of these games have scored poorly from critics or fans so I really do think the quality of the games isn't that arguable. I haven't played NSMBU yet personally even though people have said it is great because frankly I too have been a bit fatigued on Mario. That doesn't mean the game's quality has gone down though, it just means Nintendo is making too many of them...which is a pretty big difference. You don't have to play every Mario game Nintendo makes. That doesn't mean they are bad games though, and it also doesn't mean Nintendo is making nothing else. Because they are.

All that being said I am sure that I will end up getting NSMBU some day when I am more in the mood and the last trailer for Mario 3D World definitely has made it something I am more interested in than before so the franchise obviously has staying power.


The problem is software. The problem is rarely marketing. There is a lack of software, which you mention, but the games they are releasing are too often direct sequels that offer extremely similar gameplay and aesthetics to their predecessors.

If we want to get to the heart of why people feel like they're losing their love for Nintendo (the subject of the thread), the problem is not that they don't like the marketing. The problem is in the games.

There was a lack of software on Wii U due to it coming out on 3DS. I bet the reverse will be true next year but 3DS will be fine because it actually has third party support. Again, I don't really see how lack of software on one of their two platforms at a given time actually has to do with their software quality though (which is what this topic is about).

Nintendo makes more games than anyone else but they do it across two systems. When only talking about their output of course there will be droughts on occasion on one or the other, but their total annual output is consistently pretty strong.

Your assertion that people don't want sequels is completely incorrect. Right now their system that is selling is 3DS. Why? Largely due to sequels to their series like Mario, Mario Kart, Fire Emblem, Animal Crossing, Pokemon, and Zelda. The Wii U on the other hand only really has one sequel thus far in a series that is put out at a regular pace (Mario). It isn't selling poorly due to that.
 

Kyzon

Member
Mine never completely goes away, but it does lessen during their game droughts. Those are the times I play my 360 a ton and kinda forget about Nintendo. Then Ninty decides to drop a bunch of games at one time and I remember why they're number 1 for me.
 

roknin

Member
Tastes change. Nothing to feel bad about, so long as you recognize it as your tastes changing. I think the problem tends to be when people don't realize their own tastes have changed, and instead blame whatever it is they no longer like. Not that it can't be the other way around, but people tend to have a hard time telling the difference (myself included of course).

Really, Nintendo could probably be accused more of NOT changing than anything else. Much as I love them, software-wise they tend to be an incredibly "safe" company most times. They're riskier with the hardware, but you tend to know a certain base set of games/ideas/etc. to expect with any Ninty system, which depending on tastes can be a good thing or a bad thing.

The GameCube almost lead them to leaving the home console hardware business. Although it's held in high regard today (most underdog consoles are) that console was far from loved at its time.

Indeed... as someone who started posting on forums regularly when the GC launched, it is just.... weird to me seeing it glamorized so much in recent months.

The Cube was absolutely HATED by nearly everyone I knew back then, and every review site and reviewer had few things good to say about it. The "Gamepube" and "the purple lunchbox" were favorite names for it. I felt like I was one of two people that actually enjoyed Sunshine. Don't even get me started on "Celda".

Most GC forum discussions were positively toxic.
 

Azure J

Member
Don't worry OP, it happens. Just play outside of your comfort zone or try not to focus on Nintendo for a bit then come back some time later and check out the backlog. Sometimes it takes a flood of things to get that old flame back. You might also have to come to grips with the idea that you're at a place where they might not reach you anymore. That's alright too.
 
Nintendo started to fall apart when Yamauchi left. Iwata doesn't have the competitive spirit to fight and stay relevant in such a dynamic industry. Instead Iwata would rather let the competitors leave Nintendo in the dust and just focus on gimmicks and releasing the same 5 games over and over again.
 
The only franchises I cared from Nintendo are Zelda, Smash and Fire Emblem.
Zelda's gone downhill, Brawl was worse than Melee but FE is getting even better.
 

mikeyw85

Banned
I think it's only natural as you get older that you loose some interest. I obsessed over certain games during the N64 era. The Gamecube era I switched to playing PC games becaue I liked the online play of Unreal Tourny etc. Then the Wii was potentially a disapppointment, but saved by the Mario Galaxy games, which were superb.

I'm now really excited for the Wii U first party titles including Mario, DK, Zelda etc. It's just a shame the PS4 will probably demand more of my attention.
 

Chinner

Banned
nintendo stopped trying basically, their games are samey and safe as their attitudes have become blind as they just don't give a shit. so it's not a surprise that many have the same reaction and just distance themselves. it's why announcing the same old games isn't saving the wiiu - people are just bored of it.

theirs just better gaming to be had elsewhere, other console makers have stronger first offerings which actually bother to make new IPs and not stick to the same old tired formula every generation. indie games are coming into full force with new ideas and trends which actually innovate and try different things.
 

tassletine

Member
There's nothing of 'high caliber' on 3DS or WiiU? I'd start by playing some of those games. Pikmin 3, w101 and Kid Icarus are all stellar old school Nintendo titles for those systems.
 
Astrosanity said:
I think there's merit to thinking Nintendo's management as of late is troubling, but in terms of game software bar the more widely disliked examples like Wii Music or Other M its way too subjective a question to ask if they've fallen quality wise from a certain earlier point in history. DKCR/Pikmin3/Galaxy 2/Xenobalde are all within the same three year period after all.

There lies the crux of my issue with threads like this: subjectivity. There can never be anything close to a consensus if people can't separate their own feelings about a certain game from the larger issue. I happen to think that there's a lesson to be learned when both Mario Galaxies combined didn't match the sales of New Super Mario Bros. Wii, or when Wind Waker HD has the worst debut in series history in Japan, but when it comes to games *they* enjoy, gamers either blame the worse sales on other factors such as marketing or being to complex for the so-called "casual audience" than accept that maybe they're part of a niche and Nintendo could stand to recapture whatever it is they lost that made their games so phenomenally successful. But for your typical Nintendo devotee as long as the sales are "good enough" it doesn't matter whether or not other people feel disenfranchised.

But Nintendo should never settle for "good enough" sales. When other giant media companies such as Disney see diminishing returns they reformulate their strategy. When Princess and the Frog only sold "good enough" Disney cooled it with the princess movies for a few years following Tangled. Nintendo however, does the same thing year after year, because they think people don't want them to change; in a sense, that's true--a large portion of the 3D Mario and Zelda fan bard are perfectly fine with the way things are. But it was during Nintendo's third generation that they began to steadily lose marketshare as their games came to be geared more towards the "hardcore" who clamored for deeper stories and were OK with the more
complex controls that these 3D games
demanded. As Mario and Zelda became
more about item collection and puzzle solving their mass appeal began to shrink, to the point that an HD rerelease of Wind Waker has reportedly had a worse opening week than the GBA rerelease of Zelda II. And the fans and Nintendo will blame virtually anything but disinterest in the software itself.
 
I felt similarly last year but this year the 3ds output (luigi, animal crossing, fire emblem) reconvinced me and the second half of the year for wiiu looks good so far (w101, pikmin3) as well
 

qq more

Member
1. If you thought Galaxy was weaker to previous entries then it probably is something entirely on your end rather than Nintendo.

2. Have you played The Wonderful 101?

3. Have you played Xenoblade?

4. Have you played Kid Icarus Uprising?

5. Have you played Fire Emblem: Awakening?

I ask about those games specifically as I consider them the best that Nintendo has put out in the last couple of years.

Not that I'm shitting on those games or anything but those 4 games you've mentioned in the bolded are really niche and aren't for everyone. And this is coming from someone who really enjoyed Kid Icarus.
 
Not to mention people can't even seem to reach a consensus in this thread on when Nintendo was last at their peak. I see people bringing up GCN, but besides a few more niche-y titles like Paper Mario and the Prime games, that generation was overall a disappointment for me as a Nintendo fan. While I love it now Wind Waker felt easy and rushed to me as a tween, Sunshine and Double Dash felt like huge step downs from their predecessors, Star Fox went down the shitter, DK had a ton of experimental games of varying degrees of quality without any real clear direction, Rare was gone and the rest of the 1st party GCN lineup felt like non-stop cheaply made Mario spinoffs. Besides a few exceptions like F-Zero (considering Adventures/Assault/Command I'm kind of glad they lay off SF during that gen), most franchises during the Wii era seemed to make a comeback in terms of quality that I felt fell by the wayside in the GCN days or earlier. I think it helps the Wii's worst year (2008) happened while I was too busy with my highschool finals to notice and Brawl got delayed until mid '08 in my region anyhow.

I think there's merit to thinking Nintendo's management as of late is troubling, but in terms of game software bar the more widely disliked examples like Wii Music or Other M its way too subjective a question to ask if they've fallen quality wise from a certain earlier point in history. DKCR/Pikmin3/Galaxy 2/Xenobalde are all within the same three year period after all.

With nintendo there is always that tendency to say that the games they release now are crap and a few laters magically they become redeemed. Sunshine, twilight princess, windwaker are good examples of this.

When gamecube kaunched people said N64 was whack and GC rather be good. Gamecube was considered their worst console ever right before wii launch. Now after the wii is done wii is the worst cnsole and gamecube and N64 is the best. Im pretty sure a few years later people will cite wii is the best nintendo console (there are good arguments for that too: galaxy, twilight princess, Metroid Prime 3, xenoblade, last story, brawl, mario kart wii, wii sports resort, DKCR, epic yarn... The output was phenomenal)

nintendo had stinkers in any generation (wii music, and other m both are not as bad as some people claim though)
 
Not that I'm shitting on those games or anything but those 4 games you've mentioned in the bolded are really niche and aren't for everyone. And this is coming from someone who really enjoyed Kid Icarus.

doesnt change that they are polished and well made games.

Games as a hobby is a niche thing with the exception of annual shooter and sports updates.
 
Mine has faded with the Wii. Ill play every major actual game release like Galaxy, Skyward Sword and Donkey Kong Country Returns but I wont touch any of their casual Wii type games.
 

spliced

Member
Even though I'm a big Nintendo fan and would rank them far above everyone else I don't get the idea that being a fan of one company means you stay away from others. Give Sony or Microsoft or whoever a chance if you like their games.
 

Raysoul

Member
Mine was lost during the gamecube to wii era. It returned after I played the DS. Now, I'm enjoying my 3DS and WiiU.
 
That wasn't like my point at all.

You were outright dismissing games for not being in popular genres like sports, fps pr openworld. I am saying that gaming as a whole is a niche hobby anyways and if OP is hanging around in neogaf there is a chance he might want to check out those well made games even if they are niche
Man this thread just reminds me of my corrupted Fire Emblem save :(

It's the best nintendo game in years.

Which one?
 

Dark-VIII

Member
I had the same feeling month and half ago but some great friend of mine gave me WII U as a gift and what a gift it was. First there is Nintendo Land, wonderful multiplayer game and then you got pikmin and there is nothing like it after that I got W101... just get the game.
 

qq more

Member
You were outright dismissing games for not being in popular genres like sports, fps pr openworld. I am saying that gaming as a whole is a niche hobby anyways and if OP is hanging around in neogaf there is a chance he might want to check out those well made games even if they are niche

Which one?

I was not dismissing any of those games. My point is that the guy only brought up only niche games as examples of Nintendo's output. I think it would make sense bringing that plus other kinds of games with larger appeal instead of just only the former. I think it would help.

I should've been more clearer with this, I apologize. It's late for me.
 
Awakening. Was my first FE game too...
Oh I definately agree that its probably the best of the series. However check out the GC/Wii ones too. Avoid the DS remake (unless you get the japanese second DS remake)
Too bad about the corruption.
I was not dismissing any of those games. My point is that the guy only brought up only niche games as examples of Nintendo's output. I think it would make sense bringing that and other kinds of games with larger appeal instead of just the former. I think it would help.

I should've been more clearer with this, I apologize. It's late for me.

It just happens that nintendo makes games in more than a handful genres and it happens that recently they published a lot of them.

One could add animal crossing, pikmin 3 , mario u, nintendoland to that list. Pretty niche genres as well.
 

qq more

Member
It just happens that nintendo makes games in more than a handful genres and it happens that recently they published a lot of them.

One could add animal crossing, pikmin 3 , mario u, nintendoland to that list. Pretty niche genres as well.
Yeah, that's true for the most part I suppose. I really think Nintendo should find a way to make new IPs with larger appeal. I think it would do wonders. Not that there's anything wrong with them developing/publishing their niche games (I would definitely love more Kid Icarus) because they should please as many as possible. But in terms of huge franchises, they're definitely lacking fresh faces in that area.

Although, I wouldn't call Mario or Animal Crossing niche... Aren't they huge sellers and have wide appeal?
 

Amin_and_Azizah

Neo Member
It's better to be a multi console owner nowadays because all 3 consoles are very good and at least you'll have more options available to you.
 
One could add animal crossing, pikmin 3 , mario u, nintendoland to that list. Pretty niche genres as well.

Animal Crossing is a huge seller in Japan, 3D Land sold over 8 million copies or something ridiculous like that, and Nintendo Land is a minigame collection designed to appeal to casual gamers.

The only niche game you listed is Pikmin 3.
 

Seik

Banned
I had the same thing after finishing high school.

The love came back at full-force 2 years later. Hope it'll do the same for you, OP. ;)
 

ecosse_011172

Junior Member
OP needs to play Pikmin 3, it has exactly the classic Nintendo charm, impeccable design and controls and is a joy from start to finish.
 

lumzi23

Member
I fell out love with Nintendo after the N64. The GameCube was alright. I got one at the end of the generation and the only Nintendo games I played were Metroid Prime, Twilight Princess and Wind Waker. I didn't really like them. I have a Wii as well. I have Skyward Sword. MAN, the story of the game was all heartwarming (for as long as I played) but the controls were so frustrating and the game design so... 'Zelda-ey' that I gave up fairly early. This has been running theme with me recently so I can't really blame Nintendo as far as this one game is concerned.

I should probably play more Mario games. Mario is what made me a Nintendo fan when I was younger. I completely missed the whole Zelda and Metroid thing so Mario it was. Interestingly, I have never in my whole life completed a Mario game EVER (outside perhaps Super Mario kart). The last mainline Mario game I played was Mario 64 at a friend's house. I played only for a few hours/several minutes but it was amazing. Still, these brief hook ups with the plumber were not really enough to secure a lasting love in my heart for Nintendo. So when the magical and mysterious new 'Xbox' started to loom over the horizon with promises of a new type of gaming, I was a goner. In all honesty the Xbox didn't really deliver but it had Kotor and Halo (and DOA3 and Rallisport) which were just enough to make me a make me a hardcore MS fan or the last 12 or so years.

I am trying to shake that affection off but it is so hard (kotor was such a beautiful and transformative game). I am trying the whole PC gaming thing and while it has been generally fun, it hasn't yet really delivered. I am hoping that with all the games coming out next year and later this that I will get a true bombastic experience that suits my personal taste. There will likely never be another kotor, though. Not unless Dragon Age: Inquisition becomes some kind of masterpiece. Yes, only Bioware can beat Bioware. Sorry all you other devs but these are the facts. :p
 

Aostia

El Capitan Todd
Among galaxy, dk, fire emb awakaning, new mario u, pikmin 3, kid icarus, kart ds and others I am enjoing their output more than in the past. I appreciate also their new IP like xenoblade, last story, pandora, w101, but also wii sport and so on..
 
Animal Crossing is a huge seller in Japan, 3D Land sold over 8 million copies or something ridiculous like that, and Nintendo Land is a minigame collection designed to appeal to casual gamers.

The only niche game you listed is Pikmin 3.
I was talking about niche in terms of genres.

Saleswise luigi mansion 2 and fire emblem both did very well
 

kevm3

Member
I took the Gamecube and Wii off from Nintendo, but I think I might give them a go-around with the Wii-U.
 
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