Yeah, this is true as well. They'll get a massive amount of data points from deploying this on Pro, collecting user data, and getting info from developers.And this is only the beginning. Sony have a few more years to work on PSSR for the ps6 and they only need to worry about optimising the shit out of it for one piece of hardware.
FactsThis is more than what you get from going from $500 to $700 on a GPU in PC-land. Imagine going from a 7800XT for $500 with no DLSS to a 4070 Ti Super for $700. Except a 4070 Ti Super is only 30% faster than a 7800XT, while the PS5 Pro is 45% faster than the PS5. I think $700 is a fair price for what you're getting. Sure the console crowd may not be used to it... but like Leather Jacket Man said... "Moore's law is dead". From now on you're going to be paying more for more performance.
Euro area is experiencing high inflation it seems. On a trip in Italy and even Lidl seems expensive .The dollar price difference is not too terrible. The problem in Europe it is €449 vs €799.
This is really important and this is why this showcase was a difficult one for Sony. How you show doubling the framerate? Cerny, again, did an astounding job given the ressources he had (a 60 CUs AMD GPU).Better job with the OP than Sony's actual presentation did Vick . In these comparisons, it's a pretty decent clarity upgrade over fidelity mode plus double the framerate. Not bad.
Sony has a lot of work to do to show us and justify why this console costs twice as much as the PS5 (more if it has a disc drive and a stand...) and Cerny didn't show anything, only PS4 games with higher resolution.
Show me FF7 Rebirth, Dragon Dogma 2, Warhammer 40K 2, Wukon, etc and everything that comes with Unreal 5 at 4K quality and 60fps. Only then will I appreciate your purchase, at the moment it's all smoke and mirrors and to top it all, WITHOUT VERTICAL SUPPORT!!!
Looks fantastic. PSSR might just be a game changer for Sony.
No worries, just picture Hellblade 2 on PS5 Pro.Yup! We need to see true current gen games not PS4 games. It was all handled so badly.
Consoles players discovering native resolution
Lol you gotta be shitting me
$700 for this where’s Waldo difference
Double the framerate with the same CPU and a 45% increase in GPU rendering performance? How is that possible? Maybe in "heavy" ray traced scenes, but in raster the Pro can't be twice as fast. It will provide a better IQ thanks to better upscaling, but it won't achieve 60FPS in 30FPS games at the same native resolution.Great work Vick
For those still saying its not worth $700/£800.... I find that odd. We have been saying this even in the speculation thread, people need to stop looking at numbers like TF or % whatever and instead look at the results. And right now, the thing is showing IQ that looks better than what you get in the fidelity mode but at double the framerate.
How much more than the base model in cost is that worth? Because that is what we really should be looking at. If the base digital SKU costs $450, and the PS5pro costs $700, is better than fidelity mode IQ at twice the framerate, worth $250 more?
Even more funny as PSSR apparently provides better IQ than native resolution on PS5.Jokes on you its all about PSSR and not native resolution but okay
Double the framerate with the same CPU and a 45% increase in GPU rendering performance? How is that possible? Maybe in "heavy" ray traced scenes, but in raster the Pro can't be twice as fast. It will provide a better IQ thanks to better upscaling, but it won't achieve 60FPS in 30FPS games at the same native resolution.
Jokes on you its all about PSSR and not native resolution but okay
And even with the evidence in front of you, I guess some will still push this agenda.Double the framerate with the same CPU and a 45% increase in GPU rendering performance? How is that possible? Maybe in "heavy" ray traced scenes, but in raster the Pro can't be twice as fast. It will provide a better IQ thanks to better upscaling, but it won't achieve 60FPS in 30FPS games at the same native resolution.
And even with the evidence in front of you I guess some will still push this agenda.
First for the CPU. In cases where the game already has a 60fp mode on the PS5, you don't need a faster CPU to get to fps on the PS5pro. And in more cases than not, most games do come with a 60fps mode on the base model. There will be exceptions, but the will be the exception, not the norm.
As for the how is that possible thing, well, its simple. PSSR. With PSSR, you do not need to render the native pixels at double the frame rate. No, with PSSR, you only need to render at anywhere between 1296p - 1440p natively, then use PSSRE to take that to 4K, which also gives you the GPU headroom to render at 60fps. And as the images above have shown, you end up with something that looks better than the current Fidelity mode but running at 60fps.
So it doesn't have to do shit at the same native resolution, I don't know where that is coming from... its not designed to do that. Its designed to use PSSR, which is something the base PS5 simply cannot do. What does it matter what native rez its running at if the results looks better than the base model fidelity mode while getting double the framerate?
Even in a thread that is literally showing or pointing it out and still saying its impossible.They simply won't listen....
They are still talking about raster and teraflops....
LOL
oh no! The base model has the guard further! Pay to win confirmed! /s
Tell that to the PC gamers who spend $1200-1600 on GPUs for a minor console vs PC difference tooLol you gotta be shitting me
$700 for this where’s Waldo difference
Now this I can respect. I wish more people posted like this, though I guess that would be asking too much when sensationalism is trending.Differences are as expected. This is not a PS6 or "nextgen". Fundamental differences visible even on a shitty low Bitrate stream was out of the question. This is for enthusiasts who spot the difference and want the best possible image quality and performance. If you can't see the difference than it's actually good for you: saves you a way too pricey piece of hardware.
Given how much enthusiasts spend on software and hardware though, I think a lot of these people will buy the console.
Personally, I don't think the upgrade is worth 800EUR to me, or the difference between base PS5 second hand selling price and MSPR of the Pro.
Wait until FSR comparisons start popping. Using Sony’s games was a bad idea. Outlaws or Space Marine (performance) would be a better show for this.Lol you gotta be shitting me
$700 for this where’s Waldo difference
oh no! The base model has the guard further! Pay to win confirmed! /s
Looks like John from DF already has the machine. Interesting times ahead…
Yup more stuff coming
FF7 rebirth performance mode... yeah this looks so much better