I'm genuinely impressed by Sony's decision to make their PS5 First-Party Games exclusive to Next-Gen only! (Positive Vibes ITT)

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I LOL'd... and you must be living in a cave then because two triple AAA games is releasing to cap off a console that stomped the competition this gen. Might hear about it because one is soon to be GOTY and the other your a freaking samurai slash ninja!!!
Yup, what is anti-consumer is announcing games like Fable, Scalebound and Phantom Dust and never releasing them.... how come we never hear about that!

Or getting people to buy a console with a camera after telling them it is obligatory and then taking the camera out after...

Also buying Obsidian was anti-consumer... cause now they cannot make more South Park games and their games don't come to PlayStation...

This 'anti-consumer' stuff is a joke and has lost all meaning TBH
 
Ratchet uses a different "skeleton" (although same engine), so it's justified its release exclusively on PS5, but Spider-man isn't. Spider-man is literally the same as GTA V: a previous-gen game that was ported to current-gen hardware, and both running at the same time.

True, X360/PS3 version of GTAV isn't as pretty as the PS4/Xbone version, but both are exactly the same game. Heck, they're even releasing it for XSX/PS5!!
Well, in my opinion it is totally fine for Sony to leverage any of their exclusive games to sell whatever they want.... if they want to sacrifice short term profit on the PS4 to sell more new PS5 hardware that is a strategic call.
 
Spiderman: Miles Morales technically can. It's the same f*cking engine and foundation!!! The only reason it's being thrown to PS5 is literally marketing. That's it.

Umm you're correct in that the game can be scaled down but as the Spider-man leaked tech demo video showed the game was being held back by A LOT due to HDDs. Considering this is a standalone title like Lost Legacy; if you're Sony and you're trying to sell new consoles, and show what the new console can do why release a totally gimped version of that software on current gen? To please fanboys of other platforms? for a few more $...



This would apply more to a third party developer but not Sony. The game is guaranteed to play and look significantly better than on current gen. People simply looked at the in-game cimenatics trailer and think this is just an upressed PS4 Spiderman. Crazy shit.
 
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If the games were designed with the PS5 hardware in mind and wouldnt run acceptably well on current gen, then yeah sure.

If they would run perfectly fine on the PS4 and are just holding them back to sell consoles, then not so much.
 
Why don't people get angry with Nintendo for doing the same?
It's also been done every generation till now....

But because Xbox decide to do something, suddenly PlayStation have to too? Please.....

It's not anti-consumer because the people who have not bought PS5 are not PS5 consumers.

I mean if I buy a new OLED TV with hdmi 2.1 etc, should everyone with an old TV get all those features?
It is anti-consumer. Color it anyway you like, but it is.
 
I can't see why people are celebrating the fact that others can't enjoy a game unless they upgrade. Or the fact that they need games to be exclusive to the new console to make themselves feel better. Especially when all the games for the first couple of years are nothing more than shinier previous gen games.

Obviously the new RC would not be the same on the ps4 due to the HDD. But that is it.

It is ok if Sony wants to force people to upgrade. They have new hardware to sell. I also think that it is ok for Microsoft to support legacy hardware for a while during the transition. They have money to make and Nearly all the games started life on the previous gen console anyway. No point cutting them out for pr talking points or giving fanboys ammunition on the net.
 
That logic doesn't make any sense. They could just choose not to release xb1 versions if that's all they were doing.
Except all the known crossgen games were already announced for Xbox One. Microsoft make mistakes, but even they would not be willing to break promises of Xbox One compatibility.

On the other hand, there had been multiple accusations of Sony not making their PS5 1st party games run on PS4. Insane, but consider the people making the accusations, it is par for the course.

If you announce something on a system, to back away from it is breaking public trust. It is also easier for MS since they haven't actually announced a single First Party Xbox Series X game title yet.

MS can't just not release XB1 versions, because there are hardly any Xb1 versions of games anyway. There is an unavoidable drought and Xbox One games were used to fill the gap. But to believe that they did it for the sake of consumers is laughable,
 
Lol kinda funny the pro-consumer behavior is timed to 2 years. It's an arbitrary (and "reasonable") timeline that changes on the whims and farts of Xbox's head Phil Spencer (and MS's bottomline of course). Could be 1 year, 2 years or 6 months. Drones just gobbling it up and falling in line. PC gamers been spouting that forever to gain the moral high ground as they port beg for console exclusives because a select few refuse to support consoles....so yeah they don't mind one bit. Meanwhile fatboy Gabe refuses to fund exclusive games for PC that take advantage of their rigs, while swimming in Steam cash, partying and taking selfies with hoes..... instead of you know; keeping their consumers fed and not starving on third party multiplats or getting ripped off on a kickstarter or a literal scam like StarCitizen. So it's understandable that the psyche of port begging requires that every publisher behave like a common third party publisher . Even console manufacturers must become third party publishers because "I" matter... ohh the entitlement is too funny.
Valve wasn't even above making exclusive software (everyone remembers Left4dead exclusive to X360s - even getting dirty on console politics) - so the hypocrisy is off the charts. Hec even Sony brought the Last Guardian out from the grave. Where the hell is Half Life 3? There is a reason Nintendo and Sony consumers don't port beg... they're simply well fed. Please....
 
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I can understand Sony making exclusive games on PS5 they can't have running on PS4, but GT7 is marginally better than GT Sport on PS4 Pro
 
It's been 7 years since the PS4 released, and I'm absolutely delighted to see Sony not shackling game development to such old hardware right from the get go.

It's also why I'm personally happy to have the trade off of less power for a better SSD. It brings something new to the table, that we're already seeing in the Ratchet and Clank bring gameplay experience that would just not be possible last gen.

That's far more exciting to me than just higher resolutions, and a far more appealing to me than saving money by sticking with the system I already own.
 
That's because consoles, right now, are just "slimmed down" x86 PCs: no new architecture, no new CPU instruction set, no new way of storage (yes, SSDs are different, but the concept is the same).

Next-gen XSX and PS5 are just "beefed up" current-gen consoles: if they release new games or don't is, from an architectural and technical point of view, irrelevant.

The only reason MS releases crossgen games is because they can't afford XSX exclusives due to their small installbase.

The whole "we support all gens and xbox fam" is PR born out of necessity.

Sony wants fast transition to PS5, likely so they can have devs focus on the new capabilities of gamedesign due to the SSDs in next-gen systems.

Current-gen will hold back progress.
 
Next Gen only is the BEST way to allow gaming to soar. Throughout 50 years of gaming history, it's always been true.

The scaling down argument is for apologists.


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Not so sure that any of the games shown could not be done on a ps4.

Look at how amazing some of the games on ps4 look and play both exclusive games and third parties.

Ratchet and clank with their portal stuff could be done in a way that would be good enough to enjoy.

Unless every ps5 exclusive looks massively better than everything released on pc, xbox one, one x and series x and ps4, ps4pro for that matter then no I'm not happy and neither will the head bosses when they've realised that they've lost a potential customer base of 100 million ps4 owners.

It's not like Sony hasn't supported the PS4 with a ton of great exclusives.
 
The 'portal stuff' wouldn't work if you left people in the portal area waiting for 2 minutes while the next world loaded in.... it would totally destroy the flow of the game..... the impressive thing was that the pace was high despite loading entire new worlds.

Same with Spider-man, the swinging will be faster... you can't just increase the swing speed in PS4 version as the city will not load in in time.

GTAV will see similar improvements... if you remember the cars appearing on the road a few hundred metres in front of you. There will be no such pop-in.

Who wants to pay $500 just to swing faster in Spiderman ... the swinging in the PS4 wasn't too slow, cumbersome or anything like that in the 1st place.

Hopefully there's more to that SSD than what you're talking about.
 
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This is what next-generations have always been all about. Pushing the envelope to the next stage of hardware performance.

That MS has forced fed a narrative on a bunch of fanboys that it's ok to be otherwise and that such stance is pro-consumer and all that other nonsense lmao. They're living on their own island.

I can't believe you can say that with a straight face when every PS5 game Sony showed looked like PS4 games.
 
Who wants to pay $500 just to swing faster in Spiderman ... the swinging in the PS4 wasn't too slow, cumbersome or anything like that in the 1st place.

Hopefully there's more to that SSD than what you're talking about.
Of course, they explained in the Cerny presentation.... that more random events can happen at the same time, going into buildings / hideouts will no longer need loading screens, less pop in of cars and npc's at distance, faster swing and other traversal possibilities etc etc.

It really depends on how they want to implement it.
 
Of course, they explained in the Cerny presentation.... that more random events can happen at the same time, going into buildings / hideouts will no longer need loading screens, less pop in of cars and npc's at distance, faster swing and other traversal possibilities etc etc.

It really depends on how they want to implement it.
Exactly. I'll use the GTA V example again.

On PS3/X360, the game is good, playable and somehow "barebones". Then the PS4/Xbone version came and it was more polished with more animals, pets and details in grass and vegetation. Then the PC version came with increased graphical fidelity. Next there will be the PS5/XSX version with some more bells & whistles....

But it's the same game!! It scaled up beautifully, but the core mechanics, the map, the story, characters, environment, map, etc. is exactly the same.

Spider-man: Miles Morales is just that. Take the Spider-man PS4 game (which is great), change Peter Parker skin package, switch the enemies and that's it: no new city, no new buildings, no new mechanics. What makes it different from GTA V? From a technical point of view I mean.

Are Rockstar geniuses for making a game scalable af, or they're just doing their job?

I mean... I play GTA V on an Intel 530 IGPU online with some friends, FFS! One of them has a 1080Ti and the other plays on a freaking laptop, and the three of us share and play EXACTLY THE SAME GAME. Sure, my friend with the 1080Ti has all the bells & whistles with gorgeus graphics and all, but that doesn't stop the rest of us to have the same experience, albeit with less graphics.
 
Exactly. I'll use the GTA V example again.

On PS3/X360, the game is good, playable and somehow "barebones". Then the PS4/Xbone version came and it was more polished with more animals, pets and details in grass and vegetation. Then the PC version came with increased graphical fidelity. Next there will be the PS5/XSX version with some more bells & whistles....

But it's the same game!! It scaled up beautifully, but the core mechanics, the map, the story, characters, environment, map, etc. is exactly the same.

Spider-man: Miles Morales is just that. Take the Spider-man PS4 game (which is great), change Peter Parker skin package, switch the enemies and that's it: no new city, no new buildings, no new mechanics. What makes it different from GTA V? From a technical point of view I mean.

Are Rockstar geniuses for making a game scalable af, or they're just doing their job?

I mean... I play GTA V on an Intel 530 IGPU online with some friends, FFS! One of them has a 1080Ti and the other plays on a freaking laptop, and the three of us share and play EXACTLY THE SAME GAME. Sure, my friend with the 1080Ti has all the bells & whistles with gorgeus graphics and all, but that doesn't stop the rest of us to have the same experience, albeit with less graphics.
There's already a spider-man game on PS4 and expansions....
 
Gonna be two or three years before I am able to buy a ps5 due to on going money issues. Would have been easier to buy it if it was on ps4 as well. Can afford to buy a new console just to play one game.
Well since you can play the majority of the 4000 PS4 titles on PS5, on option is for you to sell you PS4 which would make the PS5 more reasonable for your situation. Also that alleviates buying it for just one game.
 
Consoles are ideal for people and families in a weak economy. The entertainment derived from each dollar is incredible.
The funny thing about consoles is the longer in the generation you wait to buy it the better value proposition you are getting. Form the game and console cost decreasing, them make system improvements and the increase in game catalog.
 
The funny thing about consoles is the longer in the generation you wait to buy it the better value proposition you are getting. Form the game and console cost decreasing, them make system improvements and the increase in game catalog.
Yes and I can see PS5 digital absolutely dominating if priced at 400 and adjusting down through the gen. However I often question why we have not seen PS4 hit 200 in Europe yet.

I like the idea of companies mass producing units of the console to take advantage of economies of scale and standardization etc.
I do hope that the mid-gen refresh goes all out this time though.... 600 euro with all they can cram into it.
 
Not so sure that any of the games shown could not be done on a ps4.

Look at how amazing some of the games on ps4 look and play both exclusive games and third parties.

Ratchet and clank with their portal stuff could be done in a way that would be good enough to enjoy.

Unless every ps5 exclusive looks massively better than everything released on pc, xbox one, one x and series x and ps4, ps4pro for that matter then no I'm not happy and neither will the head bosses when they've realised that they've lost a potential customer base of 100 million ps4 owners.
But those games ARE doing stuff beyond the PS4.

Ratchet is loading entire worlds filled with new assets in seconds as part of the gameplay, its gimmick cant be done on a slow ps4 without heavily butchering the premise.

RE8 is much much more open than 7 or the linear 3 and with zero load times.

The animations and stuff you see on the Horizon trailer can't be made on the laptop jaguar cpus . And then there is the Flight Simulator.etc

Next gen is here and games are doing a lot of new stuff under the hood :D
 
Except all the known crossgen games were already announced for Xbox One. Microsoft make mistakes, but even they would not be willing to break promises of Xbox One compatibility.

On the other hand, there had been multiple accusations of Sony not making their PS5 1st party games run on PS4. Insane, but consider the people making the accusations, it is par for the course.

If you announce something on a system, to back away from it is breaking public trust. It is also easier for MS since they haven't actually announced a single First Party Xbox Series X game title yet.

MS can't just not release XB1 versions, because there are hardly any Xb1 versions of games anyway. There is an unavoidable drought and Xbox One games were used to fill the gap. But to believe that they did it for the sake of consumers is laughable,

What are the known crossgen games? Halo Infinite and what, Hellblade? Is Hellblade definitely crossgen? If you mean previously announced stuff like Battletoads will get moved to the Series X also, you're probably right. But I think it's safe to say there's a good slate of unannounced games for the system. They're going to have their first party conference in July to reveal those games. We know their strategy is to do crossgen games, so I'm assuming a lot of the games they announce then will be crossgen, but that's not a result of them not planning well, that's a decision they've made to release them on both systems (assuming that's what they do) and they could simply not release the XB1 versions of those games if that's all it was.
 
Who wants to pay $500 just to swing faster in Spiderman ... the swinging in the PS4 wasn't too slow, cumbersome or anything like that in the 1st place.

Hopefully there's more to that SSD than what you're talking about.
Who wants to pay $500+ to play crossgen games with higher res?
 
The only reason MS releases crossgen games is because they can't afford XSX exclusives due to their small installbase.

The whole "we support all gens and xbox fam" is PR born out of necessity.

Sony wants fast transition to PS5, likely so they can have devs focus on the new capabilities of gamedesign due to the SSDs in next-gen systems.

Current-gen will hold back progress.

Their small install base doesn't have anything to do with it. They are at the end of the day trying to maximise profits as much as possible. Plus, there will still be xbones for sale for a bit. Each one sold will hopefully be converted to a gamepass sub. Every incentive (obviously including new releases) is needed to realise that.

Sony doesn't want a fast transition so that devs can focus on the SSD lol, pass what kool aid weed you are smoking next time please. They want as many upgrading as fast as possible so that they are locked into the ecosystem for the generation. Whereas Microsoft sees people buying their older consoles and getting gamepass to lock them in then let them upgrade at their lesuire, sony wants them over fast.
Both companies are hoping that their respective strategy leads to a quicker snowball effect.


Who wants to pay $500+ to play crossgen games with higher res?

What do you honestly think that you will be playing on the PS5 for the next 18 months to 2yrs? Honestly, how many new gens have you been around for? All of the games shown last week for the ps5 that are coming this year and next are nothing but cross gen games with higher res ffs. Apart from RC which was obviously designed to have the warping and show off the SSD (but take that away and change the res and you would have a PS4 game).

Do you honestly believe what you are writing??
 
Their small install base doesn't have anything to do with it. They are at the end of the day trying to maximise profits as much as possible. Plus, there will still be xbones for sale for a bit. Each one sold will hopefully be converted to a gamepass sub. Every incentive (obviously including new releases) is needed to realise that.
They want to maximize profit, but installbase has nothing to do with it?
If you say so..

Sony doesn't want a fast transition so that devs can focus on the SSD lol, pass what kool aid weed you are smoking next time please. They want as many upgrading as fast as possible so that they are locked into the ecosystem for the generation. Whereas Microsoft sees people buying their older consoles and getting gamepass to lock them in then let them upgrade at their lesuire, sony wants them over fast.
Both companies are hoping that their respective strategy leads to a quicker snowball effect.

Bottomline, they all want to lock people into their ecosystem and make money. That's a given for any company.
But I don't doubt for a second that Sony doesn't want to shackle their studios with current-gen.



What do you honestly think that you will be playing on the PS5 for the next 18 months to 2yrs? Honestly, how many new gens have you been around for? All of the games shown last week for the ps5 that are coming this year and next are nothing but cross gen games with higher res ffs. Apart from RC which was obviously designed to have the warping and show off the SSD (but take that away and change the res and you would have a PS4 game).

Do you honestly believe what you are writing??

I've been gaming long enough to know how generational transitions work and I never said I won't play crossgen titles.
But I buy Playstation mainly for it's exclusives and next-gen will be locked on PS5.

R&C and Spiderman are PS5 exclusives coming this year, making use of the SSD.
Horizon 2 is rumored to launch Q1 2021, so chances are high it's going to be released next year.

Sony also stated that they have more games they will be showing in the coming months, so undoubtly there will be more PS5 exclusives going to be announced that will be released this year or 2021.

That's the thing with being around so long, with Playstation I know I'll be getting games only available on the new system and using the new tech.
To what extent they make use of the new tech is irrelevant, but even then, next to no loading is good enough for me.

Then there's also the bump in performance and visuals for PSVR, which Sony has yet to address.

Well you do, you're gonna pay 500$+ to buy a PS5 to play games that look like PS4 games.
I'm gonna pay €400 for the Digital version, so I can play the exclusives.
I'm not worried at all about the leap, it's significant enough to me.
 
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Yup, what is anti-consumer is announcing games like Fable, Scalebound and Phantom Dust and never releasing them.... how come we never hear about that!

Or getting people to buy a console with a camera after telling them it is obligatory and then taking the camera out after...

Also buying Obsidian was anti-consumer... cause now they cannot make more South Park games and their games don't come to PlayStation...

This 'anti-consumer' stuff is a joke and has lost all meaning TBH
If Xbox did not exist, what other excuse other than whataboutism can you come up with?
 
Umm you're correct in that the game can be scaled down but as the Spider-man leaked tech demo video showed the game was being held back by A LOT due to HDDs. Considering this is a standalone title like Lost Legacy; if you're Sony and you're trying to sell new consoles, and show what the new console can do why release a totally gimped version of that software on current gen? To please fanboys of other platforms? for a few more $...



This would apply more to a third party developer but not Sony. The game is guaranteed to play and look significantly better than on current gen. People simply looked at the in-game cimenatics trailer and think this is just an upressed PS4 Spiderman. Crazy shit.

But Sony did not show the game that it can run like that yet.
if people had no problem playing the previous spiderman with that speed, why would they have now?
 
Remember when Sony launched GT6 for the ps3 after the PS4 was already out as it bombed? Think they learnt their mistake.

GT6 could have been a PS4 launch gsme.
They couldn't because ps3 architecture is different than ps4. They would have to redesign the game from scratch. That is why psnow does not offer you to download ps3 games.
 
I don't think it's impressive that Sony is moving in-house development exclusively to PS5, it's there biggest incentive to encourage the PS4 install base to make that transition. I think it would've been impressive if they continued to service the PS4 with all this new content as well, that would be a far more risky move and I'd salute the bravery.
 
Well you do, you're gonna pay 500$+ to buy a PS5 to play games that look like PS4 games.

No that's why the PS5 has exclusives. Those games do things that are not possible on the PS4 which is a selling point for many people. At some point Microsoft will do the same and that will help sell the XSX.
 
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Well Ratchet was really the only impressive PS5 exclusive that really looked next gen to me. I think both next gen only and cross gen can co exist for the first year or so.And a side note,i think Halo Infinite running on XSX will probably overshadow any of those graphically despite being cross gen. We'll see next month.

Had the games been more impressive looking at the Sony event, then i'd maybe agree with you
 
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Isn't this how Sony generally does things though? PS4 exclusives didn't come to PS3 as far as I remember, I always liked the idea that my new console had games that could take advantage of it without having to be held back by the previous gen. As it is most launch window games are already semi constrained due to starting development time before final hardware is ready, having to meet early launch dates, still going with older design philosophies because they don't have time to learn all of the ins and outs of new hardware.
 
They want to maximize profit, but installbase has nothing to do with it?
If you say so..



Bottomline, they all want to lock people into their ecosystem and make money. That's a given for any company.
But I don't doubt for a second that Sony doesn't want to shackle their studios with current-gen.





I've been gaming long enough to know how generational transitions work and I never said I won't play crossgen titles.
But I buy Playstation mainly for it's exclusives and next-gen will be locked on PS5.

R&C and Spiderman are PS5 exclusives coming this year, making use of the SSD.
Horizon 2 is rumored to launch Q1 2021, so chances are high it's going to be released next year.

Sony also stated that they have more games they will be showing in the coming months, so undoubtly there will be more PS5 exclusives going to be announced that will be released this year or 2021.

That's the thing with being around so long, with Playstation I know I'll be getting games only available on the new system and using the new tech.
To what extent they make use of the new tech is irrelevant, but even then, next to no loading is good enough for me.

Then there's also the bump in performance and visuals for PSVR, which Sony has yet to address.

Whether or not they are exclusives, they are nothing more than cross-gen titles. Just because they are not available on the ps4, doesn't mean to say that they would not play or the development started on the ps4 before being bumped to ps5.

It is given that they will make use of the SSD, as that is what the ps5 has in it. To what extent like you said is irrelevant. At the end of the day, do people want gimmicks or "world transitions" in every game? Are they needed?

Like I said, don't think for one minute that we will be getting all the "new tech" just because it is on the ps5 or XsX. Apart from guaranteed faster loading and a few extra bells and whistles. At the end of the day, even the launch games on the XsX will still benefit from some of "new tech" even though they are releasing on the xbones. A bit of RT here and some faster loading there with a res and grfx bump for both consoles (ps5 and XsX) will be the extent of our upgrades until the games that really targeted the new consoles get made... Which ain't happening yet.

The people running around proclaiming cross-gen bad every 5 minutes sound like they have either never witnessed a new gen or are just simply swallowing the company PR bullshit. Unless of course, sony devs are somehow capable of knocking out their AAA titles in 18 months all of sudden... We will see.
 
Well Ratchet was really the only impressive PS5 exclusive that really looked next gen to me. I think both next gen only and cross gen can co exist for the first year or so.And a side note,i think Halo Infinite running on XSX will probably overshadow any of those graphically despite being cross gen. We'll see next month.

Had the games been more impressive looking at the Sony event, then i'd maybe agree with you

I wouldn't bet on Halo doing that, they are going for 60fps and that's going to require a lot of sacrifices. Also it's not like 343 has done a great job with the series either, each one was worse than the last.
 
I am very happy that Sony is looking for a clean break. But for me to be impressed, they still need to come up with a few must have next gen only games (in my opinion) that launch before the current gen becomes an afterthought. Otherwise its just a temporary talking point.
 
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I wouldn't bet on Halo doing that, they are going for 60fps and that's going to require a lot of sacrifices. Also it's not like 343 has done a great job with the series either, each one was worse than the last.

Don't know how 343 will go about the FPS. Gears 5 is near 60fps and still one of the best looking current gen games. So is Doom Eternal. I hope MS offers options on that.

New engine on the most powerful console ever. It's a reboot. New leads and different team than who worked on previous halos. For example, Troy Mashburn is the gameplay director who was previously a lead designer on Horizon Zero Dawn.

Look at God of War. SSM previous game was God of War Ascension with a 79 Metacritic. I see no reason why 343 can't improve given Halo Infinite is a reboot or sorts. It also has over 500-700 devs working on it, huge budget,and been in the cooker for over 5 years.

I think people are under estimating this game. And last years E3 trailer shows a snippet of in game gameplay and it looks every bit next gen.

We'll see!
 
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