So getting really interested in this game, but didn't really enjoy the first outside of the story mode. I recall REALLY struggling with even basic combo timing windows.
Like in the tutorial of I1 you had a simple Batman combo you were tasked to do involving X,X,QCF+[]. I just could not manage to do it until after literally a couple dozen attempts, and even then could not reliably replicate it due to the timing window being so tight on the string practically requiring you to dial it all in far ahead of the animation scripting.
Similarly there was a tutorial for block reversals. I think it just tasked you to block->QCF+[] which always led to me blocking and my character being stuck in some locked animation and the follow up never working. Just could not manage to even parse if I was too late, too early, not inputting properly. No guidance, no support, just frustration and defeat. Ended up just walking away and shifting to other fighters.
Are the timing windows similar here? Also is there a mode similar to STARS missions in the first? (Felt it was one of the better solo modes as well in a fighter)