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Injustice 2 |OT| Grodd's Among Us

JAXXX

Member
PATCH NOTES -

General Gameplay fixes

General stability improvements
Many move list corrections
Added more descriptive connection error messages and improved detection
Fixed audio issues related to moves being interrupted
Improved AI logic for multiverse opponents & for player AI loadouts
Corrected an issue which could cause specific Jump Attacks to not have recovery when a miss occurred
Corrected an issue that could cause a character to jump in the opposite direction if the jump was inputted on the same frame as an opponent teleporting to the opposite side
Gear Loadouts are now displayed in the loading screen for online matches
The level requirement on Gear will now be displayed as red if the user has not met the level requirement to equip it
Added an indicator to opponent info in online match making screens which will display if the opponent is using a Wi-Fi connection instead of a Wired connection
The cursor now starts on Return tab instead of Leave Guild in the edit / view Guild information popup
Added ability to view Set Bonuses in the customize character summary page
Fixed an issue related to the projected win percentage not being accurate for online ranked and player matches
Fixed an issue which could cause players to not receive the proper rewards upon reaching levels 5/10/15/20
The Guild tab will now flash in the main menu to indicate if awards are available to be claimed
Corrected an issue that could cause the camera to behave unexpectedly if there was an error when an arena transition happened
Multiverse opponents and player AI loadout characters will now use sidekick and assist attacks
Fixed an issue in some Multiverse events that allowed for Sidekick and Assist Attack meter to be depleted without the attack occurring



Stage Specific Fixes

Batcave - Hanging hook Environmental Interaction now has a cooldown after being used
Batcave - fixed a bug that allowed hanging hook Environmental Interaction to knock enemies slightly outside of the arena boundary
Brainiac Ship - fixed a bug causing a character to face the wrong way when using the data canister bomb Environmental Interaction under certain circumstances
Metropolis - fixed bug causing punching bag visuals to linger after being interrupted while using this Environmental Interaction
Slaughter Swamp - reduced the range in which the truck Environmental Interaction can be used



Character Specific Fixes

Black Adam - the Gear Ability Soul of Shazam now increases damage on initial hit of SHAZAM!!! (Flip Stance + Meter Burn)
Black Adam - the Gear Ability Seth Strike can now be done as a wakeup, reversal, and be 2in1 cancelled into

Bane - Mercenary’s Elbow when meter-burned will no longer do unscaled damage (this change only applies when not in Competitive/Tournament Mode)
Bane - fixed a bug which prevented his forward and backward throw to not reward a first hit bonus
Bane - while in level3 Venom, Shattering Cross (Towards + Medium) will no longer lose its armor breaking property when cancelled into Fist Slam (Down)



Brainiac - slightly adjusted hit regions on Panic In The Sky (Towards + Medium, Down + Light, Hard)



Cyborg - fixed a bug which could cause the HUD UI for his character power to display the wrong icon



Darkseid - the character power Parademons will no longer sometimes immediately attack if the character power button is still held down
Darkseid - fixed a bug where Low Burn (Down + Hard) could remain active with no visual effect if he was hit during a specific frame
Darkseid - fixed bug causing Charging Parademon to attack in the wrong direction under certain circumstances



Deadshot - Fixed bug causing opponent to gain meter when killed by Wrist Cannon while Poison Ammo is active



Flash - the visual effects for Gear Ability Sonic Bolt will no longer disappear if Flash was hit during the recovery frames



Green Arrow - fixed a bug preventing Canary's Kiss (Towards + Hard) from receiving a damage boost when meter-burned or performed as a bounce cancel



Joker - reduced the block stun on Chattering Teeth by 5 to prevent an inescapable block trap against most characters



Poison Ivy - fixed a bug where Bed of Thorns visual effects could linger when the move was not active



Scarecrow - fixed a bug which caused his wakeup attacks to have no invincibility frames (affects Fear Toxin & Traumatize)



Wonder Woman - “The Gear ability Amalthea’s Protection no longer loses armor when meter-burned.



Wonder Woman - fixed a bug causing Upward Amalthea Bash when done as a wakeup to lose invulnerability before the activate frame
 

Ryce

Member
Mr. Freeze has a helmet now, but it looks really weird.

xhbUkHi.jpg
 
Yep, basically what they did for Joker's Red Hood in I1 for hitbox issues. Make the helmet the size of a normal head and shrink the actual head in a way that doesn't stand out.
 
Uh.

Bronze boxes are now 5K.

Silvers 10K.

This combined with them not fixing cat call is probably going to put me off of ever buying a Netherrealms game again. The fact that they saw they had an absolute bullshit trophy and decided to make it even harder to get is absolutely infuriating.
 

JAXXX

Member
This combined with them not fixing cat call is probably going to put me off of ever buying a Netherrealms game again. The fact that they saw they had an absolute bullshit trophy and decided to make it even harder to get is absolutely infuriating.

what's wrong with the Cat call ability???
 

FHIZ

Member
what's wrong with the Cat call ability???

It's attached the the one trophy in the game that requires you to randomly unlock the ability. When you're close to the platinum trophy like myself and many others, it's infuriating trying to unlock a single specific ability. Thousands and thousands of bronze boxes, and now they just actively made it harder to get.
 

delSai

Member
Maybe try to play Endless with Catwoman and Gear Bias turned on instead of buying boxes? I've had good luck getting stuff that way.
 

JAXXX

Member
It's attached the the one trophy in the game that requires you to randomly unlock the ability. When you're close to the platinum trophy like myself and many others, it's infuriating trying to unlock a single specific ability. Thousands and thousands of bronze boxes, and now they just actively made it harder to get.

NOPE- i got mine thru a bronze box. i dont even play catwoman.
i also got the staff of grayson the same way
 

vg260

Member
You can buy boxes without going online, right?

Guess it's time to go on a frenzy before letting this patch download fully.
 
Guess im gonna stay offline a little until loading the patch.

Its not like i need it with my 5 million credits but still. Cheaper is cheaper.
 

Ryce

Member
I predicted Atom a while ago, but I'm starting to think that he'll be Ryan Choi instead of Ray Palmer. He's probably DC's most prominent Asian superhero at the moment, and he'd form a trifecta with Reyes and Rusch as the "young minority successors of white Silver Age scientific heroes." He'll probably be voiced by Matt Yang King.
 

vg260

Member
I predicted Atom a while ago, but I'm starting to think that he'll be Ryan Choi instead of Ray Palmer. He's probably DC's most prominent Asian superhero at the moment, and he'd form a trifecta with Reyes and Rusch as the "young minority successors of white Silver Age scientific heroes."

Looks like you were right on.

Now the question is who is that other one in the Manta Pack. I'm wondering if they didn't actually chop off Rorscach's brim, or it may actually be Spawn. In that select screen, now with the Atom box not being very subtle, perhaps they were not altering the silhouettes.
 

bubumiao

Member
"Added an indicator to opponent info in online match making screens which will display if the opponent is using a Wi-Fi connection instead of a Wired connection"

Nice.
 

Ryce

Member
Looks like you were right on.

Now the question is who is that other one in the Manta Pack. I'm wondering if they didn't actually chop off Rorscach's brim, or it may actually be Spawn. In that select screen, now with the Atom box not being very subtle, perhaps they were not altering the silhouettes.
Yeah, I'm not quite sure who that character is supposed to be. I'm sort of glad that there's some mystery remaining, though.
 
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