AnotherOne
Member
Throw more woke LGBQT playable characters might help up the player count
I don't know where you go with studios like these. They were built up with a design by committee mindset so they're already set up for failure. The director was probably a director in name only. You don't have proper leadership.
There's probably plenty of talented folk there. Let them support other studios.
I don’t disagree. But at that point, there’s bound to be some redundancy, and major cuts will be done. I think it sucks how cutthroat the entertainment industry is.Would be a shame to outright cut them
I still think at a minimum they would provide great value as a GaaS support studio to Bungie
LMFAO, so they knew Concord was shit but sony thought "hey these guys are a wizz and that programming and polish lark and might be able to help us out in the future? Lets buy them quick before anyone does" give me a break.You want to say Concord is a mess on a technical level?
Even DF praised is for the level of polish and how good the performance is.
That's why Sony bought them, not because of Concord per se.
Fuck you, I loved Blasto!Maybe it’s either this or Blasto
LMFAO, so they knew Concord was shit but sony thought "hey these guys are a wizz and that programming and polish lark and might be able to help us out in the future?" give me a break.
I'll have what some of you guys are smoking.
Game and studio are a dud. We all make mistakes.
Are you going to deny that the quality of Concord on a technical level is outstanding?LMFAO, so they knew Concord was shit but sony thought "hey these guys are a wizz and that programming and polish lark and might be able to help us out in the future?" give me a break.
I'll have what some of you guys are smoking.
Game and studio are a dud. We all make mistakes.
Concord is Mid at best, thats why its not a success. Behave.Concord isn’t shit
It’s just not commercial success
Why is this so hard for you to understand?
They've just released XDefiant (she/her) as well, which seems to be doing better with over 1 million unique players.It will have a knock on effect on other Sony gaas ventures I can tell you that. Look at Ubisoft cancelling their gaas shooters because Hypnoscape? Hyperscape? failed at launch among others.
They released a very well polished game in I think 6 years. That to me is a team you keep around no matter what. Even Xbox is showing us that's very hard to come across. Sure this game was a flop but give them a new SP IP to try or help other studios and I think they do some great work. Maybe have them revive an old IP of Sony that people keep talking about SOCOM or something.
Concord is Mid at best, thats why its not a success. Behave.
Nope I even said as much in the other beta thread on first impressions.Are you going to deny that the quality of Concord on a technical level is outstanding?
Hey, don’t blame m…… ChatGPT got this sucking!Sure it was polished, but I don't see a studio with creatives that can helm their own single player game. The best idea they could come up with was a guardians of the galaxy rip off and writing that looked like they just put a marvel script into chagpt and told it to write something similar.
huh? Foam Stars was not developed by them. At most they didn't get their money back from the marketing campaign they spent on it and having it on PS Plus. Destruction All Stars was a small game developed by an external studio. PSVR was such a big flop that they literally released VR2. And Portal is a hit and surpassed their expectations.I just wonder how much money Sony has to squander for bad PlayStation products and games? Concord, Destruction All Stars, Foam Stars, PSVR, PSVR 2, PS Vita, Portal...
Yeah I’m sure in 2021 Sony bought this studio thinking “the game they’re working on right now, and that won’t release for 3 years, will probably flop horribly and lose tens of millions or more. But it’s not fair to judge them for that… their next game might actually be a success!!”They are only wrong to buy the studio if it doesn’t provide any positive value over 10+ years.
You don’t buy a studio and then judge it on the first game they release. If that’s what they end up doing, it’s stupid short term thinking
Yeah I’m sure in 2021 Sony bought this studio thinking “the game they’re working on right now, and that won’t release for 3 years, will probably flop horribly and lose tens of millions or more. But it’s not fair to judge them for that… their next game might actually be a success!!”
Biggest load of copium horse shit I have read about this game so far. Please tell me you’re trolling and you don’t believe what you just wrote.
My point is pretty clear.Nope I even said as much in the other beta thread on first impressions.
Whats your point?
It's gonna be the opposite of thisWish I could see inside firewalk studio. A cemetery probably has a more positive atmosphere right now
It complete fails at what it sets out to do. No join in progress , horribly imbalanced, non existent map design, terrible art direction, terrible reward system, no penalties for quitters.It’s got great mechanics and fantastic performance. Its not mid at all, its just not novel enough to pull anyone from current GaaS titles
He spent a lot of energy and time hyping up Concord to "counterbalance" the negative impressions. He has a severe case of Sunken Cost Compium-itis.Yeah I’m sure in 2021 Sony bought this studio thinking “the game they’re working on right now, and that won’t release for 3 years, will probably flop horribly and lose tens of millions or more. But it’s not fair to judge them for that… their next game might actually be a success!!”
Biggest load of copium horse shit I have read about this game so far. Please tell me you’re trolling and you don’t believe what you just wrote.
Not really. The moment Sony decided to greenlight around a dozen live-service titles (pre-Bungie acquisition) across a variety of genres and IP, they made their financial projections for the whole GaaS initiative knowing that not all the shots from this shotgun blast would hit or even become the next big thing - they only needed a handful of their live-service titles to really stick to the wall for the whole bet to pay off.It will have a knock on effect on other Sony gaas ventures I can tell you that. Look at Ubisoft cancelling their gaas shooters because Hypnoscape? Hyperscape? failed at launch among others.
Didn’t Sony buy the studio on the strength of this project?This game isn’t as AAA as you think it is
I doubt it cost more than $50-100M to make
You think they bought studio for their technical ability and not the IP they where working on at the time?My point is pretty clear.
That's why Sony bought them.
Same as how Sony bought Guerrilla Games for their potential, while Killzone 1 had a very divisive reception and got a lot of flack for being a boring shit corridor-shooter.
Read what I've said before. At no point did I say the game had nothing to do with it.You think they bought studio for their technical ability and not the IP they where working on at the time?
Because if that was the case they need to sack 90% of the studio immediately.
It complete fails at what it sets out to do. No join in progress , horribly imbalanced, non existent map design, terrible art direction, terrible reward system, no penalties for quitters.
If one of your only good points is that it runs as intended then you know the game is in trouble.
You think they bought studio for their technical ability and not the IP they where working on at the time?
It's gonna be the opposite of this
WHAT??? She hated GUNS?
Thats fucking it
No, it was part of Sony’s sophisticated 10 year plan to foster and nurture this studio so that their subsequent “6 years in development” PS6 game might sell more than a couple thousand copies.Didn’t Sony buy the studio on the strength of this project?
Are you going to deny that the quality of Concord on a technical level is outstanding?
Nope I even said as much in the other beta thread on first impressions.
Whats your point?
My point is pretty clear.
That's why Sony bought them.
Same as how Sony bought Guerrilla Games for their potential, while Killzone 1 had a very divisive reception and got a lot of flack for being a boring shit corridor-shooter.
I must be easily confused because you said exactly that to me.Read what I've said before. At no point did I say the game had nothing to do with it.
But you dont buy a studio just because of a game they make. At least, I wouldn't, unless the studio itself shows a lot of potential.
What? 5 year of work is worth nothing?Yes. There’s no IP value at all whatsoever in their acquisition, it’s an unproven new IP
OOF:
What? 5 year of work is worth nothing?
Sony is fucked if every studio they have turned into a woke asylum.
I also said this to you:I must be easily confused because you said exactly that to me.
Implying Concord was part of the reason.You want to say Concord is a mess on a technical level?
Even DF praised it for the level of polish and how good the performance is. The game is top tier on a technical level.
That's why Sony bought them, not because of Concord per se.
OOF:
Sure it was polished, but I don't see a studio with creatives that can helm their own single player game. The best idea they could come up with was a guardians of the galaxy rip off and writing that looked like they just put a marvel script into chagpt and told it to write something similar.
Agree with helping other studios though. You don't throw away talent. I despise this industry for that
OOF:
Well...the last 3 sony (or sony adiacent) games i played are hd2 that has zero woke in it, stellar blade that has zero woke in it, and spiderman 2 that was the wokest game i ever played in my life so it seems like not every sony game suffer from this.You think this isn’t widespread across the industry?
This isn’t a Sony problem. It’s literally everywhere
Especially teams located in California
Some of them were ex Bungie, would be funny if this happened.Buying the studio is a different analysis.
They are a talented team, they can work on a new project or help Bungie and make the acquisition cost work long term
hd2 that has zero woke in it, stellar blade that has zero woke in it, and spiderman 2
And not every studio is in california so i guess i can still have hope then.Only one of these games was made in California