Lies. Sega did what Nintendont ( sorry I've always wanted to use that one)
The Wii U was a pretty good console had some good games (yeah a lot got ported to the switch). Really liked Zombi-U.Nintendo bullshit and cover for they didn't want to spend money on the internet and high def games and gave us the Wii and Wii U.
Still, I guess retirement homes miss the Wii. The Wii us up there with the Atari Jaguar as the worst consoles I've ever owned
The good thing about the existence of this thread is that it triggered all the console warriors away from all the other threads. Love it.
this was late in the GameCube era. the revolution wasn't announced yetSo when did he say this? During the Wii and Wii U eras Nintendo had good reason to say power and CPU didn't matter. Xbox is suffering from other bigger issues than this.
Nintendo focused almost exclusively on iterating 30-40 years old IPs and refurbish ports, not in gameplay innovation.Video worth watching. Puts a lot of things going on today into context.
TLDR: Iwata basically said that XBOX/PlayStation focusing only on chasing power/performance/visuals over time vs gameplay innovation will lead to more complicated development cycles and fewer output of quality experiences for people to enjoy.
Yes, Nintendo chooses poor horsepower to overprice their console and games more and get more profit margin, but even considering that every generation their device has to become more powerful, which also means more expensive games.Didnt Nintendo say like last week that their development time and costs were going up as well?
Video worth watching. Puts a lot of things going on today into context.
TLDR: Iwata basically said that XBOX/PlayStation focusing only on chasing power/performance/visuals over time vs gameplay innovation will lead to more complicated development cycles and fewer output of quality experiences for people to enjoy.
With stuff like photogrammetry I gotta say I haven't really seen an improvement in games since 2018 myself.Good lord I'm dreading the discourse of PS6 and next gen Xbox. It's just going to Insufferable graphics whoring
Why is putting this on Sony/MS?
Xbox and PS are platform holders. They make the hardware and nobody can point to a single policy rule they have that prohibits low visual fidelity, low performance, and innovative games.
There are a ton of gameplay-focused games on both these platforms.
Iwata is making excuses for Nintendo putting out hardware with shitty performance because they want to make a profit on the hardware. That's the only real difference between Nintendo and PS/Xbox.
If Nintendo had more current technology in their hardware, they'd get all the same multiplatform power/performance/visual-focused games that XB/PS get; so this absurd narrative falls flat.
been a steady downtrend since the SNES:And N64, Gamecube, Wii U flopped miserably.
Their home console business isn't shut down though. They still sell console games that people play on their TV.Nintendo focused almost exclusively on iterating 30-40 years old IPs and refurbish ports, not in gameplay innovation.
Sony instead a low in new IP, stuff like Playlink, VR or DualSense stuff and creative stuff like Journey, Dreams, Death Stranding, plus in creative reinterpretation and improvements of different classic genres with titles like GoW2018 or Helldivers 2, or even gaming narrative in Uncharted. And Sony's gameplay is top notch in most of their games.
Having high end visuals doesn't mean the games have worse gameplay or innovation, this assumption is bullshit. Having worse visuals/horsepower only means to have worse visuals/horsepower.
Nintendo had to shut down their home console business, Sony is the market leader. They can suck Sony's balls.
Yes, Nintendo chooses poor horsepower to overprice their console and games more and get more profit margin, but even considering that every generation their device has to become more powerful, which also means more expensive games.
You are talking too much sense, it's not welcome in the mushroom kingdom."Fewer output of quality experiences for people to enjoy", says the company that in the seven years of the Nintendo Switch - a console with PS3/360 era technical capabilities - only managed to launch, in terms of original games, only two Zelda games (one cross-gen), two Splatoon games, two Fire Emblem games, one 3D Mario, one 2D Mario, one Animal Crossing, one Super Smash Bros., one Bayonetta, one Luigi's Mansion, one Astral Chain, one Pikmin, one 2D Metroid, no Mario Kart, no StarFox, no F-Zero, and no Metroid Prime. The rest of the catalogue is composed of mediocre spin-off series and remakes/remasters.
Over the course of the PS3/360 generation, Microsoft and Sony launched, again talking original mainline games, four Halo, four Gears of War, four mainline Ratchet & Clank, three Uncharted, three Resistance, three MotorStorm, three Forza MotorSport, two Gran Turismo, two Killzone, two God of War, two David Cage games, two LittleBigPlanet, two inFAMOUS, two Warhawk/Starhawk, countless new IP and one-offs... you get the point. And that was with them splitting their resources between X360 and Kinect on the Xbox side, and PS3, PSP, Vita and Move on the Sony side.
Nintendo has not lived up to Iwata's statements in the slightest, hence why said statements are inaccurate.
MS did.I don't see Sony and MS shutting down emulators.
Not really.MS did.
They have definitely been disappointing very new IP wise, especially in the second half of the Switch's life."Fewer output of quality experiences for people to enjoy", says the company that in the seven years of the Nintendo Switch - a console with PS3/360 era technical capabilities - only managed to launch, in terms of original games, only two Zelda games (one cross-gen), two Splatoon games, two Fire Emblem games, one 3D Mario, one 2D Mario, one Animal Crossing, one Super Smash Bros., one Bayonetta, one Luigi's Mansion, one Astral Chain, one Pikmin, one 2D Metroid, no Mario Kart, no StarFox, no F-Zero, and no Metroid Prime. The rest of the catalogue is composed of mediocre spin-off series and remakes/remasters.
Over the course of the PS3/360 generation, Microsoft and Sony launched, again talking original mainline games, four Halo, four Gears of War, four mainline Ratchet & Clank, three Uncharted, three Resistance, three MotorStorm, three Forza MotorSport, two Gran Turismo, two Killzone, two God of War, two David Cage games, two LittleBigPlanet, two inFAMOUS, two Warhawk/Starhawk, countless new IP and one-offs... you get the point. And that was with them splitting their resources between X360 and Kinect on the Xbox side, and PS3, PSP, Vita and Move on the Sony side.
Nintendo has not lived up to Iwata's statements in the slightest, hence why said statements are inaccurate.
I forgot about those titles, but yeah, they absolutely count, and there's been also a Yoshi game on the Switch as well now that I think of it.They have definitely been disappointing very new IP wise, especially in the second half of the Switch's life.
I would add to your list two Kirby games, two Xenoades, one Arms, one Ring Fit Adventure and three Pokémon (though it seems Arceus is the only good one).
"Iwata Knew", while holding a Wii U gamepad. The pic for the video is unintentionally hilarious.
Most of what you're saying is not true. Wii U was a flop, unquestionably. GameCube did ok, wasn't a flop. N64 was certainly not a flop. It sold over 32 million units! What are you even talking about. In the context of the 1990s console market, N64 was considered very successful. GameCube less so, for sure, but not a flop.And N64, Gamecube, Wii U flopped miserably.
The way people wanna see these CEOs as some sort of visionaries, lmao.
We all knew this was going to happen. So did Sony when they increased the prices of their games like 4 years ago. Nothing is new about this.
I'd say Arceus reviewed well enough to be included, same with Bayonetta Origins and Fire Emblem Warriors Three Hopes, even if they are spinoff.I forgot about those titles, but yeah, they absolutely count, and there's been also a Yoshi game on the Switch as well now that I think of it.
Pokemon I wouldn't really label as first-party given all the external parties involved that end up dragging the quality of Pokemon games so below Nintendo's standards, to the point that I'm really doing Nintendo a favor in not fully associating them with those messes.
So thats why Tears took 6 years
Modern AAA games remind me of Instathots: 90% eye candy, 10% personality.Good lord I'm dreading the discourse of PS6 and next gen Xbox. It's just going to Insufferable graphics whoring
Or perhaps by the time Nintendo releases Switch 3 (a portable PS5 in the 2030s), AI usage will be commonplace in game development.It was an inevitability, even with Nintendo. If consoles didn't do it, phones would have done it. And if that happened phones would be killing consoles much faster.
I like what he says in theory, but you'd essentially be 'fighting the future' and even Nintendo could only do that for so long. He also was unfortunately unable to see how AI is about to change things for development.
The more I think about what he's saying here, the more it feels like a time capsule quote rather than futuresight.
What is fascinating to me is that Nintendo basically already invented their IPs decades ago and now they only have to crank out a new Pokémon, Mario or Zelda every few years. The stories never get any better either.I forgot about those titles, but yeah, they absolutely count, and there's been also a Yoshi game on the Switch as well now that I think of it.
Pokemon I wouldn't really label as first-party given all the external parties involved that end up dragging the quality of Pokemon games so below Nintendo's standards, to the point that I'm really doing Nintendo a favor in not fully associating them with those messes.
Wii U software didn't have variety?Iwata was also responsible for the Wii U, an underpowerd console that flopped. Power isn't the issue, variety of software is.
They're genereally created and nurtured new series from each decade, up until the 2020s which has been terrible for new IP.What is fascinating to me is that Nintendo basically already invented their IPs decades ago and now they only have to crank out a new Pokémon, Mario or Zelda every few years. The stories never get any better either.
Wii U had terrible software variety yes. It had several problems, but a poor lineup was certainly one of them.Wii U software didn't have variety?
Come on, both Wii U and Switch have a very similar library.
Wii U was a proto-Switch, an early concept of how future gaming would look like and it didn't convince many people back then.
A proto-iPhone existed too, but that doesn't mean Apple was wrong in betting on a mobile future:
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Apple Newton - Wikipedia
en.wikipedia.org
It's all a matter of timing.
Eh? Playstation sold 100 million in the same 90s. N64 was a flop, period.Most of what you're saying is not true. Wii U was a flop, unquestionably. GameCube did ok, wasn't a flop. N64 was certainly not a flop. It sold over 32 million units! What are you even talking about. In the context of the 1990s console market, N64 was considered very successful. GameCube less so, for sure, but not a flop.
So Splatoon and Mario Kart were "terrible" on Wii U, but "different" on Switch?Wii U had terrible software variety yes. It had several problems, but a poor lineup was certainly one of them.
With Switch it's very different, since it's lineup was more appealing.
No? I never said that. I said the lineups were different, not specific games were different.So Splatoon and Mario Kart were "terrible" on Wii U, but "different" on Switch?
Makes sense.
I would argue gyro aiming is a huge gameplay innovation for shooter fans. It offers almost mouse-like aiming in a controller.Compared to the big consoles switch has no gameplay innovations
You mean just like TLOU1 in 3 successive generations?Nintendo lives on remakes and sell us 2 and sometimes 3 times the same "experience"
Really?No? I never said that. I said the lineups were different, not specific games were different.
I doubt it's going to sell as much as Switch 1, but even half the amount of sales will be satisfactory.What if... the switch 2 isn't a great succes? No failure but no breakout hit...
I'd never sell my Wii U, despite having a Switch. It's even more rare (only 13.56 million units produced) than Bitcoin.The Wii U was a pretty good console had some good games (yeah a lot got ported to the switch). Really liked Zombi-U.
Wish I never sold it now.
Plus it can be used to play Wii games.
But to each their own
My worse console I actually owned was the 360. But not because of lack of games. It kept RROD on me. (Red ring of death). But I managed to get it sorted. But it went to CEX when I needed money. (No not for drugs.)
It wasn't. No amount of repeating yourself will change it. Good for PlayStation, tho.Eh? Playstation sold 100 million in the same 90s. N64 was a flop, period.
I think they shaped it more than predicted it.Nintendo predicted the future perfectly since the GameCube era if you ask me. Way ahead of their time.
"Iwata Knew", while holding a Wii U gamepad. The pic for the video is unintentionally hilarious.
Does gyro aiming work on a controller as intuitively as on a handheld? i was under the impression it works best on handheldsI would argue gyro aiming is a huge gameplay innovation for shooter fans. It offers almost mouse-like aiming in a controller.
Sony has barely used it on PS4/5 (Uncharted 4 didn't have it, despite people asking for it). Hell, PS Vita made more use of gyro controls. It's like Sony has forgotten their past.
Microsoft doesn't even have a gyro sensor in their controllers... no comparison really.
He did, and it's paying wondersSo he also predicted it for Nintendo?
Hint: their ceo has said the same thing about their products
I'm ok with 8th gen graphics forever, tbhTbh I would freeze modern graphics where we are to adjust game budget on the next years. Horizon FW, Spiderman 2, Alan Wake 2 have a nice bar of graphics to be standard. We can stay here 10 years.
PSP also had tv out, and Vita also had its TV sku called PlayStation TV.Their home console business isn't shut down though. They still sell console games that people play on their TV.
I don't see Sony and MS shutting down emulators.