You mean the Voltage gun on the Support class? Yeah, I am not sure about that one, it seems to be the least effective gun for the Support and I am not very sure when using it would be preferred over the other weapons.
Scoping in takes precious time so running and gunning with it is completely out. There is also a delay between the particle bursts hitting their target, but I assume it should offer decent splash damage, but I think it needs to be substantially increased to make the weapon viable. Could be good for an Engineer watching over an area from high ground, but I would still rather take the Minigun for crowd control.
Anyone have any success with that gun? I haven't used it much yet, and I'm sure I'm missing something with it.
Also as per Dreams-Visions in an earlier page, the Spoor on the Scout really is terrible. The bursts need to not have any firing limit at all, it should be like normal burst firing weapons where you can begin a new burst right after the last one ended, otherwise it will be completely or arched every time compared to the high-precision AR's in this game.
The charge up mechanic seems to add some extra options, but I still don't think it's worth taking over the other rifles for the Scout.