super-famicom
Member
Is there a gaf clan for this game? Add me pls: Gskyace
Quote the OP so you can see the link for the Killzone GAF PSN ID list.
Is there a gaf clan for this game? Add me pls: Gskyace
God, the 24-player TDM mode is already the most popular. What a shame.
One of the most annoying things I find occurs in this game. I seem to always be the only person putting down the beacons, sometimes there are others, the 24-player games seem to be better, but still end up being only two of us a lot.When will people learn that they need to use spawns? :|
How do the spawn work? I use them a lot but in what direction do you spawn? The direction I am standing when I deploy it? Opposite like the spawn grenade? Random?
I shouldn't be able to hip fire a guy across the map like in KZ2
I'm really surprised GG didn't dedicate a proper TDM mode. Like, in Battlefield, they get rid of the bases and just have a traditional TDM with traditional spawning around the map.
I bet lots of people are frustrated with the spawn camping in TDM, but it really seems that this mode would inevitably be popular.
...And I wish they still called it Bodycount haha.
The direction you are standing when you deploy it.
Are there any general tips people would like to share to FPS/Killzone beginners (ie, me)? I've been sticking to support so far and trying to place spawn beacons near objectives and on higher grounds, but still doing kinda bad.
Stupid question #4736 Is friendly fire on, or is dependent on what server you're playing on? (Or does the game not feature FF.)
God, the 24-player TDM mode is already the most popular. What a shame.
Goddamnit. Warzone should be the ONLY option.
Still playing this pretty consistently since launch and I'm loving it. This is really a return to form for Guerrilla. With KZ3 I feel like half of my playtime was spent thinking about things that needed to be patched, whereas SF feels surprisingly balanced and well designed from the very beginning. There are a few minor issues here and there but overall it's a seriously impressive effort. It's just a shame more people aren't into the MP, I really think this is good enough to hang with the best of them (and in many cases, surpass them).
Also, M55 Rumbler for life.
There are two slots you need to put capacitors into. Also, I'm pretty sure the freefall section was patched which is why it probably didn't bother you as much as it did most people.Im on chapter 8. I thought the freefall section was great i dont know what people are complaining about.
However, im stuck on the mobile scan unit section after that elevator shaft where the elevator comes crashing down on you and the building falls down outside.
I have no idea how to disable it.
I put the capacitor in the slot thats connected to the mobile scan unit and blow it up, but it doesnt do shit and then it starts firing at me and summons ATACs.
What am I missing?
Im on chapter 8. I thought the freefall section was great i dont know what people are complaining about.
However, im stuck on the mobile scan unit section after that elevator shaft where the elevator comes crashing down on you and the building falls down outside.
I have no idea how to disable it.
I put the capacitor in the slot thats connected to the mobile scan unit and blow it up, but it doesnt do shit and then it starts firing at me and summons ATACs.
What am I missing?
Great games today guys.
Here's that rage message I got about killing one guy randomly with the Buddy Drone, pretty amusing:
If only there was a hack for buddy kills... thing is so damn useless 99% of the time, lol.
Almost done though now, after 3 days of countless games...
Weekend was a blast though, full parties for both days pretty much all day from afternoon to midnight, pretty sweet!
Like every shooter, positioning is the most important skill. Especially KZ:SF where communication is pretty limited. Keep the action in front of you by sticking to walls or map edges where it's difficult to be flanked. Be prepared to aim chest to head height anywhere an enemy is likely to appear. Don't expose more of the character model than you have to by using cover when available. Try to not run or reload unless you're sure nobody is around. Above all don't get discouraged if it takes a bit to get used to the maps and guns and try to have fun.
And support with spawn beacons is a fine choice and one that I guarantee your teammates appreciate. Even indirectly adds to your k/d stats by keeping the other team from comfortably setting up camp at objectives.
Great games today guys.
Here's that rage message I got about killing one guy randomly with the Buddy Drone, pretty amusing:
The direction you are standing when you deploy it.
Yeah it's so expected that people would gravitate to the spamfest TDM option, just like KZ2. It's a real shame since we can make our own playlists but that'll never take off as an option since everyone funnels right into TDM or Classic Warzone.Goddamnit. Warzone should be the ONLY option.
I bounce between team deathmatch and warzone depending upon my mood. Sometimes you just want to focus on taking the other team out, and sometimes you want to sprinkle that with objectives.God, the 24-player TDM mode is already the most popular. What a shame.
How can people NOT think
"Hmm those extra spawnpoints are great! I will plants those when no one else does"
or
"Wow getting revived is very useful! I should revive other people too!"
when they are playing with me! I feel a bit forced playing Support since no one else does. But I am loving it soo no harm done really =)
Shame. Seems like people just want to make sure the KDR is as high as possible. Who cares? Working as a team in Warzone to complete objectives and outsmart the opposition is way more fun.
I don't think that's it. I think it's the reality that Warzone is frustrating as all fuck without reliable in-game chat. It just fucking is. Nothing's more infuriating in this game than wanting to tell your teammates, "hey we need a couple more engineers so we can get some beacons and turrets up to push that objective"...and not being able to. Or seeing that the team has waaay more snipers than are needed but not being able to express that to the team.
TDM is the only option where you can expect everyone to understand how to play it and how to win.
If mic support was built in day 1, Warzone would still be the most popular mode. The fact that it wasn't in 2013 still bothers the fuck out of me.
Are there any punishments in place if you report him? Seems like there should be. I disable others from being able to send messages to me unless they are a friend to avoid that kind of grief.
Shame there are no clan features to get some good organized play going.
Ilúvatar;92181202 said:It looks like that is one of the most voted for features on their boards, so hopefully we'll be seeing that soon(ish)