How do I use the primary weapon attatchment? Its obviously not down on the D pad like in SP -__-
How do I use the primary weapon attatchment? Its obviously not down on the D pad like in SP -__-
L1.
Going to be starting another party in about 5-10 mins.
Add Callmeref if you want in.
You mean secondary? L1
L1.
Going to be starting another party in about 5-10 mins.
Add Callmeref if you want in.
How do I use the primary weapon attatchment? Its obviously not down on the D pad like in SP -__-
Like others said, L1 with the default control scheme. But it's L2 if you're like me and changed the controls for L1 = ADS and R1 = Shoot.
Did anyone else switch L1/L2 and R1/R2?
Like others said, L1 with the default control scheme. But it's L2 if you're like me and changed the controls for L1 = ADS and R1 = Shoot.
Did anyone else switch L1/L2 and R1/R2?
The triggers feel great to shoot with. The control layout is fine, IMO
This is the reason we have custom Warzones, so we can play the modes we want, the way we want to. The big problem is that everyone just goes to the 5-6 Warzones displayed on the main MP screen and Guerilla designed awful, unintuitive menus so almost all players never browse/play the custom Warzones. This plus the no clans or party chat are not helping anyone out and I really hope they will be fixed soon.
There's enough GAFfers on the Google Docs list, how about doing a GAF v GAF custom Warzone sometime?
I'm a bit surprised that we haven't seen a spike in activity since the Euro launch...what's up with that? :/
Love the MP but a little surprised at how it's not doing greater numbers....in the UK KZ has done a lot of sales since it was the top individual game last week.
People are probably still playing SP on other games or more COD/BF4. I have barely touched MP but am on my second Campaign play through and have Assassin's Creed BF, Resogun, Fl0wer and Contrast yet to get through.
I'll settle with Shadow Fall MP once I'm done with the others.
I'm a bit surprised that we haven't seen a spike in activity since the Euro launch...what's up with that? :/
Love the MP but a little surprised at how it's not doing greater numbers....in the UK KZ has done a lot of sales since it was the top individual game last week.
Added, I am online at random times, but usually it's always evenings.
And let's hope Assassination makes a return soon...that mode was incredible as soon as it hit: "Oh shit am I targeted? Where's the target? Better change classes"
I don't know yet if I should hate or love the new resurrection mechanic.
In past Killzones you could put additional bullets to a downed enemy to put them out for good, or melee him once downed to not be able to get resurrected.
In Shadowfall it seems you can't put them out for good, so downed enemies are a constant threat because they could get resurrected any moment and most of the time they will
Either way adds different tactics to the gameplay
People are probably still playing SP on other games or more COD/BF4. I have barely touched MP but am on my second Campaign play through and have Assassin's Creed BF, Resogun, Fl0wer and Contrast yet to get through.
I'll settle with Shadow Fall MP once I'm done with the others.
Who's going for the Platinum?
The multiplayer trophies will take me a lot of time =(
Meee!!! They wont that hard lol. if your team sucks and doesnt want to play their roles you can do everything. That's what I did for support class, i have the spawn beacon maxed and my revive cooldown is 1 second. Although the bots can be pretty useless sometimes.
Me. I have all the campaign trophies and currently working to get the multiplayer ones. Yeah I agree it's definitely going to take some time, especially the one when you have to fully upgrade all abilities.Who's going for the Platinum?
The multiplayer trophies will take me a lot of time =(
Who's going for the Platinum?
The multiplayer trophies will take me a lot of time =(
You can add me if you want, psn: isbjoernFROMHELL, im swedish aswell.Time difference I suppose.
I am doing my best at promoting the Multiplayer in Sweden. I want all PS4 owners to at least try the Mutliplayer! Hopefully this game got legs so it will keep on growing or at least stay active.
So I am dumb- can I get a walkthrough on how to join a kz mp party?
I find the occasional party in the ps4 dashboard and "join"- a blue screen shows the other players avatars and me and talking- then I usually just sit there....
In the kz mp menu, I can see my party friends listed but if I click to join in game, I get a messages this will kick out other party members.
Gotta say I am not certain how I "joined" in the 2-3 awesome gaf games I played.
Support class here.
I'm a bit surprised that we haven't seen a spike in activity since the Euro launch...what's up with that? :/
Love the MP but a little surprised at how it's not doing greater numbers....in the UK KZ has done a lot of sales since it was the top individual game last week.
Is it possible that the numbers being shown next to the associated game mode be for the total number of games in session for that mode, and not how many people are actually playing?
Because as you mentioned it seems awfully low for a game that sold pretty well.
Responding to the top 15 community feedback items on Killzone PlayerVoice;
http://community.killzone.com/t5/Ki...nse-to-the-top-15-feedback-items/td-p/1451563
Interesting stuff
In game voice chat [in development]
In game voice chat is currently in development. While the game was setup to allow users to speak with the parties they created and people they trust, you have indicated this does make teamwork among strangers more difficult. As team based gameplay is our main focus, we are currently working on this feature as a top priority. We are targeting the December update to have this functionality. It will automatically enable you to talk to your faction and will allow you to mute players (to retain that classic Killzone Shadow Fall feel :smileywink.
Ranking system [in design]
Instead of an XP system, we currently add skill-based ranks based on the challenges you have completed. As the community has indicated it really would like to see a ranking system that also would show their progress as a player, we are currently designing a ranking system that celebrates this challenge progress and assigns players with rank names and accompanying icons.
Clan system [in design]
We are in the process of designing the clan system and it will be deployed in phases. It will be better suited for Shadow Falls team oriented, objectives based gameplay. We expect the first deployment to be early 2014.
Ammo supply boxes showing up on the mini map [coming soon]
Were not planning to have fixed ammo locations in the map, as the support class can place them anywhere in the map. However, we are working on ways to make these locations much more obvious on the radar.
Responding to the top 15 community feedback items on Killzone PlayerVoice;
http://community.killzone.com/t5/Ki...nse-to-the-top-15-feedback-items/td-p/1451563
Interesting stuff
In game party system [under consideration]
We rely on the PSN party system which works across all games. We are considering creating our own party-system to accommodate more ad hoc squad based play.
You can tell when your abilities expire or get destroyed by looking at it's icon on your HUD. If it's got a white overlay filling up it means it's been destroyed or expired and is cooling down. If the grey overlay is emptying it means it's still up but when the grey hit the bottom of the icon it's gone.I'd like for them to patch in a more obvious notification for when your various abilities get destroyed or run out of time. As it stands, I rarely am aware of when my Spawn Beacon goes down until I die and it's no longer available to spawn at.
The drones ( air and ground bots) are very annoying, so powerful
Is the number of players playing a bug? seems very low...
The drones ( air and ground bots) are very annoying, so powerful