Apeopleman
Member
I cant seem to find any patch notes.
I cant seem to find any patch notes.
I would say no gun is underpowered. I thought the Spoor was underpowered intially, but you've gotta learn the quirks. It's pretty much like this with many guns in the game. There's an hour learning curve, and then it clicks.
Sniping? Better charge that fucker up for the 1 hit kill.
Running and gunning? Deactivate the charging.
The only gun I can say is really underpowered is the Vlug. I don't know why anyone would choose it over the Valk.
Did you try looking at the update history? Highlight SF, press options, Update History
Didn't know about that, thanks
"Increased Stability"
-_-
WHERES THE IN GAME CHAT GORILLA
Fix this shit GG!
xD
Ah the memories....
Didn't KZ2 have them day1? Pretty sure it did.
Their forums say that the voice chat is coming this month and clan support is in the future months.Fix this shit Gorilla! Lol
But seriously, when is the clan support and in game chat coming. I feel those 2 are the ones that need to be patched in the most
Their forums say that the voice chat is coming this month and clan support is in the future months.
Finally stopped playing Scout and moved onto Assault. The Keyzor is amazing. Pretty sure I didn't get a single kill with my buddy drone in 3 hours hour though.
Finally stopped playing Scout and moved onto Assault. The Keyzor is amazing. Pretty sure I didn't get a single kill with my buddy drone in 3 hours though.
Yeah the buddy drone is going to be a real grind, I have been playing a heap of "Say hello to my little friend" and I'm getting a few kills with it each game but it's not going to be easy.
Loving this game though, I can't pull myself away to play anything else atm.
Clan support is early 2014. They said there's going to be a major patch that includes voice chat and other things this month. Since most of the updates have been on Fridays I'm going to wager it'll be next Friday so it's out before Christmas.Fix this shit Gorilla! Lol
But seriously, when is the clan support and in game chat coming. I feel those 2 are the ones that need to be patched in the most
I find the trick on say hello to my little friend is get a few shots in with the pistol then stop shooting them and let the drone finish the job. You'll get killed a lot more but you can get 15+ buddy drone kills a match pretty easy.
stuff
Nah man. The Spoor is underpowered. It really needs a shorter delay between bursts. Yes you can "learn" the gun as is. You'll understand what fights you can and can't take. But the issue is that is a burden a lot of other guns simply don't have. You really can't 1v1 anyone in burst fire mode unless you got the drop on them. You're kinda in a position where you have to be in the back line of your team hoping to not draw enemy attention to yourself because they'll fuck you up quick.
Honestly, the Spoor comes with a lot of burdens, and no real strong payoff to justify it. I suppose the fact that it can function in two modes is supposed to be the payoff, but in the end it really is a jack of all trades and master of absolutely nothing. Any matches I've gone like 12/2 with the Spoor I know I could have gone 22/2 if I had picked ____________ (fill in a decent assault rifle). That, to me, is a fundamental problem. I don't mind the challenge (I have fun with it now), but a small tweak here or there would make that gun a much more viable alternative than it is right now.
Oh, and having to hold the trigger for long periods of time so that you can be ready to snipe a target just in case someone pops out is rather obnoxious. It can be quite fatiguing to the hand after a couple of matches. The constant rumbling in the controller that accompanies those long trigger holds can be distracting and unsettling too.
I really like the gun in principle. I think if (a) it charged faster or (b) it could be fired at half a charge for half the damage, sniper mode would be good to go, and I think that if the delay between burst mode trigger pulls was about half or 2/3 as long as it is now, that mode would be good. But maybe not. Idk.
I saw a spawnpoint go up once in a while but other than that it was me putting them up or no one. I want to level other stuff too you know!
Man, why have I not been playing Classic Warzone the whole time? Superb stuff; very reminiscent of KZ2, actually. 'Tis a shame that it's the least populated. Stupid community.
Another evening of playing with idiots. Me at the top of the scoreboard. None of my team to be seen. Getting real tired of all the people not doing shit to win the game. I saw a spawnpoint go up once in a while but other than that it was me putting them up or no one. I want to level other stuff too you know!
I need to find some good europeans to play with. Can't go on with this.
At least Fantatier was in a few games. Sorry Fanta I was so damn frustrated I didn't want to use my mic.
I pretty much only play classic. Better players and framerate.Man, why have I not been playing Classic Warzone the whole time? Superb stuff; very reminiscent of KZ2, actually. 'Tis a shame that it's the least populated. Stupid community.
Yeah, the maps seem tailored to the player count in CWZ. 24 player is just a spamfest.
Wanna team up?
I feel ya, buddy. I feel ya. It does make me play great, though, having such purpose/responsibility. If and when we win, I feel deservedly instrumental and I always finish at the top.
ACOGs are largely useless, right?
ACOGs are largely useless, right?
As magnificent as the weapon designs are in this game, I'm going to have to give an extra special shout-out to the scope attachments. Best looking ACOG and Holo eva.
Ilúvatar;93519067 said:I've found that the zoom on the ACOG is just way too much to be useful in most cases, I usually stick with Holo
ACOGs are largely useless, right?
As magnificent as the weapon designs are in this game, I'm going to have to give an extra special shout-out to the scope attachments. Best looking ACOG and Holo eva.
Classic Warzone is 7v7. You can play Support and drop spawn beacons and defend the rear and revive dudes from 30 meters out. You can still contribute to the team and get decent scores without being in the thick of things.
What are your favourite weapons and why?
What are your favourite weapons and why?
Yup, instant use abilities should be on L1, with charge ups and secondary fire on the d-pad. Singleplayer controls make more sense here.I wish more people would drop ammo crates. The grenade refill definitely needs a cool down though - spamming it is too easy.
I'm beginning to hate the fact you have to take your left hand off the stick to use your abilities.
Yup, instant use abilities should be on L1, with charge ups and secondary fire on the d-pad. Singleplayer controls make more sense here.
Does anyone else find it really difficult to consistently place turrets and shields? There's very little communication why they can't be placed, I just end up spamming fire and hoping it finds somewhere. Died a few times trying to quickly set up a shield while getting shot hopelessly.
What are your favourite weapons and why?
The game seems to only cycle about 5 maps, I see the others in the Stat screen but never get to play them. Are they limited to different game modes?
What are your favourite weapons and why?
What are your favourite weapons and why?
Rumbler is my favorite all around gun, it's useful in every situation.
Valk is great for run and gun. That combined with Speed Boost are always what I use for Beacon capture.
Pulver with ACOG is my go to when I'm playing Support and my team isn't useless. I'll stay back a bit farther and keep the revives and spawns going instead of rushing objectives.
Sickle is what I use for S&D defense or when I have a useless team that needs me to support and go for objectives.