Spoor feels way better now. Good weapon in cqc.
Yea, i just tried and like the changes too. I was actually able to use it and get some kills.
Spoor feels way better now. Good weapon in cqc.
Spoor feels way better now. Good weapon in cqc.
Good to see the Stova buffed since I hated using it. Surprised at the Kamerad changes since it was already pretty good imo.
Yea, they are pretty easy to avoid. What's up with the assault class grenade unlock? Those grenades seem useless compared to the other ones.
Regular grenades really need to be nerfed though. The blast radius is ridic
Also seeing a lot of nade launcher spamming and it is really annoying. Also needs to be nerfed in some way
I actually preferred the Stova to the Pulver, so this buff is really going to make me happy. I really liked the huge clip it has, it's very helpful and effective.
If they buff supply box without nerfing grenades, im done with this game. that's how OP they are. your ammo and grenades shouldn't be resupplied when you are revived eitherGood and perfect timing, I just started using it to complete its challenge.
I actually preferred the Stova to the Pulver, so this buff is really going to make me happy. I really liked the huge clip it has, it's very helpful and effective.
I hated the Limpet grenades and as soon as I completed the challenge I switched back to Frags which seem better in every way. Frags are pretty powerful now, but I think it helps that we only start out with 1 now, as opposed to 2 with KZ2 and 3 if you went to an ammo crate.
I'm assuming they will be buffing the Supply Box soon too, maybe next patch.
Server Side weapon balance update live
http://www.killzone.com/en_US/blog/news/2013-12-19_multiplayer-weapon-balancing.html
I'm assuming they will be buffing the Supply Box soon too, maybe next patch.
I play with my brother a lot and he'll tell me that he put a supply box down and half the time I can't even find it. They definitely need to do something to highlight its location.I dont think they are going to buff the Supply Boxes. I think GG mentioned that they were going to find a way to highlight their position for your team mates. Maybe mark them on the map or something because they can be easily missed.
I dont think they are going to buff the Supply Boxes. I think GG mentioned that they were going to find a way to highlight their position for your team mates. Maybe mark them on the map or something because they can be easily missed.
Just came off a couple of games. My god my team was so dumb. Played on The Remains and it was Beacon Theft. Pretty straight forward mission, spawn run 2 feet and protect your beacon. Nope my team decided to go into the middle of the map on the opposite side and just fight there for no reason. Good job dumb asses.
I dont think they are going to buff the Supply Boxes. I think GG mentioned that they were going to find a way to highlight their position for your team mates. Maybe mark them on the map or something because they can be easily missed.
Just came off a couple of games. My god my team was so dumb. Played on The Remains and it was Beacon Theft. Pretty straight forward mission, spawn run 2 feet and protect your beacon. Nope my team decided to go into the middle of the map on the opposite side and just fight there for no reason. Good job dumb asses.
I'm pretty sure I've seen like 3 supply boxes since launch and I play regularly.
I don't understand why people would play Warzone and not do the objectives. Why wouldn't they just play TDM?
They need to do what they did in KZ3 and make them larger. You cannot just go up to it and re-up. You have to look down and get it right to re-supply.I play with my brother a lot and he'll tell me that he put a supply box down and half the time I can't even find it. They definitely need to do something to highlight its location.
Aw yea, weapons that needed buffing got it!
Nerf the Air Drones, nerf the keyser, and rumbler and we are golden.
Not sure if you're serious or not. Have you tried getting 400 kills with the air drone? That shit takes forever.
Assault class needs the strongest guns in the game to be competitive. As it stands a team of all support is pretty much unstoppable on some maps and a good scout with teleport is a pain in the ass to kill and ends up with 30+ kills easy.
I don't miss it at all. I don't mind spies in Team Fortress but I just don't like the mechanic in any other FPS games so far. There's too much craziness going on to sit there and look intently at your teammates to make sure they aren't spies.
Wish they'd tone down the muzzle flash when ads
The Air Drone is not something that should be racking up kills. It is something that should have semi-low health, and a moderate fire rate, and chip away at the your life. The way it is now is a headache. Its a death machine. If you are caught in the open on a map like Forest, you are done.
The Keyser and Rumbler are way too good. For some reason, GG lovvvvves their main ISA rife. This was very clear in KZ2 and 3 multiplayer. No weapon (overall) could hold a candle to the m82. It functions well at point blank, medium and long range, has a nice clip size, low recoil.
nothing is more satisfying than whipping out a missile and destroying a drone/turrent soon after it's been deployed. i think the balance is fine right now. if they're going to buff them, they better reduce the challenge requirements for them too.
i also imagine that people will finish drone/turret challenges over time and their use will be less common.
Can Air Drones be one shot by missiles? I remember being able to do it last week but this week I've needed two missiles. Maybe someone has shot at the Drone a little before I kicked on? I thought I had taken out some freshly spawned Drones.
The Air Drone is not something that should be racking up kills. It is something that should have semi-low health, and a moderate fire rate, and chip away at the your life. The way it is now is a headache. Its a death machine. If you are caught in the open on a map like Forest, you are done.
The Keyser and Rumbler are way too good. For some reason, GG lovvvvves their main ISA rife. This was very clear in KZ2 and 3 multiplayer. No weapon (overall) could hold a candle to the m82. It functions well at point blank, medium and long range, has a nice clip size, low recoil.
If you're getting killed by airdrones your team is doing something very wrong. The support takes them out in one shot. Most of mine get shot down in under 30 seconds.
Man, unlocking the 'nade launchers for the AR's has really emphasized how janky the geometry detection can be. Really, really odd stuff can happen. It's a shame, seeing as the hit detection on actual players' bodies is pretty amazing.
Pretty much any non scout can drop them in under 30 seconds just by turning and shooting them.
Just came off a couple of games. My god my team was so dumb. Played on The Remains and it was Beacon Theft. Pretty straight forward mission, spawn run 2 feet and protect your beacon. Nope my team decided to go into the middle of the map on the opposite side and just fight there for no reason. Good job dumb asses.
LOLI've inadvertently committed suicide with the grenade launcher more times than I can count due to the horrific geometry detection
Yeah it was terrible.
I joined someone's team even though he was playing 24p.
Next game I notice that I'm by myself and you're on the other team. The game after that we get put together, so I'm glad that GG actually coded something like that in. (looking at you Dice)
The team was stupid beyond belief. Had the same experience the whole evening actually. :-/
Also, something funky seemed to be going on. Not sure if I was playing on a bad connection or what. I have a great ISP, so my part should be fine as always.
Yet for some reason I could try and empty a clip into someone and they would just shrug it of and casually kill me afterwards.
Had this happen with the same guys that was playing his first game (he only had 4 challenges done) 5 times in a row. I couldn't kill him even though I knew where he was and was using the same weapon as him as well as getting the drop on him. Nothing seemed to matter. Very weird as the hit detection has been absolutely perfect in the past 29 hours that I've been playing the game online.
Also saw a couple of people hopping around, so I know lag had to be playing a part somehow. Only encountered that one time before.
So yeah, I was pretty useless.
Really hoping that tomorrow everything will be back to normal because this wasn't fun at all.
Could be worse though. Afterwards a friend asked me to play some BF4 again and we both quit after a couple of matches. No matter how many times people keep shouting from the rooftops that everything has been fixed in that game, it's all just bunk.
Sure, the game didn't crash tonight, which is a miracle by itself. But all the other crap still happens over and over again.
Dying behind cover due to shitty netcode and bad hit detection. Auto aim that pulls your reticule away if anything happens to pass your screen. One hit kills from weapons that do 20% damage and killtrades as well as the 1% deaths. Can't believe the series has become such garbage. Guess the COD crowd will finally be happy with it. SMH
I really hope that the free KZ weekend will bring in a lot of new players and make the MP have a healthy and long life.
Oh my god, just kill me now. Team mates have been total shit tonight. Played Extended Warzone and got paired with team mates in double digit challenge unlocks.
To top it off there is no auto forfeit meaning get a shit team either call for help or take it for 8 rounds.
Oh and points whores like this that put spawns at base to try and get fast points need to fuck off. Wankers
EDIT:- lol Meppi, i know those feels.
Goddamn, it. I swear the teams are getting worse and worse. It's so hard for me to play this game without being partied with gaffers. I feel like I'm the only competent one.
Goddamn, it. I swear the teams are getting worse and worse. It's so hard for me to play this game without being partied with gaffers. I feel like I'm the only competent one.
The free weekend after Christmas is going to be nuts I feel. GG need to make the "New Recruits" Warzone gigantic and hide away the 24p Warzone as well as others that require team work.
Let the new guys fight out amongst themselves because lord have mercy if they are on the opposite team to me. I will base camp them so hard with all this pent up frustration.
Hopefully voice chat is added soon. Please GG save us from ourselves.
Haha, didn't even think about it like that.
We might scare off a lot of people that way. Perhaps we should take the weekend off?
Nah
Haha, didn't even think about it like that.
We might scare off a lot of people that way. Perhaps we should take the weekend off?
Nah
Some random thoughts/improvements:
1. The scoreboard needs an overhaul. No idea why it's not segregated by teams. Yep
2. Reduce the grenade blast radius. Not sure not really had any problems
3. Let us remap the abilities to a different button. Having to let go of the left stick to use them is janky as hell for stuff like Echo and the assault stun. Sure
4. Reduce the Keyzer's effectiveness at long range. Add the M55 to this
5. The revived mechanic needs work. It's daft that you can't finish off a "downed" player. Headshots should also mean you can't be revived (this might be a thing already?). Headshot = fatal but yes Revives need to be balanced
6. Implement a scoring assist mechanic for drones, turrets and shields.
7. Fix whatever the hell is going on with the grenade throwing arc. Yup
8. Limit the max number of air drones deployable by a team. Think the cooldown needs work, that would slow them down
Don't nerf the Keyzer! Or the M55.
If people are being killed at long distance then you are either standing still too long or the shooter had some skill. The kickback and muzzle flash prevent long distance kills for most.
BTW the Keyzer and Pulver are my weapons of choice. ^_^