Psychoward
Banned
It would be nice to have a few more weapons, hopefully there will be some in future DLC. 3 for each class may get a bit stale after a while.
Scout has 4, Assault has 5, Support has 5....
It would be nice to have a few more weapons, hopefully there will be some in future DLC. 3 for each class may get a bit stale after a while.
It would be nice to have a few more weapons, hopefully there will be some in future DLC. 3 for each class may get a bit stale after a while.
Scout has 4, Assault has 5, Support has 5....
Played a couple matches online, is it just me or is MP a disappointment? Not getting that same vibe from Killzone 2
It's annoying the support class has shitty weapons ( shotgun is fucking awesome but it's a shotgun, something you either love or hate, i love it so its fine for me sometimes).
I want to play support but every time I do I never know what weapon to use, shotgun is something I have to be in the mood to use. Rest are not that fun, compared to LMG's from KZ2 they suck.
Both the LMG and the Assault rifle for the support are really good. Nowhere near as good as the Rumbler, but still.
It's annoying the support class has shitty weapons ( shotgun is fucking awesome but it's a shotgun, something you either love or hate, i love it so its fine for me sometimes).
I want to play support but every time I do I never know what weapon to use, shotgun is something I have to be in the mood to use. Rest are not that fun, compared to LMG's from KZ2 they suck.
Use the Purger.
I use nothing else from the support class weapons
It's annoying the support class has shitty weapons ( shotgun is fucking awesome but it's a shotgun, something you either love or hate, i love it so its fine for me sometimes).
I want to play support but every time I do I never know what weapon to use, shotgun is something I have to be in the mood to use. Rest are not that fun, compared to LMG's from KZ2 they suck.
The Pulver is a pretty awesome gun. It's the only Support weapon I would even take seriously. Everything else is so spammy.
That GIF is inaccurate, that grenade would have hit the tree, get stuck and you would have killed yourself over it.
You an scroll to the right to see more weapons and abilities when setting up your loadouts. Didn't know that for days ;pOh okay. I'll take another look. Maybe I just didn't notice when setting up my classes. I re-used some weapons in other classes because I didn't see any more.
It's annoying the support class has shitty weapons ( shotgun is fucking awesome but it's a shotgun, something you either love or hate, i love it so its fine for me sometimes).
I want to play support but every time I do I never know what weapon to use, shotgun is something I have to be in the mood to use. Rest are not that fun, compared to LMG's from KZ2 they suck.
The Pulver would be nice if the game wasn't so lagy. Why couldn't we get less than 80ms Ping.
I probably don't like it because I tried it after 2000 kills with the Keyzer.
Can someone post a "KZ multiplayer for dummies" guide.
What are good load outs?
And wtf is going on half the time?
Air drones are so egregious if you're playing scout or assault. It's rage inducing on the Forest in particular. Who honestly wants to stand in one spot and unload a full clip to kill one? It's exacerbated by the fact that you usually get the credit stolen while reloading so you don't even get those measly 50 points.
What I find silly is that the drones and turrets can detect cloaked Scouts. That just seems moronic to me. I mean, the ability isn't that advantageous to begin with, so it just seems overly harsh to not have it fool rudimentary AI.
In Killzone 2 , the turrets are firing rockets at the air drone, taking them down faster. But in Shadow Fall, i think the idea is that the support is suppose to take down those drones. The support have the lock-on launcher that takes down air drones, nano shields and turrets in one hit. But it seems that not many people use this addon eventhough that they play as support.Air drones are so egregious if you're playing scout or assault. It's rage inducing on the Forest in particular. Who honestly wants to stand in one spot and unload a full clip to kill one? It's exacerbated by the fact that you usually get the credit stolen while reloading so you don't even get those measly 50 points.
Air drones are so egregious if you're playing scout or assault. It's rage inducing on the Forest in particular. Who honestly wants to stand in one spot and unload a full clip to kill one? It's exacerbated by the fact that you usually get the credit stolen while reloading so you don't even get those measly 50 points.
I agree with this. It also makes it confusing going between Campaign and MP.I REALLY wish there was an option to switch the buttons for secondary fire and your secondary ability. I don't need to activate my flashlight or laser quickly while moving, but I may need to activate my AOE Stun. Really dumb design choice there.
In Killzone 2 , the turrets are firing rockets at the air drone, taking them down faster. But in Shadow Fall, i think the idea is that the support is suppose to take down those drones. The support have the lock-on launcher that takes down air drones, nano shields and turrets in one hit. But it seems that not many people use this addon eventhough that they play as support.
Assault can take turrets out instantly with stun blast and nearly destroy/stun the air drones with it.
I agree with this. It also makes it confusing going between Campaign and MP.
Yeah I just unlocked it on Support and it's good for taking down drones. I also unlocked the ACOG scope for the Pulver which helps a lot too. Starting to click with this class.
Supply crates in KZ4 are one of the rarest things I've ever seen in a video game.
Spammy or gimmicky. That's why 5 guns per class doesn't cut it if each gun isn't as good as the next (with trade-offs, of course). I don't like how GG deals with recoil and range -- it feels so artificial as opposed to how BC2 handled weapon classes.The Pulver is a pretty awesome gun. It's the only Support weapon I would even take seriously. Everything else is so spammy.
Well, I downloaded the free demo and for some reason I can't play it. It has a little lock icon on the game and when I try to launch it, it displays this message:
Cannot start the application.
This application can be started only by a user who has a license for it.
Uhh... yeah. Also, I tried searching a couple of topics (and Google), but I couldn't find anything. Sorry if it's been addressed.
Another thing that really annoys me is how you can't really tell if you're getting hit by a team mate or any enemy. Looks exactly the same to me pretty much.
I've learned to differentiate the two pretty easily now. Friendly fire will more or less spam the same light hue of red, whereas if you're actually taking damage, that hue deepens pretty damn quickly, as you know. It's more or less a split-second determination that you make on the spot, but yeah, slightly irksome in the heat of battle.
Yeah I just unlocked it on Support and it's good for taking down drones. I also unlocked the ACOG scope for the Pulver which helps a lot too. Starting to click with this class.
I usually run with speed on Assault. Drones are usually out of range for the stun blast.