On Chapter 8 and even though I like this, I'm starting to see the complaints about repetition. The game really shouldn't be this long. There's not enough content to keep it exciting past about 6 chapters. The game itself is a really solid foundation with good gameplay systems, nice graphics, and decent kids story. That + 5 hour length = perfect launch game that sets up for fleshed out sequel in 2 years.
At 10+ hours...it's starting to go from "can't put this down and have to play 3-4 levels at a time" to "this is tiring, I'll try to do at least 3 levels at a time so I can move slowly toward finishing this off"
The other thing is that that chapter 7 and the start of 8 have very few secrets. Like every secret area is just sunstones, not items. That really makes the game less fun. Part of the fun, even with the repetition, is seeking out the hidden areas and getting items and building stuff or unlocking forms. That's really fun (although the pacing for unlocking those should've been much faster so you'd get new items to use throughout your first run). But yeah, the city has like almost none from what I could find. Was all sunstones or relics. So the game's been a bit of a bore and I'm still not any closer to finishing any of my items. The only thing I really liked in chapter 7 was the boss fight.
Will see this through the end, but yeah, hoping it picks up a little. Was really enthusiastic about the game for a while, but now it's burning out on me.