Where are your papers?Man this thread feels like coldwar Berlin.
Gemüsepizza;57377076 said:I am sorry, but you are downplaying the spec differences a little bit too much. It's not 170GB/s for the whole RAM. It's 8GB with 68GB/s and 32MB with 102GB/s. You can use them both at the same time, but it's clearly not the same as if you had 8GB with 176GB/s. Then there is the rumor about the amount of reserved RAM/CPU cores, which seems to be another disadvantage for the Xbox (~5GB RAM and 6 cores available for games with the Xbox, ~7GB and 7 cores for the PS4). And the PS4 has not just an easier design, but also 50% more processing power, if the rumors are true. And that will result in differences, which can be noticed not only by Digital Foundry. Don't want to kill your excitement, and it does not mean the games will look "bad", but the specs are unfortunately not that great. I hope that at least the games are good.
It gets even more believable when he's admitted to working at Blizzard as a cinematic animator in the past.
And there are other posts that hint at him being a member of the games industry / animator, have friends who work in studios, etc.
If that GDDR5 is real there is something strange.
the move engines are connected to the esram.
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GDDR5 = No esram = no move engines.
But SDK leak image mention the move engines.
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You didn't read my post, dammit. This guy might work in Blizzard but it doesn't mean he had access to the console or even heard of it. You might be trolled.
That being said, are you willing to bet your account, boy?!
1. I'm a girl
2. There's a very good chance Blizzard is working on a Durango port for Diablo 3. As a character animator who's worked there for a while, there's a very good chance he could have easily heard or found out something, giving potential credence to his posts
3. I'm not betting anything. I'm not making a single claim about Durango.![]()
1. I'm a girl
2. There's a very good chance Blizzard is working on a Durango port for Diablo 3. As a character animator who's worked there for a while, there's a very good chance he could have easily heard or found out something, giving potential credence to his posts
3. I'm not betting anything. I'm not making a single claim about Durango.![]()
Damn, I thought the avatar was ironic. Sorry.
Anyway, there is a chance, but I doubt it. Generally character animators work with the engine the game uses, an engine that would be ported by specific people. A character or cinematics animator would have nothing to do with it.
Plus, you think he'd reveal this in GAF?
Plus, you think he'd reveal this in GAF?
It gets even more believable when he's admitted to working at Blizzard as a cinematic animator in the past.
September 24th, 2008 post:
And he's posted that he's attended Blizzcon events as a developer and is allowed into the E3 showfloor:
Blizzcon 2008 thread:
Blizzcon 2009 thread:
E3 2012 showfloor impressions thread:
E3 2012 announcement thread:
And there are other posts that hint at him being a member of the games industry / animator, have friends who work in studios, etc.
Please.edit: since when can you combine DDR3 bandwidth and esram bandwidth to magically make 170?
You can feel the change in the air. I know you can.
Damn, I thought the avatar was ironic. Sorry.
Plus, you think he'd reveal this in GAF?
Where are your papers?
It gets even more believable when he's admitted to working at Blizzard as a cinematic animator in the past.
September 24th, 2008 post:
And he's posted that he's attended Blizzcon events as a developer and is allowed into the E3 showfloor:
Blizzcon 2008 thread:
Blizzcon 2009 thread:
E3 2012 showfloor impressions thread:
E3 2012 announcement thread:
And there are other posts that hint at him being a member of the games industry / animator, have friends who work in studios, etc.
Well, he quickly "covered his tracks" by backpedaling, saying it's a guess. But if the 21st rolls around and he's right...I guess people will start to take him a lot more seriously.
Afaik
Move engines are part of the GPU memory controller
ESRAM and memory are separate
If they do GDDR5... I'm willing to bet it will be split pool of DDR3 and GDDR5
I think ESRAM is on the southbridge, so it would be a switch...
So 3-4GB DDR3, 8GB GDDR5 should be good enough compromise.
So 3-4GB DDR3, 8GB GDDR5 should be good enough compromise.
What's the point of ddr3 then? Split pool doesn't make much sense
What's the point of ddr3 then? Split pool doesn't make much sense
wasn't there a pastebin rumor with 4gb ddr3 and 6gb Gddr5 for games?
Look at the footage of Watch Dogs on PS4.
You think a 1.2TFLOP GPU, 8GB DDR3 + ESRAM, and a copy pasta of the PS4 CPU is enough to deliver smooth gameplay like the PS4 version?
And it's just targeting 30fps.
by the way shouldn't this be too exotic and expensive?
by the way shouldn't this be too exotic and expensive?
Yes. If the insiders are correct and MS is going cheaper with more of a focus on content, the rumors would be incredibly far-fetched. Expect it to be simple, powerful, but not too powerful.
This is what I'm expecting. All of the rumors we've been hearing lately are just too outlandish. If there is a spec boost from the leaks, I'm willing to be it'll be a relatively simple change that fits into the previous outlined architecture well. Split pools, completely changed RAM types, and entirely new GPUs just plain don't fit. Even Sony's GDDR5 bomb fit into the previously outlined design because it wound up being the same number of chips as the 4GB was originally going to be before the density improvements.Yes. If the insiders are correct and MS is going cheaper with more of a focus on content, the rumors would be incredibly far-fetched. Expect it to be simple, powerful, but not too powerful.
This is what I'm expecting. All of the rumors we've been hearing lately are just too outlandish. If there is a spec boost from the leaks, I'm willing to be it'll be a relatively simple change that fits into the previous outlined architecture well. Split pools, completely changed RAM types, and entirely new GPUs just plain don't fit. Even Sony's GDDR5 bomb fit into the previously outlined design because it wound up being the same number of chips as the 4GB was originally going to be before the density improvements.
I think it would be slightly cheaper but amount to the same MSRP if Sony puts their 3D camera in every SKU which is incredibly likely for parity and considering how they've been treating it in PR.Even with current leaked specs... I don't think Durango would be less cheaper than PS4.
Exactly. Microsoft is going to focus on features, services, and games this time around, not hardware. I know a lot of people are pessimistic about Microsoft's goals for Durango but I think it'll be very successful for them and I think their fanbase will likely wind up being quite pleased. I don't buy that they're totally dropping the core audience and I look forward to seeing what their new IPs bring to the table and what new features XBL will have.And what incentive is there for them to go uber-powerful when they know all they have to do is put the money they save into buying timed exclusives. The mass market couldn't care less if MS has GDDR5 memory or not. If they have the hot game of the moment, they win. Same goes for Nintendo and Sony, or possibly some device we've not heard of yet. Content is king.
Exactly. Microsoft is going to focus on features, services, and games this time around, not hardware. I know a lot of people are pessimistic about Microsoft's goals for Durango but I think it'll be very successful for them and I think their fanbase will likely wind up being quite pleased. I don't buy that they're totally dropping the core audience and I look forward to seeing what their new IPs bring to the table and what new features XBL will have.
3rd parties dont care about best performance, they care about ease of development (which was the biggest +ve for the 360) & sales.While I think locking up IPs and moneyhats are still viable... MS put in a mindset with third parties for 2 gens that if you put a game on Xbox you usually get the best performing console version.
So it's going to be weird not seeing that happen again.
And what incentive is there for them to go uber-powerful when they know all they have to do is put the money they save into buying timed exclusives. The mass market couldn't care less if MS has GDDR5 memory or not. If they have the hot game of the moment, they win. Same goes for Nintendo and Sony, or possibly some device we've not heard of yet. Content is king.
While I think locking up IPs and moneyhats are still viable... MS put in a mindset with third parties for 2 gens that if you put a game on Xbox you usually get the best performing console version.
So it's going to be weird not seeing that happen again.
3rd parties dont care about best performance, they care about ease of development (which was the biggest +ve for the 360) & sales.
It seems unlikely they are going to war with a machine as powerful as the PS4.
Microsoft's going to challenge Sony with price and exclusives, and if they are including the next gen kinect then there's really no way they're going to have something as powerful.
I don't think that's what got people involved in the Xbox ecosystem though. They're likely focusing on their strengths for next gen since the don't think people will care much about things like resolution differences. Purely speculation, but they also probably didn't rhink Sony could afford to go as high with specs as they did and targeted a ballpark they thought would be similar.While I think locking up IPs and moneyhats are still viable... MS put in a mindset with third parties for 2 gens that if you put a game on Xbox you usually get the best performing console version.
So it's going to be weird not seeing that happen again.
It seems unlikely they are going to war with a machine as powerful as the PS4.
Microsoft's going to challenge Sony with price and exclusives, and if they are including the next gen kinect then there's really no way they're going to have something as powerful.
I think this is a bit off. The Wii U being as underpowered as it is did it no favors, people looked at the ports and came to the conclusion that the Wii U was basically on the same level as what they have now so why upgrade?
The fact that the vast overwhelming majority of games looked better on the 360 compared to the PS3 played a role too in the success of the 360. Its something people constantly saw and constantly talked about, a tipping point for new consumers to lean one way rather than another.
Obviously content is the most important thing but the other stuff matters too.
You missed the sales part of my post? lolBecause all of them developers sure jumped ship over PS2 to Xbox and GC. lol
You missed the sales part of my post? lol
All of these new rumors point to an incredibly expensive Infinity console. That's going to be especially true if they put Kinect in every box.
Sorry, did Wii had the best sales for multi-plats?So explain the Wii.