Rek'sai is still decent, but not as good as the Cinderhulk junglers.On another note:
What is the state of Rek'sai, Master Yi and Fiddlesticks in the current patch? I need to pick a few junglers and all I have at the moment is Nunu and Amumu (maybe Udyr.)
Nunu/Amumu/Fiddlesticks it is. What do you think of Udyr? (Edit: and Shaco?)
Stick with the 3 you named first. They're all strong. Udyr can be good, but I don't see him do well as often as I used to. Shaco is tricky. Big damage, but tanks are changing that.
I never really liked Udyr last season, but a few really good ones were in some of my games this season. One that stood out in particular was an Udyr (with Whimsy) running straight to the carries and killing them faster than we could catch up.
It was not the buff she got, it was Cinderhulk being stupid and Eve liking sunfire passivesEve is actually pretty strong right now. Last buff to her was big
If you are building Cinderhulk on Eve, you are doing it wrong.
Huh? Sunfire was one of her core items why would you not buy a jungle item that has sunfire built in?
Edit: Looking at probuilds it seems pretty split between warrior and cinderhulk. I guess you gotta make a judgement call based on what your team needs, how well you are doing, etc.
That explains so much
In the top 20 results there are 5 warriors, 1 magus, 1 devourer, and 13 cinderhulks unless we're seeing different pages
Only people that like Shaco are the people that use him. Which are very few.
That's why I'm glad Eve sucks. The invisibility mechanic is annoying. It's not as bad on Twitch because he isn't a burster like the other 2.
Something something GAF saying things are wrongIf you are building Cinderhulk on Eve, you are doing it wrong.
So being as this is the first week I'm doing ranked again after over a year, I'm guessing everyone follows the rule of not doing Ranked on Fri/Saturday/Sunday night?
Faster queues, more toxic players.
Unique Passive - Immolate no longer increases in damage based on time in combat. Now deals flat 15 (+.6 per champion level) magic damage to nearby enemies
•Unique Passive - Immolate now deals 100% bonus damage to minions and monsters.
Sunfire reigns supreme once again.Shame.
Also, I've been seeing alot more Swain played recently, especially top. Did they buff him or was he popularized by someone? Before I quit you never saw Swain in ranked.
Also, I've been seeing alot more Swain played recently, especially top. Did they buff him or was he popularized by someone? Before I quit you never saw Swain in ranked.
U can't even call Eve a burster when u have a % current HP damage ultimate without a base damage, nerfed Q and E and DFG removed...
The concept was dumb. Giving tanks high DPS on top of absurd tankiness is dumb dumb dumb dumb specially when they have zero problem sticking to targets.Shame.
The passive was overtuned, but the concept was correct - damage that scales over time in combat for tanks to give them more damage without increasing upfront burst. Quite disappointed that Riot didn't bother adjusting the numbers or time necessary to reach full stacks, never bothered to change it's weird interaction with hunter's machete, spirit visage, and veil regen passives, or even significantly reduce or even remove the %bonus health passive on the item. I could stomach this change more if Immolate on Cinderhulk was no longer unique so at least the option of pairing with a Sunfire was there, I suppose.
Really disappointed with this change if it goes through as-is.
It's not just Cinderhulk, it's all the things on top of that. Tanks with damage that scales based on their HP, Gromp buff (also scaling with HP), Thornmail, %-based abilities on top of CDR, all on very cheap items that you can get faster than you can say "Infinity Edge"I don't think the like 40 dps from cinderhulk is very high.
I like the current meta tho. Slows things a bit. Assassin meta is the most boring to play.
Shame.
The passive was overtuned, but the concept was correct - damage that scales over time in combat for tanks to give them more damage without increasing upfront burst. Quite disappointed that Riot didn't bother adjusting the numbers or time necessary to reach full stacks, never bothered to change it's weird interaction with hunter's machete, spirit visage, and veil regen passives, or even significantly reduce or even remove the %bonus health passive on the item. I could stomach this change more if Immolate on Cinderhulk was no longer unique so at least the option of pairing with a Sunfire was there, I suppose.
Really disappointed with this change if it goes through as-is.
dat link <3This is the wall next to my desk. I'm tempted to change it to Draven. And yes, I have toys at work. Shut up.
yea this is trueIt's not just Cinderhulk, it's all the things on top of that. Tanks with damage that scales based on their HP, Gromp buff (also scaling with HP), Thornmail, %-based abilities on top of CDR, all on very cheap items that you can get faster than you can say "Infinity Edge"
Something had to get toned down badly, Riot just chose Cinderhulk. Current meta is like the reverse of the last meta, instead of very tanky bruisers we have tanks with bruiser damage but twice the CC.
It's not just Cinderhulk, it's all the things on top of that. Tanks with damage that scales based on their HP, Gromp buff (also scaling with HP), Thornmail, %-based abilities on top of CDR, all on very cheap items that you can get faster than you can say "Infinity Edge"
Something had to get toned down badly, Riot just chose Cinderhulk. Current meta is like the reverse of the last meta, instead of very tanky bruisers we have tanks with bruiser damage but twice the CC.
I still liked this meta perhaps the best out of them all. Cinderhulk was a bright and happy time.
i agree. even ad carries should be having a better time in the tank meta than the assassin meta. at least with tanks, if you get reasonable peel and can kite you have a chance to survive. if fizz went all in and got a rotation off you didn't stand a chance.
It's not just Cinderhulk, it's all the things on top of that. Tanks with damage that scales based on their HP, Gromp buff (also scaling with HP), Thornmail, %-based abilities on top of CDR, all on very cheap items that you can get faster than you can say "Infinity Edge.
neko said:i agree. even ad carries should be having a better time in the tank meta than the assassin meta.
390 is too expensive but better than 590 i guess.......we may add a way to purchase individual chromas for 390 RP in the future if that is something that many players continue to have an interest in.
Yeah i agree with you the problem is that the tank still do lots of damage and seem to never die.Bruisers to fill a role in a secondary or hybrid fashion. Not as good as straight typing but filling a role AT THE EXPENSE of another role. I.e. build tanky but do little damage. But realistically they end up doing too many things well (Irelia I'm looking at you).
I actually give props to Riot. The game continues to evolve and generally stay pretty fresh.