True, it sounds too casual for my liking. I have a few friends that got into the beta. They all swear by it.
It's a hella fun game. I won't swear by it, but as far as fun factor goes it's up to 10. All the heroes have crazy abilities that at times reach half way across the map. It's a weird mix of DotA and League, in terms of how strong skills are and how accessible it is.
I don't like how HotS forces babby mode on you if you're new to the character.
Imagine if you can't buy half the items for a champ until you play more matches with him.
It's still a fine game though. I like that it's really objective-oriented.
I wouldn't call it babby mode, but the system they have set up is one that doesn't overwhelm you. You start playing League, play a champion, and you seemingly have 100 items to pick from and you don't know what to level. With HotS, it's like..'Hey you get these 2 skill modifiers to choose from, and 1 ult. Then once you level up that hero by playing the game, we'll drip the next set of modifiers and 2nd ultimate so you have an idea what to do.
And yeah, the objective stuff makes it really dynamic. And I love the fact that everyone levels up at the same time. Takes away the pressure of having to keep up.
I really like their leveling system. You get extra weekly free champs as you level, bonus gold (content currency) at certain levels and champion levels (like the new mastery system), recolors for your champ, etc. The games are super quick and some of the heroes are real unique, but that's about where the advantages it has over league end for me.
Yeah, it's fantastic. Aside from getting 500 gold per champion to level 5, and then receiving huge amounts of gold through profile level, they give away free chroma packs(for all skins) as you level a hero and then a special master skin that you buy using in game currency at max hero level.
<_> I should get back into playing HotS...