petition to literally murder supports in teambuilder for leaving every time
Lol, that would be me and I have no regrets about it. I go into TB and if I see some shit I don't like I move onto the next group. I also do that when I jungle.
If they choose to build damage then they should stop being tanks and become bruisers. A full tank Hecarim/Gragas/Sejuani/Volibear/Chogath 1v1ing adcs with ease is just fucking disgusting.
"With ease"...I don't know how to have a reasonable argument with a group of people that jump on to those terms the moment the meta doesn't suit them. Late game ADC will still beat a late game tank.
The principal problem, to me, is that the lag between when a tank hits their stride and when an ADC hits theirs is too large, and that's not a matter of base damages, abilities, etc. Something that no one is talking about is ADC itemization, and I don't mean the end items, but tier 2, intermediate stuff.
Tanks get Specter's Cowl. Their biggest tier 2 health item (Giant's Belt) builds out of their tier 1 item (ruby crystal). Same applies for their armor and MR items. They get Warden's Mail, Bami's Cinder. Mages also have some nice intermediate stuff. Chalice really helps with mana consumption, but you also have stuff like Fiendish Codex, Forbidden idol. Nice steps along the way to the big ticket items.
ADCs really don't have much that compares. Brutalizer isn't a massive spike for ADCs who want to pick up Ghostblade. BF Sword is a nice, but it doesn't compare to a Specter's Cowl for example and the defensive side. The other items along IE's built path kinda suck. The big armor negating item requires the full 2600g invested before it does what it's supposed to do. For the ADCs that happen to rush Trinity Force, Phage and Sheen are nice but the items all really get good when combined into TF. Cutlass sucks because it has to be tempered for bruisers who also like to build BotRK.
Fact is, if you gave an ADC and a tank 5000g and let them buy their items, the tank will come out better because the flexibility of his build paths will let him spend much more of that gold.
Want to fix ADCs, an item reliant class? Then give them better items. Give them something in Last Whispers* build path that gives a bit of ArPen. Make Pickaxe build out of Longsword, or BF Sword build our of Pickaxe. Give them an AD+Crit item in IE's build path. Give them an item with a %current health damage that requires stacks to proc (think Silverbolts) in the build path of BotRK.
Nerfing tanks isn't the solution to ADC's problems. The only thing that'll happen when the tanks are gone is instead of bitching about being unable to kill a tank, ADC's will bitch about assassin's blowing up them up in a heart beat. How do I know that?
Because it happened before.
*Make Last Whisper affect bonus armor but at a higher percent. Riot talked about this going back to season 2 and still haven't done anything about it.
One last point, there is no such thing as a clear line between a bruiser and a tank in League. There is zero definition. It's a meaningless term. They're either all tanks, or they're all bruisers, they all just lay on different points of the spectrum of what people expect out of that class.